A professional CGI artist with 20 year experience in 3D, web design and web developing.
A passionate gamer since ancient era of 8-bit ZX Spectrum.
A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.
There is no GOTZ in AF. This script fragment is just a leftover from development process and has been commented for a reason.
Yes it does. It works with every mod.
Low quality compile. That's why
Try to use the keys in the installer first. On License Agreement screen press TAB key and then cursor up key. 'Next' should be active.
Read FAQ please, there is manual procedure described.
I used to love Cheburashka when I was a kid :D
Oh, you so clever! Maybe you can do it better. Be our guest and make a mod for LA when it's out.
If you not happy you can lower the grass density in options.
atik just tells everyone to get back to work on birthdays :D
Actually I have all foliage textures in hi-res versions including grass. They are 2x bigger than those included in LA and they will be available as downloadable add-on along with hi-res sky textures.
We've set the release date once. Then a lot of things happened and we couldn't keep it. We won't make this mistake again. We WILL NOT set another release date until we are sure the game is finished and it is ready to be released. No estimated, real, imaginative or whatever. Period.
Lack of info doesn't mean we don't work on the game. Believe me, if this project was dead we would announce it.
Actually GSC copyright should be on the calendars and all other materials from the beginning as they hold the rights to S.T.A.L.K.E.R. brand.
I guess I'll stay forever young then :)
Yup, still possible :)
Also this month screens have not been made on final level compile so the shadows and some surfaces appear darker than they should be.
Quote:Me, I have always tweak any game to my liking anyway.
That's why we won't do it. We would get millions of 'bug' reports from the guys like: Hey, dudes, I can't kill the rats. Oh, BTW I lowered the damage of my RPG because I like it that way.
Well it's the real one. At least for now :)
The question was 'How much RAM can LA "eat"?'. The answer is 1.5GB
Nah, around 1.5GB with full details on.
That's not a bug. Well maybe a bug but not AF3 one. It's how the engine works. When you load a save the engine can't set the the same transition between 2 cycles and sets the weather that is at the end of the transition. Let's say it's 9:01am, it's foggy but the next cycle selected is clear. If you save/reload the engine will set clear for 9:00 and clear for 10:00 so you'll see clear weather on 9:01 when it was foggy before save.
BTW I've added this to FAQ as it is indeed frequently asked question :)
He's a boss. Period. ;)
Geee... you surprised me completely. Thanks ;)
Is it? Then you have better info than us ;)
But, but... they are trees from AN3 and also many more I created exclusively for LA. There are original trees as well.
It's already there ;)
Yes, no color correction and other manipulation apart of stitching few screenshots in a panorama.
I don't think it's a good idea. Who would move your stuff, post office like in Fallout?
The way it is now is more realistic. It makes you plan what to leave behind and what to take with you.
More hard choices is a better choice :)
I can understand that.
What I can't understand is constant moaning about improved R2 and how 'ugly' it is etc. As Kazak said, everything could be tweaked by console commands and all effects could be disabled in the game options.