Former Wc3:WoW lead developer, I am a freelance artist/writer that enjoys modding and even indie game development. I've done a lot of volunteer work in assisting indie games such as concept art, story design, team management, public relations, and more. Unfortunately, I cannot offer much for free anymore. If you feel interested in having me work for your game, please contact me!

Comment History  (30 - 60 of 625)
Craka_J
Craka_J Apr 1 2011, 2:39pm says:

Cool interviews :D

+1 vote   news: NS2HD Video Interview - Episode One
Craka_J
Craka_J Mar 31 2011, 9:22am says:

I dabble in different jobs: concept art, story writer, design, level design, public relations, and team management.

+1 vote   poll: Do you specialize in one development role or many?
Craka_J
Craka_J Mar 18 2011, 9:40pm says:

Mr. T at PAX? o.O

+1 vote   news: Post-PAX Press Release
Craka_J
Craka_J Mar 9 2011, 11:24am says:

Grats on the release. :]

+1 vote   news: Build 5 Released
Craka_J
Craka_J Mar 9 2011, 11:18am says:

Amazing concept and the song reminds me Gladiator and maybe Avatar. :D

+2 votes   news: Dilogus: The Winds of War Main Theme and About the Score
Craka_J
Craka_J Mar 9 2011, 11:08am says:

Stunning.

+1 vote   media: Aeraalas Woodlands
Craka_J
Craka_J Mar 5 2011, 8:10pm replied:

What he said.

0 votes   media: A game of checkers
Craka_J
Craka_J Mar 4 2011, 2:26pm says:

Reminds me of that one Steam Punk disney movie... :D

+2 votes   media: Ruined Anorean Guardian
Craka_J
Craka_J Feb 25 2011, 7:51pm says:

Medic Station could provide a very slow health regeneration to friendly units within its proximity.

The combine wall can be constructed by Combine to obstruct pathability, but maybe still allow units to shoot through it?

+1 vote   media: Random 2
Craka_J
Craka_J Feb 19 2011, 12:46am says:

Even Steven Spielburg is fascinated by video game development (hence Medal of Honor games) so that just goes to show... even those with brilliant and experienced minds notice the greatness behind the creation of vidoe games.

+1 vote   news: Words of wisdom on the return home.
Craka_J
Craka_J Feb 18 2011, 4:22pm says:

Oh look! Text in a different language!

+2 votes   media: Vindictus PVP Reveal
Craka_J
Craka_J Feb 13 2011, 2:18pm says:

Aside from how he looks like he's blowing himself when he's moving, it's looking good so far. Smooth animations. The music is actually fitting too for something you made on your own. It jumps around a lot, but you've got just about all the sounds and vibes in there Crash games usually have in their background songs.

I like how his face changes when he's falling. You should make his face change when he is hit, dies, etc. so the character doesn't look like a lifeless doll moving around. :]

+1 vote   media: First video of the movements of Crash Bandicoot
Craka_J
Craka_J Feb 13 2011, 12:37am says:

Holy hell! I gotta get good with digital art! You made it look easy.

+1 vote   news: Timelapsed dragon rider art tutorial
Craka_J
Craka_J Feb 12 2011, 7:20pm replied:

The picture is clearer, so I'm guessing they updated the graphics or something in the game in this screenshot, or the image is just bigger.

0 votes   media: In game screenshots
Craka_J
Craka_J Feb 12 2011, 7:17pm says:

All the devs have personality?! Usually when other companies do this everyone kind of... ignores what's going on and just says a thing or two.

+1

+2 votes   news: Meet the Unknown Worlds Entertainment Development Team
Craka_J
Craka_J Feb 12 2011, 2:15pm replied:

Best map for rideable horses would be the map with the train that goes around the map. It's gigantic and fits the theme perfectly and something like that is in almost every Western film. (guys on horses chasing and shooting at a hijacked train or whatever)

+2 votes   news: My horse and me.
Craka_J
Craka_J Feb 11 2011, 1:26pm says:

Pretty cool beans!

+1 vote   news: Alien view mode experiments
Craka_J
Craka_J Feb 5 2011, 9:22pm says:

Awesome!

+2 votes   news: ZPS 2.1 Released!
Craka_J
Craka_J Feb 4 2011, 12:00am replied:

Same lol.

+2 votes   news: Announcing Overgrowth Weekly - A Live Stream
Craka_J
Craka_J Feb 1 2011, 10:10am says:

Premature Evacuation lmao.

+5 votes   news: Means of Escape: Premature Evacuation arrives at IndieDB!
Craka_J
Craka_J Feb 1 2011, 10:07am replied:

"due to publisher interest"
READ. It says why in the first sentence.

+1 vote   news: Alpha Download Removed
Craka_J
Craka_J Jan 28 2011, 11:13pm replied:

What he said.

+2 votes   news: New Art Asset HD Video
Craka_J
Craka_J Jan 28 2011, 11:02pm says:

Grats on the alpha release!

+1 vote   news: Classified Alpha Release
Craka_J
Craka_J Jan 28 2011, 4:29pm says:

Major improvements since last video. Actually looks fun and the art assets for the levels look really nice too. Keep it up!

+1 vote   media: Classified Alpha Gameplay Trailer
Craka_J
Craka_J Jan 25 2011, 6:38pm says:

Only metal looks wet when it rains?

0 votes   media: District
Craka_J
Craka_J Jan 23 2011, 2:50am says:

Really like the new alien ambiance.

+1 vote   news: NS2HD Spotlight - Alien atmosphere
Craka_J
Craka_J Jan 20 2011, 8:27pm says:

Cartoon Francis?

+1 vote   media: Character W.I.P.
Craka_J
Craka_J Jan 19 2011, 2:16am says:

Awesome astronauts vs dinosaurs? I'd track it if there was actual screenshots, besides a straightforward title.

+1 vote   download: The Awesome Astronauts vs Dinosaurs
Craka_J
Craka_J Jan 18 2011, 5:26pm replied:

Just because.

+2 votes   tutorial: "UDK Basic Level Design" posted on design3
Craka_J
Craka_J Jan 18 2011, 10:55am says:

Very impressive, as always.

+3 votes   news: New Overgrowth a114 video devlog (gross leg breakage)
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