S.T.A.L.K.E.R. , tried but never found a better game.

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Report RSS The road ahead (view original)
The road ahead
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Kaveli
Kaveli - - 809 comments

Yes, every time its a good feeling when you stand at this entrance point. You will know that you finally come to Pripyat and might get a Gauss :)

Lighting is not bad. Is it middle of the Day raining or early Night ?

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d4v33edz Author
d4v33edz - - 3,070 comments

Late afternoon with stormy weather, dark clouds overhead and raining.

Now is not the time to enter Pripyat, leave it till morning to be wise.

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Kaveli
Kaveli - - 809 comments

HeHe right. A good decision.

"Hey on the left, hey shot that Guy on the roof". EPIC :)

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d4v33edz Author
d4v33edz - - 3,070 comments

And then breaking out from the underground car park, straight into a monolith sniper on the roof with a gauss, priceless!

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Description

Complete 2009, with only added "extras" from mods made by members of the 100 Rads Bar, so no prizes for guessing that this contains elements from AA2 (weathers and levels) - Vandrerer, TK Build (textures) - Ket, PRZ 2 (textures) & PPx (particles etc) - LoNer1
It's only early on, so there may be problems ahead, but it sure don't look like Stalker Complete anymore.

The textures used really add to the feeling of a dark and dangerous place I reckon.

I have just made some small weapon sounds improvements courtesy of LoNer1, he has just released a weapon sound upgrade for OWR CoP, I have taken out the ones I can use and ported them over to this merge.

The game was looking increasingly dark, perhaps a touch too dark. This is the first attempt in balancing that.