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Former Wc3:WoW lead developer, I am a freelance artist/writer that enjoys modding and even indie game development. I've done a lot of volunteer work in assisting indie games such as concept art, story design, team management, public relations, and more. Unfortunately, I cannot offer much for free anymore. If you feel interested in having me work for your game, please contact me!
Very nice improvements. All of them. The flags really stand out though - the color seems a bit... vibrant? Maybe throw in more dirt to it and some cat scratches on it.
PS: How about a litter box for cat city? :D
Disturbing. But I love the pose and the head.
There's no way this concept artist works on Dilogus. One of my favorites for concept art because his work is so realistic, yet imaginatively creative.
How about being more constructive with your criticism so the development team behind Dilogus can improve wherever necessary?
I personally think the big guy with the hammer looks disproportional. I know he's supposed to be a massive 'tank' type of guy, but his head doesn't fit his body right at all. The head is just way too small.
I like the other two though. :)
Very awesome concept artist. :]
Love this piece. Reminds me of the orc mountains in Dark Messiah Might & Magic.
The animations seem a little slow and stiff and the particles of the smoke could use work, but for a pre-alpha, it's great. The art and design of the game so far looks really sick!
You're not a badguy unless you're shirtless with cutoff jeans.
I noticed the knee pad on the left (his right) is straight like the other one. When you twist your leg, the knee moves too and would shift the knee pad with it.
"not just releasing pretty pictures each week."
I'm liking this already.
I'm not entirely positive, but shouldn't the slogan "When All Have Fallen, Will You Rise?" instead be "When All Has Fallen, Will You Rise?" (difference is Have and Has)
Intense. I like the flares idea. Does the flashlight still exist?
StarCraft 2 mods are limited to 50mb maximum. Wc3:WoW is currently about 70mb. Therefore, it'd be impossible to recreate World of Warcraft to the extent we wish in StarCraft 2.
Voted.
Those last two pistols looked like shotguns or rifles. o.O
Most realistic pistol sounds I've heard in a game to date. Big kudos.
Great job on the new gun on the right.
No. I will never release any mod I am working on for no reason, 'just because it's old.'
Hell, it's about time!
Dead? No. I actually have confidence now that the life of the mod will spring back up and be active once again. Right now, Misha is working on a player model for the Tauren race. It's great so far and I'm helping him test the attachment points and refer different animations to use for it from pre-existing animated models in WarCraft III such as the Peon's death animation.
No jump-kick knockout tests?! :O
I liked the knockout where he pretty much breaks his back on the concrete lol.
I'm not after votes. :]
(buried)
Modern Warfare 2 inspired, I'm guessing. Limping around the crash-site and all that.
A new News post has been made on this profile. Please wait patiently as the Mod DB staff work on authenticating it.
I personally think the original HL1 and HL2 music fit better than this new stuff. :P
Looks great! Curious how this will work out in an RTS. :D
Anthilation!
Shadows of the zombies is blue?
Much better. ;)
The beard will be missed.