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Comment History  (0 - 30 of 88)
Creativename1 Sep 30 2012, 10:41pm replied:

People don't like change it seems.

+3 votes   media: Crosshair Update
Creativename1 Sep 22 2012, 12:27pm replied:

I like it.

+2 votes   media: Hologram
Creativename1 Sep 21 2012, 2:29am says:

Oh yes, we need jet packs to scale the harsh terrain :D

+2 votes   media: The Great Fall
Creativename1 Sep 19 2012, 6:31am says:

Oh, why cant normal minecraft generation be like this :(

+3 votes   media: Lands of Loriana - Media update #2
Creativename1 Sep 10 2012, 1:53am says:

Are we getting first person for vehicles? That would be cool. :D

+2 votes   game: StarForge
Creativename1 Sep 1 2012, 2:48am replied:

Happens to me too.

+2 votes   game: StarForge
Creativename1 Aug 28 2012, 2:43am says:

After playing I have a couple suggestions, View Distance (It might improve performance). Basically if you get far enough from objects they become a low res texture, as in when you would get closer they would become more detailed as their original state. Meaning those unnecessary polygons on the blocks you cant see from far away well would become completely flat. (Take the stone brick for instance). I do believe this would improve performance in case you tend to build a lot, and have higher structures.

And also - Some kind of flying creature that could swoop down and pick you up then throw you in the air. (Can also spit acid to damage turrets)

+4 votes   game: StarForge
Creativename1 Aug 27 2012, 7:12pm says:

I don't even. Oh my god.
This is groundbreaking. Don't stop guys, i believe this is the best game I've ever saw. In my life.

I support this to the fullest extent. Well done, and good luck in the long run with this masterpiece.


+3 votes   game: StarForge
Creativename1 Aug 22 2012, 7:36am replied:

It depends on your internet service provider... :b

+1 vote   download: SOW1.6 (old)
Creativename1 Aug 22 2012, 2:35am replied:

I can understand that and i respect that! But i would like to see you make other amazing things like you have, and or update us on how the customization is going. It gets frustrating that i come back from vacation and see new textures, no new progress (on what you have shown us) on the customization. Which i am really looking forward to see.

+2 votes   mod: Alpha Project
Creativename1 Aug 20 2012, 1:35am says:

After playing your 4.0 i am very pleased with the new zombies.
Things i don't like:
-Hitbox for Zombies is whack.
-Killing to many zombies will lag your computer. (make them despawn after 15 seconds so you can have more being killed on the map).
-Zombies will only spawn to the window you are closest to, not around the entire map.
-In the map Factory Zombies get stuck in the top window
-Zombies will not follow you in some areas

...These are all that i have found to bother me so far. Please fix next update. (:

+1 vote   mod: Aftermath:Source
Creativename1 Jun 26 2012, 8:03pm says:

Spooky :D

+6 votes   media: Mission Improbable 3 - Cave with plants
Creativename1 Jun 22 2012, 6:24am says:

Hello, Can you guys help me?

BF2 has been getting these really slow fps rates, at about 5-15 fps when I would start a normal match of 8v8 bots on your mod. Not only does this happen on your mod but on the vanilla bf2. I tried reinstalling but the problem persists.

I run all my settings on High in Bf3 and I get a sturdy 55-75 framerates. But when I play on Bf2 i get very low framerates. I tried turning everything to Low, but i would only get 20-30 frames, but when i would look around it would drop to a solid 15.

My specs : Windows 7 Ultimate 64 bit
Gpu:6770 1gb GDDR5
Processor:Phenom II Quad core 3.2 Ghz
GPU DRIVER VERSION: 11.12 64 bit Windows 7(Problem also happens on 8.82, 11.7, 11.10, 12.1 and 12.3)

Please help me :<

+1 vote   mod: Alpha Project
Creativename1 Jun 17 2012, 11:41am says:

Hey Jones, Its an issue that may happen for many others , but i would like to ask why I keep getting these heavy fps drops your maps you made.
I don't do anything wrong i just normally play with 100 bots (I have a fairly good PC so it can handle it at an average of 60 fps) but when i would get into intense firefights the game would usually drop to around 10 fps (Much like on the map Divided city).
Also at times the game would randomly shut down, with no crash log or anything. Please look into these problems.

I would guess it is the high resolution textures that are too much for the old game engine to handle?

I have 64 bit Windows 7, And an updated game to 1.50, also I run the game on high with no issues.

+3 votes   mod: Alpha Project
Creativename1 Jun 4 2012, 5:09pm replied:

Bu.. Buut i always thought it was yellow sand in bf2 not just a yellow tint on the textures D: *Right in the childhood*

+1 vote   media: Mass Destruction TDM
Creativename1 May 18 2012, 5:22pm says:

I have an idea to make the game let the player immerse themselves in the gameplay more.

Hear me out, I have recently been seeing things like this- (For Skyrim) (For GTA 4) (For Minecraft)

Now this is where the modder would put the camera inside the player head. I think it would be neat for Bf2. I guess it wouldn't be too hard but i have no modding experience.

Also it would be kind of cool sprinting away from gunfire while looking down at your body while making a break for it.

+6 votes   mod: Alpha Project
Creativename1 May 16 2012, 11:34pm says:

This is what i think of your mod. Take that.

Cant Wait for those new Helicopters, and customizations!
Will the silencer attachment actually work? I mean, I shoot the silenced rifile at a bot, and the whole town is after me before i know it haha.

+3 votes   mod: Alpha Project
Creativename1 May 16 2012, 10:38pm replied:

Dont Forget The rest of the people who help and the community (:

+1 vote   mod: Alpha Project
Creativename1 May 14 2012, 10:02pm says:

Me Gusta.

+4 votes   media: New map- Metro 2013. Designed by ProfKiller336.
Creativename1 May 4 2012, 4:51pm says:

Just please make it so a situation doesn't happen like this with medics.


+3 votes   mod: Alpha Project
Creativename1 May 2 2012, 11:14pm replied:


+1 vote   mod: Alpha Project
Creativename1 Mar 24 2012, 11:57pm says:

Originally, there was to be a set of falling kit parts—items such as helmets could be shot off—but only the U.S. helmet was ever finished. The MEC helmet is half-finished, but lacks a texture. - BF Wiki

Add it please (; When a helmet gets shot it should make a loud PING noise to indicate that it has been shot off lol

+2 votes   mod: Alpha Project
Creativename1 Mar 20 2012, 7:17pm says:

You said this was to aim for the alpha stage of Bf2?
How about the LCAC they were originally going to add in the game? (as a driveable vehicle) [:
:D they even have a picture of a model!

Another commander order? (Send LCAC Here)?
more online teamwork? :DD

+2 votes   mod: Alpha Project
Creativename1 Mar 11 2012, 9:19pm says:

make him bigger (;
he is a boss after all xD if he is bigger make him able to knock you back far, thad be pandemonium with a group of 4 co-op haha

+2 votes   media: Parking Lot Boss Fight
Creativename1 Mar 10 2012, 8:56pm replied:

D: i accidentally issued bad karma D: sorry, but really thank you for this. it is well appreciated (:

+1 vote   mod: Alpha Project
Creativename1 Mar 9 2012, 8:18pm replied:

:( okay

+1 vote   mod: Alpha Project
Creativename1 Mar 9 2012, 5:43pm says:

Is there a way to lock framerate at 30 or 60?

+1 vote   mod: Alpha Project
Creativename1 Mar 5 2012, 11:09pm says:

Is it possible to make the bullets actually come from the barrel? ive never seen it done o.O

+1 vote   mod: Alpha Project
Creativename1 Feb 27 2012, 2:40am says:

Can we pwease have prettier explosions ? :D
I blow up a line of C4 and da explosions all face one direction, and look like plastic xD

+1 vote   mod: Alpha Project
Creativename1 Feb 26 2012, 9:57pm says:

nice :D

+3 votes   media: Alpha Project Update
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