A professional CGI artist with 20 year experience in 3D, web design and web developing. A passionate gamer since ancient era of 8-bit ZX Spectrum. A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.

Comment History  (480 - 510 of 694)
CrommCruac
CrommCruac Dec 1 2011, 5:57am replied:

You can vote for other mod that has been released already. They fall in different categories. AtmosFear (http://www.moddb.com/mods/atmosfear-for-call-of-pripyat) maybe? :)

+4 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Nov 18 2011, 7:59am replied:

The length of the day depends on the latitude and earth axis tilt. That's why the sun doesn't set for months in polar regions in the summer.
So, in summer the further north the longer days.

+1 vote     download: AtmosFear 3 for CoP
CrommCruac
CrommCruac Nov 18 2011, 7:53am replied:

Changing start_date won't change the sun positions. Changing the time of the year is very difficult in weather files. Sun positions need to be altered, textures realigned and re-rendered. Not an easy job.

And for the July the AF2 (vanilla) sun positions are better but east-west are reversed.

+1 vote     download: AtmosFear 3 for CoP
CrommCruac
CrommCruac Nov 18 2011, 5:23am replied:

Check this: Suncalc.net
I've moved the sunrise and sunset 2h later because this calculator adds the summer time wrong way. It should be like on this page: Timeanddate.com (see 24th)
As you can see AF3 times are correct.

+1 vote     download: AtmosFear 3 for CoP
CrommCruac
CrommCruac Nov 17 2011, 6:21pm replied:

I live in London and here at 22:00 it is still quite bright during the summer. The time zones aren't quite accurate to the geographical positions. Bear in mind that the whole Europe from Poland to Spain has the same time zone. And Ukraine just behind the Polish border has +2h difference.

+1 vote     download: AtmosFear 3 for CoP
CrommCruac
CrommCruac Nov 15 2011, 5:22pm replied:

Then install it manually. Copy contents of each dir from 'data' folder: bin->bin (make a backup first), gamedata->gamedata, loading_screens->gamedata, nano_hud->gamedata, textures512(or textures1024)->gamedata\sky

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Nov 15 2011, 11:51am replied:

F.A.Q. - use alternative way.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Nov 9 2011, 12:01pm replied:

@Loner: I didn't know that SoC has bad SLi support. I've never noticed that. And I always play with SLi on.

@11330: AtmosFear is not an addon. It is integral part of LA if you decide to play in R2 (full dynamic lighting). In R1 (static lighting) you'll have the old style weather.

+5 votes     media: Lost Alpha
CrommCruac
CrommCruac Nov 7 2011, 5:06am replied:

Well, the plan is to port AF3 as it is in CoP. But this could not be 100% possible as xRay 1.6 (CoP) has more functions than 1.5 (CS).

+1 vote     mod: AtmosFear for Clear Sky
CrommCruac
CrommCruac Nov 5 2011, 6:10am replied:

xRay is SLi compatible like any other game. Some of them have some issues with scalability but Stalker is not one of them.
And what RAM has to do with SLi anyway?

+4 votes     media: Lost Alpha
CrommCruac
CrommCruac Nov 4 2011, 8:07am replied:

I won't touch the weapons so probably after simple merging it could work with any weapon mod.

+2 votes     mod: AtmosFear for Clear Sky
CrommCruac
CrommCruac Nov 3 2011, 9:12am replied:

Wow, nice pictures! Good for visual reference.
We've got some of those abandoned russian towns in Poland as well. Mostly former russian army bases and settlements where the families of the soldiers have lived.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Nov 2 2011, 9:01am replied:

Was it? Have you loaded the user.ltx settings as the install readme says?. Without that it was :)

+1 vote     mod: AtmosFear for Clear Sky
CrommCruac
CrommCruac Nov 1 2011, 2:01pm replied:

Easy, easy, Dez is recovering after Halloween party :)

+6 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Oct 31 2011, 7:23am replied:

Not the question for me really. Probably you will need to remove all traces of AF 2.1 from Complete first, then merge it with AF 3. Good luck.

+1 vote     download: AtmosFear 3 for CoP
CrommCruac
CrommCruac Oct 29 2011, 7:40am replied:

Neither :)
dx10

+1 vote     media: NanoHud
CrommCruac
CrommCruac Oct 15 2011, 11:59am replied:

You are guessing correctly. Just in case read FAQ.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Oct 11 2011, 8:30am replied:

Yes, it is.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Oct 3 2011, 9:32am replied:

What for? Here what smrtphoneusr says about Complete: Moddb.com
Just install SMRTER 0.41 or SGM 1.7 + AF3 + Absolute Textures and you have something better.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Oct 3 2011, 4:48am replied:

Nope you're not. It's right in front of the camera :)

+2 votes     media: science_base
CrommCruac
CrommCruac Sep 28 2011, 2:28pm replied:

Certainly, you haven't met regular Chimera if you can't see the difference :)

+3 votes     media: Chimera evolving?
CrommCruac
CrommCruac Sep 7 2011, 5:13am replied:

The options and messages should be the same language as your localisation. Anyway, try to copy contents of gamedata\configs\text\eng to gamedata\configs\text\rus.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Sep 6 2011, 6:52am replied:

Readme (installation section) and F.A.Q. - Moddb.com . Read them before asking questions.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Sep 5 2011, 12:30pm says:

@N.Aaroe
Good news about music. Without combat music I could actually play with music again. I kinda like this ambient one but I just hated when it changed to combat one ruining the element of surprise. I hope the ambient one won't change simply to silence (it would have the same effect)

@Loner, good to see you're still around here :)

+1 vote     article: Latest news
CrommCruac
CrommCruac Sep 4 2011, 4:33am replied:

Reinstall the game, patch it to 1.6.02 (you don't need to if you have english version) and reinstall AF3.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Aug 31 2011, 12:22pm says:

Oh yeah, this one looks actually scary and I wouldn't want to meet that one. I've always thought that Flesh is actually funny with that big eye :)
That one isn't. Good work!

+2 votes     media: The mutated pig
CrommCruac
CrommCruac Aug 27 2011, 6:27pm replied:

Vintar, don't even bother answering those morons. You could write 10 lines of code in that time :P

+6 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Aug 22 2011, 7:29am replied:

This mod has been released already in paralel universe. I strongly suggest to teleport there.

+9 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
CrommCruac
CrommCruac Aug 19 2011, 5:00pm says:

And I like it. Although I play Stalker without music at all. It spoils the moment when someone is attacking ruining the element of surprise (it changes before the attackers even shoot)

+1 vote     media: Combat "music"
CrommCruac
CrommCruac Aug 19 2011, 10:07am replied:

Unfortunately not. All the sky-boxes in AF3 have been re-rendered according to proper sun position so you would need to do your alterations again.
When you will be integrating AF3 don't forget to remove all traces of AF2.1 (configs/textures). If you don't do that the textures from AF2 will be loaded but not used causing RAM problems.
If you need any assistance on merging AF3 don't hesitate to contact me.

+3 votes     article: F.A.Q. (Frequently Asked Questions)
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