I am known as Cylarne on Relicnews and many other places, but here on MOD DB, and Skype I am known as Lord Doofus, my preferred name as it is easy to change................ I am a developer for the Dawn of War game, and my mod is the Ultimate Apocalypse mod. I did A LOT with it. I am a coder, map maker, mod tester, AI developer, hex n' tex maker, FX maker, makes 2D images, voice act for units, make (poor quality) videos, scar code, create campaigns (with non lore related), GUI developer (expert at that), and finally I can make the "impossible" possible with super passionative thinking and enjoyment of developing games.

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3 comments by Lord_Cylarne on Jan 18th, 2014

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Post comment Comments  (300 - 310 of 965)
BagaturKhan
BagaturKhan May 5 2014, 8:08am says:

Hello man. How are you? all is fine?

0 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne May 8 2014, 11:28am replied:

Fine as steel... or fine as steal...

Otherwise I'm no burglar, so feel free to choose either grammar you prefer then. :P

+2 votes   reply to comment
BagaturKhan
BagaturKhan May 11 2014, 1:56pm replied:

Awesome, bro! Hope, Ukraine situation will not interfere our friendship?

-1 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne May 11 2014, 9:43pm replied:

....wut?

+2 votes   reply to comment
BagaturKhan
BagaturKhan May 12 2014, 12:22am replied:

Btw, who is downvoting there every my comment?

0 votes     reply to comment
Calitri
Calitri May 4 2014, 1:39pm says:

Last man standing!!! Lol, you have some serious fame here buddy. No doubt you are one of the greatest modders I have seen so far in Moddb.

+1 vote     reply to comment
Lord_Cylarne Creator
Lord_Cylarne May 8 2014, 11:26am replied:

Y thank you kind sir. :3

+1 vote   reply to comment
GiantenemyCrab22
GiantenemyCrab22 May 1 2014, 6:20am says:

Hey Dofus, I never knew you were into Supcom.

+2 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne May 1 2014, 2:29pm replied:

Supcom 2, RVE mod.

Don't get me wrong, though, I am more into Supcom 1 content then I am supcom 2 by A LONG SHOT. The only thing though that bogs me down in #1 is gameplay, via the whole borked economy system and not to mention stiffness.

The idea of unlimited resources is nice, but how they IMPLEMENTED it is very... below average in my opinion, on top of that some bugs and stiffness with the whole tech 1-3 system, even though preferred over SupCom2's crappy system... it feels lacking in smooth controls/domination and unfinished. Or I have a great imagination and I see freaking huge potential, yet at its state, needs a lot of tweaks to make the game beyond golden.

Supcom2 though has the better gameplay, so hence I play that only on RVE mod which trumps both vanilla Supcom 1 and 2.

+2 votes   reply to comment
GiantenemyCrab22
GiantenemyCrab22 May 7 2014, 10:02pm replied:

I'm not sure what to say about the first supcoms resource system, never really had an issue with it. The experimentals are the best bit, they really feel like a superunit. :P

+2 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne May 8 2014, 11:29am replied:

Super units in there are too awesome, limited so there is not much of a clobber like the tech 1-3 units, and finally the economy system rocks when you got the resources.

+1 vote   reply to comment
GiantenemyCrab22
GiantenemyCrab22 May 2 2014, 12:05pm replied:

I have not tried the RVE mod, But there are plenty of good mods for Supcom FA. :P

-1 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne May 1 2014, 2:34pm replied:

Unfortunately I discovered DOW before Supcom. :p

+1 vote   reply to comment
GreenScorpion
GreenScorpion May 1 2014, 3:03pm replied:

...And? I discovered Rome TW modding before DoW modding and i am now modding DoW :P
I didn't actually made any public mod for Rome but my personnal modification improved the economic system in a way that made trade more important (especially when you created good trade centers with lots of trade routes) which in turn increased the agressivity of the AI and turned its armies into full armies and not just small armies of 2 or 3 units which i usually ambushed when in reach of my fast moving armies.
While more trade means more money and more money means it is easier to get a balanced economy, the need for larger armies and sometimes even several garrisioned defensive forts around sensitive locations actually required more money which balanced the system.

+1 vote     reply to comment
Lord_Cylarne Creator
Lord_Cylarne May 1 2014, 5:16pm replied:

If you find something interesting, and you have the capability to mod x game, then you begin to mod for x game.

In some cases, modding for x game = no time to mod for y game.

+1 vote   reply to comment
GreenScorpion
GreenScorpion May 1 2014, 5:19pm replied:

I was refering that first sight does not necessarily imply final modding work. You could have seen SupCom first and still end up modding DoW.

+1 vote     reply to comment
Lord_Cylarne Creator
Lord_Cylarne May 2 2014, 10:05am replied:

I want to one day combine the two... and I will. :3

0 votes   reply to comment
GiantenemyCrab22
GiantenemyCrab22 May 2 2014, 12:04pm replied:

Supcom and DOW? u srs m8?

-2 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne May 4 2014, 12:44am replied:

I don't follow. Explain why I should not be serious.

+1 vote   reply to comment
GiantenemyCrab22
GiantenemyCrab22 May 4 2014, 4:19am replied:

Honestly, you were hoping to combine the 2? I'm not sure how well that would work considering the size differences laughably considering that most games super units are about the size of supcoms scouts says alot. Oh and before i forget ever heard of a 1998 game called Urban assault? Charming little thing.

-2 votes     reply to comment
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