I typically engage with some niche things I find critical that people don't care for. And after a bunch of work I end up with something subtle. And people just see it as okay and wonder what's the point.

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Tenebrae 1.02 with Source Code
Quake

Tenebrae 1.02 with Source Code

Quake Effects GFX 2 comments

20 years later Tenebrae may not be the best looking Quake source port but sure as hell remains the most stylish. Hard shadows and wet glossy stone naturaly...

materials
Half-Life 2

materials

Half-Life 2 Mellow Retexture Texture

Affects all the textures except models. Models are also done, will probably be uploaded later.

Max Payne 2 level textures
Max Payne 2

Max Payne 2 level textures

Max Payne 2 Texture 3 comments

I ripped all the textures so you don't have to. 2400 textures in DDS format.

Detail texture remover
Half-Life 2

Detail texture remover

Half-Life 2 Texture 7 comments

This was made from and for HL2: Update but should also work for original game. Update: new version not modifying .vmt files but changing detail textures...

Spirit CB 1.9
Half-Life

Spirit CB 1.9

Spirit of Half Life Effects GFX

Compiled binary of Spirit of Half-Life 1.9 (2011) by Unkle Mike, intended for mappers.

Spirit CB 1.9 - Source code
Half-Life

Spirit CB 1.9 - Source code

Spirit of Half Life Effects GFX

Source code for Spirit of Half-Life 1.9 (2011) by Unkle Mike