Former Wc3:WoW lead developer, I am a freelance artist/writer that enjoys modding and even indie game development. I've done a lot of volunteer work in assisting indie games such as concept art, story design, team management, public relations, and more. Unfortunately, I cannot offer much for free anymore. If you feel interested in having me work for your game, please contact me!
Finally, Condemned Entertainment has created a ModDB profile for Wc3:WoW. Hopefully this will draw an even larger fanbase and overall promote our project...
I've decided to introduce a new way of announcing what's going on with Wc3:WoW and what's new. Update logs! These logs will usually consist of only text...
This week we've recruited three new people onto the team. Whether they fulfill their responsibilities as triggerers and spells/abilities creators will...
Condemned Entertainment is currently in need for talented texture artists, C++ game programmers, and 3D model artists!
Wc3:WoW finally nears its release enough to the point where we feel we now have a confident grasp over its definite release date!
We explain why April is so great and we REALLY think you guys ought to read this article.
MindWorX has informed us that WarSoc or WarSoc-related content is expected to be released by the end of this month.
HvO-Busterkomo resigned from Wc3:WoW (but not from Condemned Entertainment) after he lost all the data on his PC - including Wc3:WoW - which lost all...
The top three most popular asked questions, now being answered in detail.
Things are looking good for Wc3:WoW as the Wc3:WoW Division of Condemned Entertainment pushes forward in attempt to get bugs fixed and new features in...
Eleandor is now working on a new questing system for Wc3:WoW which will be very similar to how questing works in Blizzard Entertainment's World of WarCraft...
We've been rebuilding the Wc3:WoW forum after an anonymous hacker breached the website's administration control panel and deleted EVERYTHING, including...
Just something to keep the attention to this project on the positive side and knowing it still isn't dead...
The Wc3:WoW Development Team is in need of a new web designer/webmaster. If you've got what it takes, contact us immediately!
It looks like some things that we thought were impossible before have the potential of becoming reality for the Wc3:WoW mod. Read more!...
Eleandor is back, as is the development speed overall. Terrain, coding, and models, textures, and interface images are back to being hard at work with...
I (Craka_J) have started reterraining Valley of Trials and am working on Orgrimmar still. Both are making really nice progress and it looks like I may...
We release five new never-before-seen terrain screenshots of Valley of Trials in Wc3:WoW. The zone is still being worked on and is about 38% to 60% complete...
We've already got a change-log setup so you know what to expect in Wc3:WoW, however, we have never made a thread specifically set on what definitely will...
Your opinion is needed! Which of the four should Craka_J focus on? Read on for more information...
After the recent 1.24 patch for WarCraft III, many things need to be fixed and redone entirely for Wc3:WoW.
The situation has just gotten a lot worse... or better. You decide.
The Wc3:WoW Team is back from the dead and is working on rebuilding itself and the mod.
As promised - though one week late - we've got some good news to report regarding the terrain, triggers, and more!
Not a lot has happened this week/weekend, but we do have some news worth reporting!
The mod has been using patch version 1.23 for some time and it's finally time to start working on making the mod compatible with version 1.24.
Users following Wc3:WoW are beginning to suspect that Wc3:WoW is either dead or on hold again due to the lack of progress report updates. This is just...
Bet you WarCraft III modders out there are craving the new HDR and Bloom effects... well, now you've got 'em!
Yixx has been working really hard on getting the mod to function properly with the 1.24 patch in the World Editor and in-game. Finally, we're coming to...
Curious about how the Player-Bots in Wc3:WoW will work and how we're designing them? If you have any questions at all about the Player-Bots in Wc3:WoW...