Hello all, my name is Michael Taylor and I'm a 3D artist. I've been using Autodesk Softimage since 2005, and have acquired a good deal of knowledge pertaining to its use in various areas of a content creation pipeline, including: Conceptualizing, Modeling, Unwrapping / Texturing, Rigging, Animating, and Compositing. I'm fortunate to be currently employed as a 3D Artist for the Department of National Defense, where I get to work with a wide range of engines such as C4, Unity, Source, Unreal, World in Conflict, VBS/ArmA,and more.

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Fixing Texture Seams/Warps in XSI
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Fixing Texture Seams/Warps in XSI

Mar 30, 2008 3D Artists Group Intermediate textures 9 comments

Combine the power of XSI's Camera Projections and Ultimapper to easily fix Texture Seams. This technique also lets you paint on top of a screenshot of...

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