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Daemonkiller117
Daemonkiller117 Aug 4 2013, 10:44am replied:

Near as I can tell, the system it self could be modded... It is open source after all. Why not try to make it yourself?

+2 votes     game: Naev
Daemonkiller117
Daemonkiller117 Jul 31 2013, 6:17pm replied:

Same, blue screened my system. (Windows Vista 32 bit, 1.6 GHz 2core, 2 Gb RAM)

+1 vote     mod: Total Annihilation: Devolution
Daemonkiller117
Daemonkiller117 Jul 16 2013, 11:56pm replied:

Same here, anyone figure it out?

+2 votes     mod: Talon Race
Daemonkiller117
Daemonkiller117 Jul 14 2013, 9:58pm replied:

Thank you

+1 vote     game: Command & Conquer
Daemonkiller117
Daemonkiller117 Jul 4 2013, 12:29am replied:

Hello there! (I think I just broke my record for a delayed reply...)

+1 vote     member: Daemonkiller117
Daemonkiller117
Daemonkiller117 Mar 19 2013, 1:02pm replied:

This GPU doesn't have a vertex shader... I uninstalled OpenRA... Damn I really wanted to play it.

+1 vote     game: OpenRA
Daemonkiller117
Daemonkiller117 Mar 18 2013, 9:56pm says:

Do I need the original version of the beta?

+1 vote     download: SotP - UNSC Beta v.0.51.21055
Daemonkiller117
Daemonkiller117 Mar 18 2013, 10:57am replied:

Exception of type `System.InvalidProgramException`: Unsupported GPU. See graphics.log for details.
at OpenRA.Renderer.SdlCommon. SdlGraphics.InitializeSdlGl(Size& size, WindowMode window, String[] requiredExtensions)
at OpenRA.Renderer.Glsl.GraphicsDevice. .ctor(Size size, WindowMode window)
at OpenRA.Renderer.Glsl. DeviceFactory.Create(Size size, WindowMode windowMode)
at OpenRA.Graphics.Renderer. CreateDevice(Assembly rendererDll, Int32 width, Int32 height, WindowMode window)
at OpenRA.Graphics.Renderer. Initialize(WindowMode windowMode)
at OpenRA.Game.Initialize(Arguments args)
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)

+1 vote     game: OpenRA
Daemonkiller117
Daemonkiller117 Mar 17 2013, 10:28pm says:

The game refuses to run. I'm launching it from desura on a Windows Vista 32-bit system, the system is question is an HP Pavilion a6303w desktop pc.

It'll load up for a split second then crash without even an error message.

+1 vote     game: OpenRA
Daemonkiller117
Daemonkiller117 Feb 1 2013, 10:46pm replied:

I do, however own both Supcom 1 and 2 on Xbox 360...

As for the pc, Its a 2005 HP Pavilion running WIndows Vista.

+1 vote     member: CanRaps
Daemonkiller117
Daemonkiller117 Dec 21 2012, 1:39pm says:

got linked to this mod from the PETROGLYPH FB page... will try it out.

+1 vote     download: Phoenix Rising v1.2
Daemonkiller117
Daemonkiller117 Nov 7 2012, 9:26am replied:

o hai der! (about the late response... a bricked laptop will do that)

+1 vote     member: Daemonkiller117
Daemonkiller117
Daemonkiller117 Oct 20 2012, 8:39pm says:

hey man thanks for the message, i don't have a pc capable of running SupComFA

+3 votes     member: CanRaps
Daemonkiller117
Daemonkiller117 Oct 16 2012, 5:24pm says:

...

THIS IS ******* AWESOME

+3 votes     media: Dragon
Daemonkiller117
Daemonkiller117 Oct 13 2012, 10:34am replied:

Clockwise from top: Ion projectors or other heavy weapons; Light weapons; thrusters; LW; Torpedo bay

sorry for the delayed response... I bricked my laptop

+1 vote     media: Chimera Destroyer Chassis
Daemonkiller117
Daemonkiller117 Oct 12 2012, 10:25am says:

Hey does anyone know where I can download the freeware version of cnC gold?

0 votes     game: Command & Conquer
Daemonkiller117
Daemonkiller117 Oct 12 2012, 10:08am replied:

*facepalm* It's F2P smart one and NOT pay to win. I should know... I tested the thing

+1 vote     article: Command & Conquer 15 Years Later
Daemonkiller117
Daemonkiller117 Oct 9 2012, 10:35am replied:

oh ok.

+1 vote     mod: Thrawn's Revenge
Daemonkiller117
Daemonkiller117 Oct 8 2012, 9:27pm says:

when will 2.0 appear on desura? the installer has a habit of freezing my desktop (i'm running windows vista 32bit on an HP pavilion a6303w)

+1 vote     mod: Thrawn's Revenge
Daemonkiller117
Daemonkiller117 Oct 4 2012, 10:40pm replied:

thatssss a nice tank you have there... it would be a sssshame if something happened to it...

+2 votes     media: Renegade X - Multiplayer Progress Shots
Daemonkiller117
Daemonkiller117 Oct 4 2012, 2:16pm replied:

*facepalm*

+1 vote     media: Someone Divided by Zero...
Daemonkiller117
Daemonkiller117 Oct 2 2012, 6:25pm replied:

sorry, my mistake. I never knew that... Whoever said that games melt your mind is full of ****

+1 vote     game: Warzone 2100
Daemonkiller117
Daemonkiller117 Oct 1 2012, 12:18am replied:

but...but... MADCAT! Is it bad if i got to know the battletech universe from MechAssault (XBox) ?

+1 vote     mod: Supreme Battletech 3025
Daemonkiller117
Daemonkiller117 Sep 30 2012, 11:20pm says:

umm.... i noticed that missiles and torps don't go through the shields like they did in vanilla. Was this done on purpose or just never noticed?

+1 vote     mod: Thrawn's Revenge
Daemonkiller117
Daemonkiller117 Sep 15 2012, 2:13pm replied:

should have checked the firewall/antivirus before posting.... that problem was fixed. Awesome game and i believe we talked in the chat....

Any chance for offline mode or is Spring not set up that way?

+2 votes     game: Evolution RTS
Daemonkiller117
Daemonkiller117 Sep 12 2012, 12:32pm says:

I can see this happening actually... part of the reason i research Core Dump REALLY quick. lol

+1 vote     media: Clumsy - A Supreme Commander Comic
Daemonkiller117
Daemonkiller117 Sep 11 2012, 7:16pm says:

Where can i download w/o Desura? This computer has issues with it...

+2 votes     game: Evolution RTS
Daemonkiller117
Daemonkiller117 Sep 11 2012, 3:32pm replied:

Logic for the WIN! Also makes sense you consider that year 0-99 are considered the first century.

+1 vote     game: Warzone 2100
Daemonkiller117
Daemonkiller117 Jul 28 2012, 10:04am says:

everytime i try to download this i get a 502 Bad Gateway
error page. i'm using the latest version of Firefox on Vista... can anyone Torrent it?

+1 vote     download: Age of Chivalry: Hegemony v1.75
Daemonkiller117
Daemonkiller117 Jul 11 2012, 4:56pm replied:

it should work by default. it just takes time for the waves to appear

+2 votes     mod: Tactical Fleet Simulator (4G)
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