I am a British modder currently living in Oxford. I am also currently attending the Oxford Cherwell Valley College. I've been modding from quite a young age and have been able to build up my skills quite significantly over the years. I am a modeller, coder and mapper. I primarily focus on organic modelling but I can do some hard surface as well. I'm also a voice actor. I own a SAMSON C01U Studio Condenser microphone which has little to no room noise. I have voice acted on a few projects in the past however I do wish to expand my list of voice work. If you want me to help out on your mod or game project, just give me a ring on skype or steam and we'll talk there. I don't always join projects for free as I do not have huge amounts of free time, however I will voice act for free as I do enjoy doing it and it's not as time consuming as the other jobs. Thank you very much for reading my Profile Bio. - Alfred

Comment History  (30 - 60 of 716)
crazyb2000
crazyb2000 Nov 29 2010, 5:28pm says:

I really like this mod but whenever I play there are just a bunch of commanding pricks horde money and steal kills. This mod needs more servers because some of the remainding players act like they know everything and keep all the good weapons to themselve while I'm stuck with an inacurate pistol ( just happened so I'm a tad angry )

This mod is flawless otherwise and I can see why it was made into a game.

0 votes     mod: Killing Floor
crazyb2000
crazyb2000 Nov 28 2010, 10:16pm replied:

5 years later...

+1 vote     media: Pile of Barneys
crazyb2000
crazyb2000 Nov 28 2010, 9:12pm says:

*FacePalm*

+4 votes     media: New zombie
crazyb2000
crazyb2000 Nov 28 2010, 9:11pm replied:

but reworked with Nazi flags... Yeah these guys need to up their game.

+1 vote     media: Chetauh(Wolfslayer)
crazyb2000
crazyb2000 Nov 28 2010, 7:03pm replied:

This is about halfway through the decapitation process. There are already pieces of brain and skull.

Still they spawn about half-way down the torso. I'll fix that. ;)

+1 vote     media: Headshot WIP
crazyb2000
crazyb2000 Nov 28 2010, 5:44pm says:

I love this mod. If it were a girl I would talk awkwadly to it.

The atmosphere and pace is frightening. my on objection would be that the zombies are too strong but the rest of gameplay seems... EPIC to me.

+3 votes     mod: Blue Moon Rising
crazyb2000
crazyb2000 Nov 27 2010, 9:58pm says:

Ok that was quick processing and HOLY ****! This has come a long way in such a short amount of time. I have nothing better to say than the following:

Keep up the good work, chaps!

+6 votes     media: Galactopticon Gameplay
crazyb2000
crazyb2000 Nov 27 2010, 9:52pm buried:

(buried)

Hey if I said "I hate processing" how many minus votes do you think I would get.

-23 votes     media: Galactopticon Gameplay
crazyb2000
crazyb2000 Nov 27 2010, 10:22am replied:

Sorry mate. I am a voice actor but I have loads of projects to deal with E.G. my deus ex missions XD

+1 vote     mod: Deus Ex UNATCO Rescue missions
crazyb2000
crazyb2000 Nov 24 2010, 2:01pm says:

I'm interested. Is there going to be any voice acting or will the player have to read it? This is a long term project I assume.

+1 vote     mod: Deus Ex UNATCO Rescue missions
crazyb2000
crazyb2000 Nov 22 2010, 4:43pm says:

Just a theory:

Make your own player model with custom animations. Change it so that the firstperson model doesn't load in thirdperson and edit the weapon's world model so that the muzzleflash only displays on that.

+1 vote     media: thirdperson bugs
crazyb2000
crazyb2000 Nov 20 2010, 8:17pm replied:

He made a model that they used.

+2 votes     member: Dec1234
crazyb2000
crazyb2000 Nov 3 2010, 6:54am replied:

Yeah I ussually write at night myself and therefore I may seem like I'm trolling when I'm just giving my opinion. Apology accepted :D

+2 votes     media: glock texture improvemet v2
crazyb2000
crazyb2000 Nov 3 2010, 6:52am replied:

tbh, mate, I thought so too until I gave my criticism. Then they seemed to get their act together and it's coming along. Just tell the team what's wrong and I'm sure they can change it. ( stick with small things for now, though like "Why's that room so empty" )

+1 vote     mod: CO laboratories
crazyb2000
crazyb2000 Nov 3 2010, 6:50am replied:

Well that story there was something very rough provided by Creative One. I wrote a new summary and thanks to moddb it's jumbled together but you can read it by viewing some media on the mod page then looking where the description would be.

+1 vote     mod: CO laboratories
crazyb2000
crazyb2000 Oct 30 2010, 11:49am replied:

Buddey, you just proved my point. And I am not a MW fanboy for I have never played the game so that was a useless insult. I was merely giving something called criticism. I was trying to help. I have seen the glock in-game and it is, indeed, thinner than the glocks you just showed me.

I know someone who owns a glock17 and so I know alot about the weapon. I find it hard to believe you're trying to argue with me with these pictures because the first few are side on and I am talking about thickness. the last two images show that this model is thin and needs to be thickened. I'm not saying, "it fails" or "Remodel it" I'm just saying it's a bit thin and needs to be thicker.

+1 vote     media: glock texture improvemet v2
crazyb2000
crazyb2000 Oct 26 2010, 6:39am replied:

I eventually gave him my idea, lol.

+1 vote     article: story
crazyb2000
crazyb2000 Oct 22 2010, 9:08pm replied:

I wanted to say something but now i regret posting a comment in the first place.

+1 vote     article: My thoughts on EP3
crazyb2000
crazyb2000 Oct 22 2010, 2:01pm replied:

I'm glad I have that effect on people.

+1 vote     media: Are those zombies sprinting?!
crazyb2000
crazyb2000 Oct 21 2010, 11:07pm replied:

It's a laptop. No it doesn't use a dedicated card. And the Lite version does the exact same thing. I mean if there's a setting I need to put on I'd like to know.

+1 vote     download: HL:S - Enhanced Shaders 2010 - V1.0
crazyb2000
crazyb2000 Oct 20 2010, 9:51pm replied:

Well that's good to know. But I did share my opinion on the map. I suggest you remove this image so no-one else thinks this is new.

+1 vote     media: BETA map WIP
crazyb2000
crazyb2000 Oct 19 2010, 3:26pm replied:

The design of I-Robot was an old android design from films of the 80s. Nothing can be I-Robot with boobies, my good man. Although this robot looks more realistic than the humans! O_O

Still nice work.

+7 votes     media: Exotic Dancer bot High Poly WIP
crazyb2000
crazyb2000 Oct 19 2010, 10:51am replied:

Works fine. And looks old :P

My direct x version is 9 my ram is 3 gigs.

+1 vote     download: HL:S - Enhanced Shaders 2010 - V1.0
crazyb2000
crazyb2000 Oct 19 2010, 9:04am replied:

I'm away from my high spec ocmputer but my laptop has been able to play hl:s without any problems. It could render loads of models. I installed this and started playing and it crashed just as it was loading the menu screen.

+1 vote     download: HL:S - Enhanced Shaders 2010 - V1.0
crazyb2000
crazyb2000 Oct 19 2010, 6:53am says:

Crashed my game....

+1 vote     download: HL:S - Enhanced Shaders 2010 - V1.0
crazyb2000
crazyb2000 Oct 19 2010, 6:42am replied:

L4D used bodygroups. As citizens use one texture for their clothes, what you mentioned is impossible without using body groups.

+1 vote     media: BakonGuy Frolicks among the zombies
crazyb2000
crazyb2000 Oct 17 2010, 1:54pm says:

Oh my god. This looks really grim and noobish. I suggest you show the community some proper work. I mean if you're new, I'll cut you some slack but this is horrible.

Wrong colours, they clash. This is hell for a junkie. There is no detail whatsoever apart from a couple of decals placed rather badly. Also the stairs are out of context. why are there stairs in the middle of an industrial corridor. Even worse, they lead to seats with a vent sticking out of the wall. If I were a scientist I wouldn't work here if they paid me in countries.

This needs to be thought out and mapped by an experienced mapper. And don't feel that you have to put up WIPs of maps.

Sorry if this seems harsh. I mean well.

+1 vote     media: BETA map WIP
crazyb2000
crazyb2000 Oct 17 2010, 1:48pm says:

Sorry if I'm getting on your nerves. The story seems rushed and not well thought out. When I make a mod I write the story first then start the development. Why did the Russians think it was a good idea to investigate a lab which was shut down for one reason or the other. Who's in charge.

My idea would be too long and complicated so I won't even begin. Get yourself some writers who will be willing to work on this mod and get them to write something proper.

Also it's never a good idea to tell the community to come up with ideas IMO.

+1 vote     article: story
crazyb2000
crazyb2000 Oct 16 2010, 8:26pm says:

Sorry to hear about your computer. Good luck and godspeed!

+1 vote     member: Shirk
crazyb2000
crazyb2000 Oct 16 2010, 2:26pm replied:

I'm sorry mate but if the angle does that then you still need to make it thicker.

-1 votes     media: glock texture improvemet v2
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