Game Designer/Level Designer now for hire. Specializing Level Design Game Desing 3D prop modelling
Phobia was a three part level story arc I designed in UDK (Unreal Development Kit)to challenge the player against certain fears. The challenges were based on Hydrophobia(Fear of drowning), Acrophobia(Fear of Heights) and Nyctophobia (Fear of the Dark). Phobia won second place prize in a jury contested judged by game and animation industry professionals.