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Comment History  (90 - 120 of 152)
Dack105
Dack105 Jul 20 2012, 3:46am replied:

I like to think of the purse as more than an alarm...
But if the purse seem to obscure, then can we have conversations with our legendary sword we find in some cave or tomb?

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 19 2012, 11:43pm replied:

Have you not read The Hobbit?
Bilbo tries to pickpocket William the troll; and to his surprise, the purse he pulls out asks 'Ere, 'oo are you?'
Troll's purses are the mischief :)

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 19 2012, 10:40pm says:

How are you guys going to handle the abundance of talking animals and inanimate objects? Will we be able to talk to the purse of a troll we kill? Can we hear news of battles and other events from birds?

I'd really like to see this part of Tolkien's work actually used by someone. In the movie and all the other games I've played, they shy away from that whimsical and mystical side of Middle-Earth.

+2 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 19 2012, 2:00am replied:

I hope most of the characters look similar to the movies. I do however hope Legolas doesn't look too much like Orlando... I hated Legolas in the films.

0 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 18 2012, 11:28pm replied:

And possibly Beorn...

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 18 2012, 10:05pm replied:

Yes, but remember that Sam can act like an amazing superhero when you try to **** with his master (look what happened to Shelob). Also, you would need to resist the corruption of the ring.

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 18 2012, 10:02pm replied:

First off: War in the North was not Lore accurate.
With the Eagles, it seems unlikely from the eagles character that they would do such a thing for the player.
In the Hobbit, they save people, but mainly because they like to deprive the Goblins of sport; not just to be nice.
It seems to me that they have no particular love of the free peoples. I see their main motivation as a hate of Orcs.
The only person I can note as having their favour is Gandalf, apart from him, they seem a little indifferent.
It seems likely that if the fellowship had gone up into the misty mountains and asked the Eagles to fly them to Mount doom, they would have told them to screw off.

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 18 2012, 6:36am says:

I remember a while back there was some discussion about the role that songs would play is MERP. The idea I took from the conversations was that you could use songs, poems and chants like powers. Use them for buffing you and your companions and de-buffing your foes.
Is this a correct assumption? I'd really like to see a system like that, where you could sing a song before battle to raise the stamina of your followers, or scream "Baruk Khazad! Khazad ai-menu!" At your adversaries to make them crap themselves.

+4 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 18 2012, 3:43am says:

WOW!
This is *exactly* how I imagined it.
Great work guys!

+5 votes   media: The Dead Marshes
Dack105
Dack105 Jul 17 2012, 2:49am replied:

I agree with you this time :)
I really want to see the glittering caves and I'm sure they want to make it look perfect.
I think we'll see it in the Rohan Release because not including it would go against their whole strategy of releasing.
If they leave out just one or two things... they may start including less and less if they come into problems.

+3 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 16 2012, 7:49am replied:

I think I recall that they plan instruments... maybe.

Something I'd like for inns is the ability to pay outright for any number of nights, instead of just one. I'd also like some indication of weather or not I'm currently renting a room or not. So many times have I asked the In-keeper for a room and have her humiliate me in front of the tough mercenary and humble bard that reside in every tavern.

This kind of stuff is rather un-important at the mo' tho'...

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 15 2012, 9:24am replied:

Sorry sir...
*looks down at feet and kicks dirt*
He called Sam gay; and not in a Tom Bombadil sorta way.
I got out of control.

+3 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 15 2012, 9:19am replied:

Yea, I know he doesn't mean Frodo. I could have worded that better. I mean that the fact Sam has a gaffer means he's a servant. He obviously doesnt mean Frodo is his gaffer, otherwise he'd not talk about his gaffer to Frodo: that would be redundant.

+2 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 15 2012, 8:44am replied:

Don't go off at him cause you are ignorant!

+4 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 15 2012, 8:42am replied:

...I don't think we have the same definition of the word 'read'.
Sam was the servant of Frodo, not his gardener.

From 'The Window on the West'
'...if you think my master muderd Boromir...' -Sam.
This shows Sam identifies himself as Frodo's survant.

from 'Of Herbs and Stwed Rabbit'
'Samwise son of Hamfast, a worthy hobbit in my service' -Frodo
This shows Frodo identifies Sam as his survant.

Furthermore, have you ever wonderd who Sam's 'Gaffer' is?
From Dictionary.com
Gaffer:
British . a foreman or overseer, especially the boss of a group of physical laborers.

Sam is Frodo's servant. He's not gay.

You obliviously can't read very well.

+2 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 15 2012, 7:52am replied:

I like Sam because he is a character that starts of as a simple servant who wants to go see some elves. Throughout the story he changes. He becomes ruthless and famed. Unlike the 'bad-***' characters, he has a major character arc. He is a constant connection to the shire and an optimistic view. He is always thinking of his master over himself, and not from duty, but from Love. He is given many chances to turn back, but he stays. This is different from most characters, who need to be in the war. Sam thinks that he could go home and all the events of the war of the ring would have no effect on his prior life, but he goes on. Tolkien himself said that he is the 'chief hero' of the tale in one of his letters.

Your Homophobic and Militant view of Lord of the Rings is completely against the spirit of the Novels' intentions and suggests that your knowledge goes about as far as the Movies.

+3 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 15 2012, 7:20am replied:

The main part of the game has you as a free person. The part that you play as Frodo is only be a part of the game.

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 15 2012, 7:06am replied:

Samwise the Brave is the biggest hero of the Novel. He risks life and limb for Frodo, resists corruption, and kicks some ***. Furthermore, he has a love interest too, Aragorn is not the only one.
I think you are conceiving awesomeness as ability to murder. It's not. In my opinion, Tom Bombadil is the most awesome character; and he has no will to go anywhere or kill anything.
If it wear my choice I'd make it so you played as Sam over Aragorn or Frodo.
A good reason as to not play as Aragorn, is that he is so amazingly powerful. He commands respect and power wherever he goes. He resists the temptation of the ring and has very little in the way of a character arc.
Frodo is vulnerable and has lots of room to grow. He also is the guy calling all the shots. It's his decision to go through Moria, and his decision to trust Golum. He has the most room to move from a story point of view and he's decisions are more important than the decisions of all the others in the fellowship.
That's why Frodo is a wise choice for the main character over Aragorn. If you played as Aragorn, you'd start at level 50 and have a supreme assumed knowledge.
As Frodo you start at level 1 and have very little knowlage. It makes for better flow.

+4 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 15 2012, 6:40am replied:

Cuz Frodo is has the ring, and is the main character.
The way I understand it is you can participate in all the major battles and stuff in free roam.

Also:
Sam.... IS... AWESOME!
You should feel ashamed of yourself.

Also also... no Fordo; no Bombadil.

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 13 2012, 5:06am replied:

No... It's a game. Sure, it's a mod... but it's still a game unto itself. I mean... EVERYTHING will be changed.
If those idiots at Activision can call Call of duty MW 2 & 3 different games... then this can be called a game.

+10 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 9 2012, 7:57pm replied:

I'll look for them in talking purses ;)

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jul 7 2012, 9:49pm replied:

I would assume that you could find legendary swords around the place like Gandalf, Bilbo and Thorin did in The Hobbit, or like Frodo, Sam, Merry and Pippin did in the Barrow Downs.
I'd be quite sad if I couldn't get myself some relics of Gondalin.

+2 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jun 30 2012, 8:10pm replied:

Just Frodo and Sam would be enough. Sam would definitely get a +1000 buff to everything if you so much as look at his master in the wrong fashion.

+3 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jun 27 2012, 10:14pm replied:

Really... want to have a riddle contest?
What is in my pocket?

+3 votes   media: Do not follow the light!
Dack105
Dack105 Jun 27 2012, 3:57am replied:

I guess it would be cool. I can only see it working if it was separate from the main game; and was very linear. It could be a very structured sub-game that limited the space you could explore and gave you very specific goals.
I could see this more of a game with levels, that was pretty much "Battle of the Hornburg" and such instances.
That said, I don't think Evil races should be their focus in any way: it can just be what the team work on after everything else is done (so we can expect it in 50 years).

+5 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jun 26 2012, 6:45am replied:

Yea, but their stitched together, so I think their comparable in scale.
I mean more like: is the distance from Crickhollow to Bree more or less.

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jun 26 2012, 5:00am says:

Just so i can get a sense of scale: will this game have a larger or smaller representation of Middle-earth, compared to Lord of the Rings Online?

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jun 26 2012, 4:40am replied:

Well they do live in the north... I guess Norse would fit better than american or British...

Well now my idea of the men of Dale is Norse!

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jun 26 2012, 3:01am replied:

I didn't think the men of Dale were Swedish.

+3 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jun 24 2012, 11:45pm replied:

Because of how much this mod will change in the game (EVERYTHING) it can't be uploaded to steam workshop; it's just too restrictive (I assume).

+3 votes   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jun 24 2012, 1:56am says:

Are you going to be enhancing the archery system more than just upping the damage? It's always bothered me that you have a quiver with a magical enchantment like Hermione's handbag, and that most of your arrows magically disappear when you shoot them.

+1 vote   mod: MERP | Middle Earth Roleplaying Project
Dack105
Dack105 Jun 18 2012, 2:15am replied:

That's some really nice music, but I think the music for the shire should be a little more gay. The vocal harmonics are a little unbecoming for the shire in my opinion.

+3 votes   mod: MERP | Middle Earth Roleplaying Project
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