I am known as Cylarne on Relicnews and many other places, but here on MOD DB, and Skype I am known as Lord Doofus, my preferred name as it is easy to change................ I am a developer for the Dawn of War game, and my mod is the Ultimate Apocalypse mod. I did A LOT with it. I am a coder, map maker, mod tester, AI developer, hex n' tex maker, FX maker, makes 2D images, voice act for units, make (poor quality) videos, scar code, create campaigns (with non lore related), GUI developer (expert at that), and finally I can make the "impossible" possible with super passionative thinking and enjoyment of developing games.

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Report RSS Walls - Pretty Please. (view original)
Walls - Pretty Please.
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ralleo1980
ralleo1980 - - 188 comments

Greats news... still waiting!!!... wait a minute... is not ingame nooooo T_T

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

I don't even...

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RT2...
RT2... - - 3,305 comments

Have you tried a proxy of using the 90 degree wall as an FX for the 0 Degree wall?

Aligning the fx to intersect in the middle?

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RT2...
RT2... - - 3,305 comments

Which race?

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

You're too skilled. :p I'm not as talented as you when it comes to making a model from fx. :p

All factions really. As I'd like one structure that'd look nice and tidy both ways. :) It would just help out A LOT in gameplay and my ideas for it is alive and well. :)

But anyways how are you doing my friend?

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RT2...
RT2... - - 3,305 comments

Remember if you have a specific design in mind and you can do it in ME or AME, send me the map, and i will extract it from the map. :P
Same goes for Oomperial. Since I got that ripper program.

So a lot of designs can come from map designs for many new buildings.

I just cant see it in its entirety just yet. :)

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RT2...
RT2... - - 3,305 comments

Things are a lot crazy here...

.... Im out. :P

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Description

90 and 0 degree walls should be one stationary wall that can go either way. It would help tremendously for organizing a base and gameplay.

- Image by Oomperial