This member has provided no bio about themself...
What about Kojima's Snatcher, for the SegaCD? I owned that game, back in the day. It was amazing for its time.
I think this concept could work. I've always loved the near-infinite landscapes of Minecraft, but wished there was more of a structured role playing experience to be had with it. I wish you guys luck in pulling it off!
Hey there, second Desura friend! There isn't much on my profile for now, but there will be, in time. ;)
Really interested in this one. My budget is kinda tight at the moment, but I plan to get it ASAP. Just wondering, is there going to be more than one visual motif? Different types of dungeons, with different textures, decorations, and color schemes?
EDIT: Nevermind, I just read the FAQ. Excellent.
I see your comments on the Torque forums frequently. I'm on there, but I'm not as active as I probably should be.
It's graphically impressive, especially for an indie game. I only wish there was more to it than nonstop shooting and explosions.
I honestly have no difficulty playing it strictly through the keyboard. Infact, I kind of like it, because it's a throwback to old DOS platformers like Commander Keen and the original 2D Duke Nukem games. I always played those with the keyboard, as well.