A professional CGI artist with 20 year experience in 3D, web design and web developing.
A passionate gamer since ancient era of 8-bit ZX Spectrum.
A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.
I've run one of the builds on 32bit XP couple of months ago. Full dynamic lighting (DX9), everything on high in 1680x1050. It was quite stable. I didn't test stancia though because spawn in that build was broken for stancia. I've loaded country though without the problem.
Probably not :(
You mean start new game? Yes.
AF3 - Moddb.com
AN3 - Absolute.crommcruac.com
There is about 30% drop but it depends on the system. The only way to know is to install and test.
Maybe, when I have a time.
This mod has 1358 followers. Statistically 4 people have their b-day everyday :D
Uninstall AtmosFear :)
Or change far_plane and fog_distance in weather configs to 350.
You're not the only one. A few people reported that bug but I can't trace what is causing that. I've tried many times and it doesn't occur to me.
It may be related to the fact that xRay is 32-bit app after all and has problems with handling more than 2GB (which is the limit for 32bit apps in Windows)
Did you read the full description on the download page?
Bugs and crashes :)
+ obsolete versions of mods implemented in MISERY
Sure, thanks :)
Could be. That looks like shaders error. AN3 changes shaders.xr and the new level shaders could not be defined in AN3 (or defined differently)
No! What for?
Read FAQ: Moddb.com
Both, AF3 and AN3 will be included in new MISERY version (AF3 already is in current one).
I'm glad to hear that but I can't tell you anything more. With AF3 alone you probably won't loose any FPS. With AN3 addon 30% more or less.
About 30%. But it depends on your PC setup.
Single core is not a problem. The engine has a low polygon buffer. When it is overfilled the game crash.
They should but be aware that they are hi-poly and the SHoC engine may not swallow them :/
New trees in full version are not done by all.spawn. Levels have been recompiled with new AI map (some nodes needed to be removed for new trees) hence the new all.spawn.
Unfortunately all willows stand on ai map so I couldn't add them in lite version. There are some in Jupiter on the edges of the map though.
If Redux changes (includes) all.spawn file then no, it is not.
When it's done.
I must say I'm impressed. Judging on the screenshots your mod pose as a strong competition to AtmosFear. Keep up the good work.
Yes, I've read them. I'll fix those bugs in the patch. Thx.
• Less vegetation as there are no new trees/bushes added. The amount of trees is almost the same as vanilla only the models have been replaces with hi-poly ones. Some new trees has been added on the edges of the map.
• Slightly better FPS (less polygons to process).
• No need to start new game.
• Compatibility with almost every mod.
Yeah, you're right. No one spotted that before including me. Probably because everybody is using 'turn to zombies' or vanilla mode.
This bug has been reported already. Patch is on the way.
Did you read a warning on the setup license screen, readme or FAQ: Absolute.crommcruac.com
I CLEARLY stated in all that documents that there WILL be significant performance drop if you install AN3.
Sorry, but AN3 is a finished project now. There probably won't be any new version for a long time (except required patches)
Those are not really missing. I just left some thm files from development stage and forgot to delete them :/
Delete trees\trees_atp_pine_branch_green.thm, trees\trees_atp_pine_branch_green_bump.thm, trees_atp_spruce_branch_green.thm and trees_atp_spruce_branch_green_bump.thm if those lines in the log bothers you.