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congrats on the new update! :) (cant wait to give it a shot)
as a small personal suggestion i think you should upload a list of all "remake" songs used (when you have time or have nothing better to do....i know the project surely takes priority!)
hey there! im realy enjoying playing this wad project of yours...but i was wondering what song you used for the hydrophonic's lab (i can tell its a rock version of "Requiem for a Dream" :P) im loving the hell outta it and im curious to know the authors of the remake (you tube link or whatever else)
thanks in advance! :) (if anyone else knows this information id truely apreciate if you posted it here)
nevermind about my previous message, i have found the reason of the problem and now my save files works correctly when reloaded. if your having the same issue simply go into the file "system.Itx" (using a progam like notepad) and find the string "current_server_entity_version". then change the number 6 with 7 (remember that the save games that you have done previously with the value 6 wont work anymore so youll have to restart a complete new game and make new save files)
im not sure if i did some mistakes myself when i installed the whole mod the first time and im sorry (its the first mod i have ever installed into stalker to be honest so... >_>)
i have installed this mod with the patch included and everything seemd to work fine, unfortunately i think im having the same problem that Grosster has. when i try to reload my save games it crashes once the client "syncronizes". can you please tell me if there is a way to fix this issue? i would love to continue playing with your mod...
the blue shift pack almost fixed everything (and realy, its almost as good as the HD pack...if not better!). i recommend to the people with missing textures to replace the missing materials\models with stuff from the original hl1:source gfc (it worked for me...sure that stuff isnt HD n' everything but it works).
argh! the same happends with the glock!.......im starting to think we are dealing with the same problem here >_>
i found another issue into the "variations" pack, and this time its related to the assault rifles. for some reasons the custom assault rifles makes gordons hands go "pink" (like they are missing the textures), but all the arms textures works! also the hands are shownd correctly for every other weapon in the game, even in some of the customs ones. this time its probably just my fault and i simply messed up something when installing :( .
anyways thanks for the help :D
nevermind, after looking at the pictures you posted and after remembering how the ENB thing reacts to textures sometimes, i think its normal.....i wonder if its possible to fix it tho
i just installed the whole thing (the ENB thingie) and the models with it (just the hl1 directory). everything seems to work fine but now all the models looks like this
have i done something wrong or do they realy have to look like this? :|
as long as you use an ads blocker\script blocker you should be fine.....but thanks for the info
i have installed all the rar and the update rar inside it, all the weapons spawns and works correctly but now all the npcs holds a normal hl2 pistol and cannot fire back at me. is there anyway to fix it?
tell me thats NOT what i think it is on the wall.......god i hope not....
otherwise amazing details! kinda reminds me of "mistake"
type "disable_bullettime 0" (or something like that. but without the "") in the console
(same for the kick. but right now it doesnt have any textures so its not too good looking >_>)
finaly a patch.....and goddamn is it good :D
i hope youll manage to fix the saves function in the next patch. its kind of annoying to crash and being unable to reload your previous save because of it :(
by the way, would you please fix the friendly combines too in the next version? they realy seems to not have a model anymore and it was realy cool to have them to help you out......
"can i have some water please?" :P
its a very dark yet realistic looking map. i realy want to see it with some zombies around. (i can already say that it will be awesome in game)
okay, thx for the help :P
thers already a character select screen lol i forgot that sry. btw try give an options to the players to change the background music because its incredibly repetitive and some times both songs plays at same moment! now add that to the never ending weird zombie background sound and you got a mess!
they only got this model working for the moment
"gah D;.....the bitches got me again"
thaz what i always think when i see that
beautiful little game. i love it
it all looks nice now but with textures and proper lighting im sure it will look great, keep up with the gj :D
i like this whole idea a lot. i wonder how it will look when its all gonna be finished.....tracking ^_^
dec dec dec.....
your like the opposing of any normal human being. if you stop modding every single source mod your head explodes ahahahahah
2010.....gah its gonna a long wait
but hey the end of the world is in 2012 so yay \o/
lol "max ammo". now thaz just makes me think of cod5 :3
lmao at the IE logo, it makes sence since its capable in reality to blow your computer off with *****. i like them, their gonna be realy cool in coop
probably its because it kinda reminds of the AWP in smod tatical with the scope reflection....actualy getting the same technology to work on the sniper rifle would be incredible. it still reminds me more of the sniper rifle in l4d (i know their supposed to be 2 different guns but w\e :|)
poor zombies thaz going to hurt them bad ^^
good alternative to an axe for sure lol
soo many weapons......we can now say "goodbye" to boredom XD ahahahah jesus...