A professional 3D artist in Atlantic Canada.

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ZBrush Custom UI

I've created a custom ZBrush UI. It removes some of the 2d clutter, gives me quicker access to features like symmetry and automasking options, and adds some common brushes and materials I use. If you're interested in giving it a spin for yourself, you can find it on my site here, or on Moddb here.

Company of Heroes: Modern Combat

The folks behind CoH: Modern Combat have begun to implement my model into their mod. It's not the final version (as they require American and Chinese soldiers), but for the time being I think it's cool to see it running around in an RTS, blowing stuff up.

WebSite

To start, I've updated the look of my site/blog. It shares some content that I post here, along with some extra.


ZBrush Mini Tutorial:

I thought of this yesterday reading one of the beta testers talking about using Spotlight in a similar manner to ZAppLink. It's basically a quick way to capture matcaps to a texture, which in this case can be a good guide base for starting a texture.

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Gen.Kenobi
Gen.Kenobi

OMG he looks like Captain Pike! (Star Trek Movie FTW!)

Amazing job!

Have you heard about Blender's sculpting tools?

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Cryrid Author
Cryrid

I've heard it has some, but I've never seen them in action

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