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Craftan99
Craftan99 Jun 19 2014, 5:53pm replied:

Thanks for your support!
Means alot!

+2 votes     mod: A King's Court
Craftan99
Craftan99 Mar 23 2014, 8:02am replied:

I will see about integrating other mods in the future, at the moment I have not seeked to do this Since I like to create my own scripts but if they accept it I will integrate it in the future.

The Roman Empire doesn't exist anymore, Italy is owned by Lombardy. While the east Roman empire will exist it will not be as big as pre-600's.

I intend to follow historical borders and kingdoms with the knowledge I have and the knowledge I gain from research.

Feudalism will work in a very different way, but I will not seek to implement the bigger stuff until version 0.2, For now you will only see a few decisions in intrigue.

Building tweaks are, changes to the existing buildings, such as more and less troops in certain buildings, more or less incomes, Which I like to call tweaks.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Mar 23 2014, 7:56am replied:

We'll first see how India will be integrated with CK2, I can't really do anything for India at the moment.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Feb 26 2014, 4:00am replied:

With 0.1 Preview? No, I'm sorry.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Feb 12 2014, 5:06am replied:

That's kind of what we will be doing, But not esencially since we need to make our own decisions, not taking from what someone else has created.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Feb 12 2014, 5:05am replied:

Well, Bavaria is kind of Austria and it would be unhistorical to include Austria since they didn't become big until the years of 1500 (I Believe.)

+1 vote     mod: A King's Court
Craftan99
Craftan99 Feb 12 2014, 5:04am replied:

Yes, Byzzies will be included as well as rest of Europe.

+2 votes     mod: A King's Court
Craftan99
Craftan99 Jan 28 2014, 3:17am replied:

Install the hotfix, that will fix it.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 21 2014, 3:24pm replied:

No no, That's another trait, that's Great Tactician, not Mastermind Tactician.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 21 2014, 3:58am says:

Best of luck to you CK2: MEP Team!

+2 votes     mod: CK2: Middle Earth Project (CK2:MEP)
Craftan99
Craftan99 Jan 21 2014, 3:42am replied:

I hate to say it but google it.
I can tell you briefly what he does.
The concept artist makes art about concepts that can be used for ideas. The concept artist makes art based on the story developers ideas.

+1 vote     group: A King's Court Development Team
Craftan99
Craftan99 Jan 21 2014, 3:11am replied:

Well, Arthur being dead the sword is lost.
But we will think of adding legendary swords, spears and bows as traits and events, but sadly not for version 0.1.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 21 2014, 3:10am replied:

Good to hear.
:)

+1 vote     article: New Scenario: Brytenwalda 636
Craftan99
Craftan99 Jan 21 2014, 3:06am replied:

That's the idea of it, lol. It is a chessboard.
I might have to make it more obvious though.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 20 2014, 11:35am replied:

Historical battle events might be in 0.1, we'll see.
These battles would play out from a Text, not a real map battle. The decisions you make might change the outcome of the battle.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 20 2014, 11:34am replied:

Undecided, since I want the player to be able to shape his own character with the decisions he makes. Events around characters might be something we will consider but I don't want to force the player to do something they don't want to. Historical events however is something that will be added.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 20 2014, 4:17am says:

A question to all "fans", what would you like most in, or what are you most excited about in 0.1?

*1. More decisions (intrigue decisions).
*2. The Scenario Brytenwalda.
*3. Abilities with events to new court positions.
*4. The new traits.
*5. New provinces.
*6. Nothing really.

You can choose two options.

This is just a poll for me to see what you guys are most fond of and excited about.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 20 2014, 3:38am replied:

We will look into it, Thanks for reporting this, my focus has been mostly on the new scenario so I might have overlooked something.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 20 2014, 3:37am replied:

Sorry to say that he is not in 0.1 since the new scenario will be in 636, Charlemagne or Karl the Great was born on the 8th century. Altough we already have ideas for him in another scenario.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 20 2014, 3:35am replied:

Thanks, That's what we intend to do, one leap at a time.

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 18 2014, 12:51pm replied:

The Netherlands is in our new scenario but with the historical name "Frisia".

+1 vote     mod: A King's Court
Craftan99
Craftan99 Jan 18 2014, 4:39am replied:

Yes, all of those are possible but the amount of time it would take would be too much for our current team to handle, However we are adding new provinces to the vanilla map.

+2 votes     mod: A King's Court
Craftan99
Craftan99 Jan 14 2014, 6:08am replied:

Yes, But I thought of increasing levy size in the county only.
More effects are to be added later.
Thanks for your input :)

+2 votes     media: New Constable ability: Create new patrol
Craftan99
Craftan99 Jan 10 2014, 3:19am replied:

Oh tell me about it! :) I feel the same way.

+2 votes     mod: A King's Court
Craftan99
Craftan99 Jan 9 2014, 3:43pm replied:

I agree totally. :)

+2 votes     download: AKC Version 0.1-preview
Craftan99
Craftan99 Jan 9 2014, 3:06am replied:

Thank you, right now I'm just trying to add decisions to intrigue, a pain in the ace...

I noticed some bugs while playing, for example some of the new court member's abilities crash the game, will try to fix.

+2 votes     download: AKC Version 0.1-preview
Craftan99
Craftan99 Jan 4 2014, 10:19am replied:

Map stutter is a common thing with this mod, though I barely notice it except when fast forwarding movement.

+1 vote     mod: A Clash of Kings (Game of Thrones)
Craftan99
Craftan99 Jul 12 2013, 2:39pm replied:

Ah.
Thanks for clarefying.

+1 vote     article: Version 3.2.7b Available with DoW crash fix
Craftan99
Craftan99 Jul 12 2013, 8:36am replied:

Got it to work :D

+1 vote     article: Version 3.2.7b Available with DoW crash fix
Craftan99
Craftan99 Jul 12 2013, 8:22am replied:

Sorry for so many posts, but I just started a new game and it crashed when I invaded Belgium 1936 at the start.
Guess there might be something to do with defines.lua or countries folder. going to keep trying to find the problem.

+1 vote     article: Version 3.2.7b Available with DoW crash fix
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