I'm Chris. I've been working primarily with the Source Engine but have also began general hard-surface 3D Art. I'm currently working as an environment and 3D artist at PSR.
Yep.
A lot of areas looked super cool, but many others were barely touched, or still hadn't even been conceptually finalized. Now that it's ready, we've got a few hurdles left before we charge into Beta, and soon release.
Damn, you guys were still in Alpha stage?
Yep.
A lot of areas looked super cool, but many others were barely touched, or still hadn't even been conceptually finalized. Now that it's ready, we've got a few hurdles left before we charge into Beta, and soon release.