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Comment History  (0 - 30 of 66)
DaBeowulf
DaBeowulf - - 66 comments @ [Map] ONS World (Fixed) Download now

It still wants OLTeamGames stuff for some reason, though (have not given reinstalled that, so dunno if more is still missing).

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ [Map] ONS World (Fixed) Download now

OLTeamGames is still required, which seems to be a part of CTF4
Also, some "DC" package at least.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Xim's Star Wars Doom

Thanks for the answer and this mod!
Good to know some version 2 release may not desync.

Felt like some weapon firing triggered it, dunno for sure, though or which weapon(s?) at that.

I'm sure you know about these:
Zdoom.org
Zdoom-docs.github.io
and maybe even more.

I know it can be tricky to accomplish what one wants to in gzdoom at times (at least when I started tinkering with stuff it was so for me) and I only have a slight idea about how much work creating/ compiling all these weapons/ enemies and texture replacements must have taken and that it is huge.
To not make sure that everything used is multiplayer-safe is understandable.

Good karma+2 votes
DaBeowulf
DaBeowulf - - 66 comments @ ZAMN TC HALLOWEEN 2022 DEMO!!!

Similar thing is going on with the werewolf potion. If you enter an exit door in this state you seem to become invulnerable on the next level.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Xim's Star Wars Doom

Finally tried it.
Too bad this appears to desync in multiplayer.
No glorious SW CoOp then.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ (OLD) Iron Assault Demo v2.01

Gorgon I layout was serviceable for that at hard difficulty.
Lost all the armour on both legs and limped outside for evac.
Sweet, Sandstorm is already in 2.5. <3

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ (OLD) Iron Assault Demo v2.01

Heh, I was really clueless. A true hit&run; mission appears to be OP2 3.
I see no way to waste all the opposition there.
Looks like I have to go for a quicker mech and just get the data and get out. Primary site seemed quite intimidating.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Iron Assault Progress Update No. 4

That Battle in the Desert video sure makes one look forward to such heavy mechs/ weaponry.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ (OLD) Iron Assault Demo v2.01

Resumed (well restarted once more, in version 2.5 of course).
Bested all of OP1 (mission three with the Frog this time, two dual MG14s, rtak and Mrock there was hardly ammo left (and same for armour at some places) but I wasted all opposition again there! :D
Bested 1st of OP2 with a MAR with just energy weapons and a Flym.
Literally kind of limping on a single leg at the end. >_<

One of my favourite Doom mods for sure!

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ ALIENS: THEDUS

Aliens Eradication is great.
Your map seems to be damn fine as well, thanks!
Three years in the making is nothing but impressive and showing dedication/ love for the mod.

flashlight_plus_plus with the mining helmet (low range) preset goes well with it, aggros nearby mobs as well.

Good karma+2 votes
DaBeowulf
DaBeowulf - - 66 comments @ Woc v3.3.2(B) DOOM Released

Hmm, with this version I seem to be unable to run it:
Script error, woc_v3.3.2Doom.pk3:decorate/mage/skills.txt line 682: Unknown identifier XF_CIRCULAR
and on lots of other lines in that file as well.
EDIT: Oh, duh, I see gzdoom 4.11.0 is now required.
Oof an Undead Knight Ghost spawned in 1st Epic level that has 321 or so HP it follows me even through walls and I cannot seem to harm it.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Strangelove V2.04

mapping.txt hints for bot support are only to be found in the older v2 (RAW) file here.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ StrangeLove v2.05

Get the 2.04 version instead. This one here has been stripped from bot support.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ (OLD) Iron Assault Demo v2.01

Yes, thanks!
I assumed it would be the one with the four things on top, I just passed it by the first time and reconned the facility and died there.
Sure enough blue dot, did the training before.

Unlocking new stuff is cool.
Took a Walker on Mission 2 to try the LPlasma and got wasted (Hard difficulty).

You are making an awesome mod here.

The automap markings sure are helpful, too.
Mission two is definitely a rush, hit & run one.
Will tackle #3 in the next session.
Update: 7/10 thus far. Hard is kinda hard here. ;)
Heh, because I lost my savegames I had to redo all my progress and did better this time.
Finished Op1 and wasted them all in Mission 3 in my Mesdames et Messieurs DELTA because Froggy would not last I guess. ^_^

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Iron Assault

Imagine Obsidian spewing out an endless amount of maps/missions for this.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ (OLD) Iron Assault Demo v2.01

Cool mod!
I have yet to find the HQ that is to be destroyed on the first mission, though. >_<

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Unreal Badlands

Play it with the awesome FerBotz:
Ut99.org

Or: What are ya, yella?

Slap on the appropriate music.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Night's edge

Mapraider.com
Rename accordingly.

Rps.net
The rooftops map is cool as well, but bots have problems there.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Riven Brick

They should have exploded and died at 14:24 IMO for slamming in that big rock.
Would have been a better ending to this video, too.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Night's edge

Really like Night's Edge.
1) Unfortunately the looting by the bots can be faulty.
Sometimes they decide to go for a body to loot but keep doing that in a loop while already practically standing on top of it.
(I was able to get rid of this one in my local install, this makes a great difference)

2) If they run out of stamina and attempt to get somewhere where they need to hop over something that is too high to jump over with empty stamina they keep jumping against the obstacle indefinitely.

3) They can decide to hold a defense point or ambush point or whatever i.e. and keep camping there forever.

This makes them get stuck which is a shame because otherwise they do well and this has exciting gameplay for a UT99 mod.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Fixing AL Audio Issues

Thanks!
Found a workaround:
Moddb.com
You have to use the old version with DeusEx.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ StalkerSoup Installation Guide 1.1.0019.5d

The Updater seems to have stopped working under wine. I only ever get the message that the Stalkersoup Update server cannot be reached now (I even tried some dll overrides for winhhtp and schannel).

Can you maybe upload the Update.exe or give the direct link to the file?

Thanks!

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ AirBuccaneers

I was blessed with it by br in the meantime.
Still sad that none of the remaining UT servers runs AirBuccaneers, though.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ Deathball

Such a great and fun mod, yet none of the remaining UT2004 servers run it.
There used to be an IRC room with a bot for pick-up matches, good times.

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ meowcatbuf

Found a few which are also good with the parkour moves:
DM-AMDK-OldHaven
DM-GreenRush
DM-2019

DM-AMDK-Affairs1-1
DM-AMDK-BusinessHall

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ meowcatbuf

You rock!

Yesterday I found your DM-YM- maps with NewEden which is a total blast with your mod and parkour moves.
Know of any more maps like this one?
Also your DM mappack for YARM seems to be off the net or really well hidden.
A shame, I especially mourn the absence of the other zipline maps
DM-YM-GhostTown and CTF-YM-HIghTower.

Just a few minutes ago I added to the Meanwhile mutator that the stakeoutwinginv is given to the Superhero and -villain.
With Team Greed on the above map it is the icing on the cake. :D
(I also imagine this goes well with AirBuccaneers.)

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ TDVehicles130 Dec232018

Yes, these vehicles are ace especially like the megatruck and transport chopper.
Also the motorcycle (FPS view is crazy ;)

The jetpack recreation from SotE of yours is a treat as well.

Also look into the Helix ESV: Youtube.com

Forums.epicgames.com’m-working-on-a-new-one

Good karma+1 vote
DaBeowulf
DaBeowulf - - 66 comments @ The Best Star Wars Mods To Play On May The 4th

Movie Battles II hardcore SW MP. <3

Good karma+2 votes
DaBeowulf
DaBeowulf - - 66 comments @ Movie Battles II

I really like the mod as is currently (1.5.2).
Really great job (only started recently with 1.5.1.1 and learning / picking up the game is not too hard at all).

The launcher for Linux did not work for me at all.
So, unfortunately, I am not at all thrilled for the next update:
Shorter saber duels = less epic (hence less like a movie battle).

Trailer and Youtube.com
say it all.
"classes [...], they are all overpowered and awesome in some way, but kept in check by every other classes ********. It's crazy fun and allows for stupid high skill ceilings."
"[...] by the fans for the fans!"

But once again, oh noes, less long/epic saberduels announced. :'(

Good karma+1 vote