Does the same apply for GDI's anti-infantry defensive structure?
Does the same apply for GDI's anti-infantry defensive structure?
(Wrong section)
Yes, I remember that. I found it quite interesting, annoying sometimes, but it can be quite entertaining with the AI spamming V4s. I'm not so sure it's a good idea on the Shogun, since they'll damage each other, though...
May I ask why? They're kind of unnecessary, in my humble opinion...not that I don't like the mod, I love it, I'd just like to know the reasoning behind putting it in?
The new IFV is quite a fearsome thing...I used a Javelin IFV one on one against a Tsunami tank and won by kiting.
I'm not sure if this is a bug, but it seems that Dreadnought and V4 missiles can hit air units that happen to be in the way (lost a few Jet Tengus to allied V4 friendly fire, and in another game, my Kirovs got hit by Dreadnought missiles(!)). Shogun Battleships will also apparently hit units that happen to be in the line of fire (including other battleships). Are these bugs or intentional?
Oh, not the current 1.0 right?
May I suggest making the so-called epic units like the Gigafortress and Mammoth Tesla immune to the magnetic satellite? It's very disheartening to see all that hard work just get sucked up at once with little to no warning, especially since you only get one epic at a time.
Will you also include the Soviet MON-100 directional mine? It was used by the NVA to clear barbed wire as well as as a Claymore-equivalent.
If you wanted to do that, you should have changed the tooltip.
I'm not sure if this is a bug, but the MiGs can't seem to target aircraft now...huge disadvantage vs any of the other factions, particularly UN.
Those detector vehicles look like the German Fennek :p
This mod is very promising...:)
When you get to the Soviets, may I suggest you consider giving them either the Sukhoi T-4 or this:
Files.turbosquid.com(E).jpgdb6bbb0d-e66b-4293-8270-99187db79da6Larger.jpg
as their support power aircraft? :P
Could you make helicopters (or at least the Flame General's Helixes) immune to the firestorm? My Helixes actually killed themselves once because they created a firestorm with incendiary bombs while I wasn't looking (I told them to attack an oil derrick with machine guns).
I think he means the Patton...which is also no King Tiger with only 120 mm on the mantlet.
Wrong tank, you must mean the M3 or the T-60/70 light tanks.
Not quite, the tank on the left is the NI (Na Ispug), an improvised tank that was used during the siege of Odessa. It was made using turrets of broken down T-26 tanks, STZ-5 tractors and ship steel plate as armour.
Stealth Tank or do you mean the Mobile Stealth Generator? :P
I presume the Mobile Stealth Generator also cloaks buildings as well?
Wouldn't this variant of the MiG-21 be anachronistic for the Six Day War? Because the MiG-21M with 4 pylons did not enter production until 1968.
In any case, however, it is still a fantastic model of a great aircraft. :)
He's already made it so you can only build 4 per airfield + they need to reload. I don't think a drastic price increase is necessary.
In Yuri's Revenge, Iron Curtained units cannot be mind-controlled :/
May I suggest getting rid of the Harbinger's air-to-air ability? It's incredibly frustrating fighting against them, and they're very hard to deal with en masse.
Sorry, I missed that. So air superiority is purely the role of the Banshee now?
Does it have to reload at the airfield, or is it more like the Stormrider?
That's incredible! Great work!
Will the Venom be more or less the same as the original C&C 3 one?
May I suggest a mortar upgrade, like the Strykers in Act of War had?
If they are APCs, will they have fireports?
I always found the Hunter to be unsuitable for GDI. GDI has always favoured armour over mobility in every game they were featured in. It's just a part of their military doctrine.
Having said that, it's a very nice model. :)
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