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Former Wc3:WoW lead developer, I am a freelance artist/writer that enjoys modding and even indie game development. I've done a lot of volunteer work in assisting indie games such as concept art, story design, team management, public relations, and more. Unfortunately, I cannot offer much for free anymore. If you feel interested in having me work for your game, please contact me!
I'm diggin' the new camera. Kind of makes me wish Valve had done something similar.
The perspective of this shot makes my head explode. It's like trying to figure out that painting with all the stairs on ceilings and walls.
Hey look! A game development team that actually takes the time to fix a bunch of bugs instead of 3 at a time!
Kudos for making use of the beta phase. lol
Fisher Price makes AK-47s now!? Awesome!
Wow, wolves are ******* badass! More wolf videos! :D
Reminds me a lot of Spyro and Crash Bandicoot. Generally it reminds me of oldschool Sony games for the PlayStation.
Nicely done.
Very nice level design and art work.
Made his first game in second grade?! The next Bill Gates!
Really great video. Very informative, entertaining, and covered literally everything I remotely would've wanted to know.
The only negative/constructive thing I can muster is: the sleeves are shiny. They look wet. The rest is great though.
I like how this hardly relates to the actual game, except that characters might look like this in the game...
Rating - "1"
Ches.
The updates just get better and better. Best in-game video by far. Though some cons are the recoil when in ironsights (think you mentioned that already though), the lack of a walking animation sometimes, and the axe seemed to hit a bit too far away (animation should extend more IMO, but it' still awesome either way)
I lol'd.
Awesome update guys! Keep it up!
Hope an audio update comes in soon. They're fun to listen too lol.
Phat Brat.
His best concept yet.
Optimus Prime vs Zombie Apocalypse!
Chunky blood water lookin' good. I like the idea with the red skeleton in the blood splat too.
Very nicely done. The crowd sounded the same both before and after "something was happening", but still a really good addition.
I'd say it would be a better idea to stick with arenas and battlegrounds and stay away from an AoS. But that's just me!
Quality mods take time.
Especially since it is now 30th of October. :)
StarCraft 2 is extremely limited. And Blizzard Entertainment intended it to be that way. It's just like with WarCraft III: The Frozen Throne; you can mod it, but once they roll in the expansions for StarCraft, then the full potential of modding StarCraft 2 will be revealed.
There is much more content for modders in WarCraft III than with StarCraft 2. That's just one reason why I decided not to move forward with the new engine.
Completely understandable, as well as unfortunately disappointing. The modding community and player-base of WarCraft III is dying rapidly ever since StarCraft II's release, so lack of motivation and/or interest is understandable.
Hopefully things get sorted out eventually and the project recontinues. Otherwise, good luck with whatever else you approach.
The only thing I didn't really like is how the John voice actor kind of was too enthusiastic with everything he said. He'd say things that would usually imply they are worried or whatever, but he more or less sounded sarcastic because there was so much enthusiasm put into it... or not enough. The microphone quality wasn't awesome either, but it wasn't that bad.
Other than that it was fun and cool.
I appreciate your understanding. Nevertheless, I will try to release something after Ardent Heroes, in order to satisfy everyone.
Do you need to download/install the first patch or does this account for both patch 1 and 2?
I approve.
I wonder if this game has zombies in it! :P