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Dalus
Dalus Jan 6 2013, 8:26pm replied:

What about Kojima's Snatcher, for the SegaCD? I owned that game, back in the day. It was amazing for its time.

+1 vote   game: EVE burst error
Dalus
Dalus Jan 6 2013, 7:31pm says:

I think this concept could work. I've always loved the near-infinite landscapes of Minecraft, but wished there was more of a structured role playing experience to be had with it. I wish you guys luck in pulling it off!

+2 votes   game: Block Story
Dalus
Dalus Apr 28 2012, 4:26pm says:

Hey there, second Desura friend! There isn't much on my profile for now, but there will be, in time. ;)

+2 votes   member: CrazyDarkDemonMonkey
Dalus
Dalus Mar 21 2012, 8:31am says:

Really interested in this one. My budget is kinda tight at the moment, but I plan to get it ASAP. Just wondering, is there going to be more than one visual motif? Different types of dungeons, with different textures, decorations, and color schemes?
EDIT: Nevermind, I just read the FAQ. Excellent.

+2 votes   game: Tomes of Mephistopheles
Dalus
Dalus Mar 20 2012, 12:51pm says:

I see your comments on the Torque forums frequently. I'm on there, but I'm not as active as I probably should be.

+2 votes   member: Shpuld
Dalus
Dalus Mar 16 2012, 8:42am says:

It's graphically impressive, especially for an indie game. I only wish there was more to it than nonstop shooting and explosions.

+3 votes   game: Hard Reset
Dalus
Dalus Mar 12 2012, 8:15pm replied:

I honestly have no difficulty playing it strictly through the keyboard. Infact, I kind of like it, because it's a throwback to old DOS platformers like Commander Keen and the original 2D Duke Nukem games. I always played those with the keyboard, as well.

+2 votes   game: Unepic
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