This member has provided no bio about themself...
Mod Review on Aug 15th, 2015
very faithful, nice use of original Killzone art and models
needs more balancing in enemies aiming
needs more balancing for player weapons (sniper and pistols far too powerful with very high rate of fire compared to primary weapons)
needs ammo obtained from enemies to be much higher (3 secondary rounds + 9 primary rounds from the Helghast assault rifle pickup doesn't make any sense when it is so scarce to begin with :D)
if followed the weapon balancing and enemy balancing of the original more closely I think it would be even better, but already very good!