A professional CGI artist with 20 year experience in 3D, web design and web developing. A passionate gamer since ancient era of 8-bit ZX Spectrum. A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.

Comment History  (420 - 450 of 754)
CrommCruac
CrommCruac Jun 23 2012, 7:16pm replied:

Both, AF3 and AN3 will be included in new MISERY version (AF3 already is in current one).

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 23 2012, 5:15am replied:

I'm glad to hear that but I can't tell you anything more. With AF3 alone you probably won't loose any FPS. With AN3 addon 30% more or less.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 22 2012, 3:49am replied:

About 30%. But it depends on your PC setup.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 21 2012, 12:18pm replied:

Single core is not a problem. The engine has a low polygon buffer. When it is overfilled the game crash.

+1 vote     download: Absolute Nature 3 SDK Object Pack
CrommCruac
CrommCruac Jun 21 2012, 11:08am replied:

They should but be aware that they are hi-poly and the SHoC engine may not swallow them :/

+1 vote     download: Absolute Nature 3 SDK Object Pack
CrommCruac
CrommCruac Jun 20 2012, 7:45am replied:

New trees in full version are not done by all.spawn. Levels have been recompiled with new AI map (some nodes needed to be removed for new trees) hence the new all.spawn.
Unfortunately all willows stand on ai map so I couldn't add them in lite version. There are some in Jupiter on the edges of the map though.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 18 2012, 5:31am replied:

If Redux changes (includes) all.spawn file then no, it is not.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 13 2012, 7:11am replied:

When it's done.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 11 2012, 7:49am says:

I must say I'm impressed. Judging on the screenshots your mod pose as a strong competition to AtmosFear. Keep up the good work.

+7 votes     mod: Weather Total Conversion Mod 3
CrommCruac
CrommCruac Jun 7 2012, 5:06am replied:

I don't

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 6 2012, 2:45pm replied:

Yes, I've read them. I'll fix those bugs in the patch. Thx.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 6 2012, 5:12am replied:

Lite limitations:
• Less vegetation as there are no new trees/bushes added. The amount of trees is almost the same as vanilla only the models have been replaces with hi-poly ones. Some new trees has been added on the edges of the map.
Benefits:
• Slightly better FPS (less polygons to process).
• No need to start new game.
• Compatibility with almost every mod.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 6 2012, 5:11am replied:

Yeah, you're right. No one spotted that before including me. Probably because everybody is using 'turn to zombies' or vanilla mode.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 6 2012, 5:08am replied:

This bug has been reported already. Patch is on the way.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 1 2012, 4:28pm replied:

Did you read a warning on the setup license screen, readme or FAQ: Absolute.crommcruac.com
I CLEARLY stated in all that documents that there WILL be significant performance drop if you install AN3.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 1 2012, 11:00am replied:

Sorry, but AN3 is a finished project now. There probably won't be any new version for a long time (except required patches)

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac Jun 1 2012, 3:44am replied:

Those are not really missing. I just left some thm files from development stage and forgot to delete them :/
Delete trees\trees_atp_pine_branch_green.thm, trees\trees_atp_pine_branch_green_bump.thm, trees_atp_spruce_branch_green.thm and trees_atp_spruce_branch_green_bump.thm if those lines in the log bothers you.

+1 vote     download: Absolute Nature 3 (v3.00)
CrommCruac
CrommCruac Jun 1 2012, 3:41am replied:

Contact smrtphoneusr, the creator of SMRTER and compatibility patch.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac May 31 2012, 6:50pm replied:

Install S.M.R.T.E.R, then AF3, then compatibility patch (download from S.M.R.T.E.R section)
Play S.M.R.T.E.R for now and then MISERY 2.0 when it comes out. They are 2 different kind of mods.

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac May 31 2012, 3:03pm replied:

The options and messages should be the same language as your localisation. Anyway, try to copy contents of gamedata\configs\text\eng to gamedata\configs\text\rus (or whatever language they are now).

+1 vote     article: AtmosFear 3 for CoP Released
CrommCruac
CrommCruac May 31 2012, 7:48am replied:

In a week or so. Still compiling the levels.

+2 votes     download: Absolute Nature 3 (v3.00)
CrommCruac
CrommCruac May 31 2012, 5:08am replied:

Thanks for info. I'll fix that ASAP.

+1 vote     download: Absolute Nature 3 (v3.00)
CrommCruac
CrommCruac May 29 2012, 12:40pm replied:

You've asked that before and I've answered already

+1 vote     media: Absolute Nature 3 trailer
CrommCruac
CrommCruac May 29 2012, 12:39pm replied:

Isn't that visible in the vid that there are variations? It also in the vid description.

+1 vote     media: Absolute Nature 3 trailer
CrommCruac
CrommCruac May 28 2012, 5:35pm replied:

It will :)

+3 votes     media: Absolute Nature 3
CrommCruac
CrommCruac May 27 2012, 6:29pm replied:

Ahhh... that magic of moving pictures :D

+2 votes     media: Absolute Nature 3 trailer
CrommCruac
CrommCruac May 27 2012, 1:33pm replied:

I have no idea but most likely no.
BTW, do you know that Complete is based on the early versions of AtmosFear and Absolute?

+1 vote     media: Absolute Nature 3 trailer
CrommCruac
CrommCruac May 27 2012, 8:48am replied:

environment\environment.ltx

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac May 27 2012, 7:23am replied:

I'm not exactly sure what you mean but you can change the colour of moon light by changing sun_color parameter of environment\weathers\* configs (for the night hours only)

+1 vote     mod: AtmosFear for Call of Pripyat
CrommCruac
CrommCruac May 24 2012, 9:41am replied:

AN3? It will be included in v1.1. AF3 already is.

+1 vote     mod: AtmosFear for Call of Pripyat
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