A professional 3D artist in Atlantic Canada.

Report content RSS feed Making of a Dwarf

Posted by on

I've been somewhat documenting my latest project. The model itself is not yet finished and I may add more parts such as how I'd quickly create a basemesh for something like the spaulders, so this entry will probably see some updates.

For those who have Softimage / XSI / Modtools, you may be interested in the Grow Rig demo.

These next few are pretty much rinse and repeat as I create new basemeshes, while trying to finalize the overall design. I'm also working in the folds of the cloak more, as I believe they play an important role in maintaining the style. Clay, Trim Dynamics, and Damian Standard rule.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Level
Avatar
Avatar
Last Online
Country
Canada Canada
Gender
Male
Friends
Become friends
Member watch
Start tracking
Blog
Browse
Blogs
Share