So far so good, works perfectly in normal Ultimate Doom (gzdoom) and even Doom Remake 4.
Well, at least with IDKFA since I don't want to waste time looking for it. But that's good enough. SSG in Doom 1 :)
Thank you!
So far so good, works perfectly in normal Ultimate Doom (gzdoom) and even Doom Remake 4.
Well, at least with IDKFA since I don't want to waste time looking for it. But that's good enough. SSG in Doom 1 :)
Thank you!
Does AF and POM work now at the same time?
I thought it's an engine limitation.
Amazing mod.
Thank you!
Same here.
Got SoaSE Rebellion 1.85 with all DLCs (sale on Steam! :) ), downloaded mod, applied LAA patch to exe files (both normal and dev), put mod in proper folder, then when I try to activate mod in-game, it crashes. Both normal and dev exe. If started with mod in EnabledMods.txt, game crashes at startup. Log does not help, ends like this: "M_Support_BreenCruiser has " and thats it.
Vanilla Sins and SoA2 works with both exe files though.
Just saw Sins on Steam sale and remembered SoA2. I had the original Sins, but it is long ago out of date, and probably my early version of SoA2 that works with it is not even on the net anymore. But after 5-6 years, I couldn't resist. So I bought SoaSE again just to play SoA2 :)
What I got is an almost perfect game of Star Trek. Polished, stable, great fun.
Hats off to you, SoA2 dev(s)!
Spend $20 on a great game, and it'll work.
cszolee79
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