Beware the bearers of false gifts and their broken promises. Much pain, but still time. Believe there is good out there. We oppose deception.

Comment History  (90 - 120 of 319)
©orporatefilth™
©orporatefilth™ Apr 22 2013, 4:03pm says:

Tracking, looks pretty solid. Is it ready for a video?

+4 votes     game: Exiled
©orporatefilth™
©orporatefilth™ Apr 9 2013, 10:28am says:

Will this ever be an xbox live indie title? I could see the potential here.
looks fun

+5 votes     game: Constant C
©orporatefilth™
©orporatefilth™ Apr 5 2013, 10:08pm says:

Thank you for still being alive

+1 vote     media: Japanese Sky Soldier close-up
©orporatefilth™
©orporatefilth™ Apr 5 2013, 10:07pm says:

Cool love the style you have here.

+1 vote     media: Japanese Sky Soldier
©orporatefilth™
©orporatefilth™ Mar 31 2013, 12:09pm says:

48!

+1 vote     member: da-darkmatter
©orporatefilth™
©orporatefilth™ Mar 31 2013, 10:05am says:

I'd love to join for experience! Probably doing all of the above, because i have a bit of experience in all of the fields (however not so good at any single one) I've made hundreds of textures and prop models in 3ds max for unreal engine (killing floor) but have had little success getting models into source (want to learn) But i have made a few levels in source for CS:GO (none that have been released, unfortunately.) And I've tried my hand at animating, but haven't released anything for that either...But i want to. And this gives me a reason to both work harder, and push myself to make something worth seeing. If i had to pick a position (if i even can) i'd love to make some textures and props for you guys if you can show me how to get them into source, as well as offer a hand with anything else i can do. I'm in it for the experience.

+1 vote     article: We're Hiring! Join the NMRiH team!
©orporatefilth™
©orporatefilth™ Mar 31 2013, 9:53am says:

I think it should have a sort of connector piece from the bottom of the handle to just before the magazine slot, to give it a recognizable nail-gun look. similar to this: Images4.wikia.nocookie.net

+1 vote     media: Marauder "Nailgun" Concept
©orporatefilth™
©orporatefilth™ Mar 16 2013, 5:33am replied:

I was thinking the big spraypainted "A" looked a bit more familiar

+3 votes     media: Level - Sands
©orporatefilth™
©orporatefilth™ Feb 10 2013, 11:45pm says:

Was i the only one that was bothered by the lack of prop physics in rage? everything in the environment, the decorations, the computers, coffee cups, sodacans, were all as solid as rocks. NOTHING was affected when shot or meellee-d. This saddened me.

+5 votes     article: RAGE Tool Kit Available Today on Steam
©orporatefilth™
©orporatefilth™ Feb 10 2013, 11:43pm replied:

Valve can.

+1 vote     article: RAGE Tool Kit Available Today on Steam
©orporatefilth™
©orporatefilth™ Feb 4 2013, 9:43am says:

I love it!

+1 vote     media: Head Shot Models
©orporatefilth™
©orporatefilth™ Feb 3 2013, 5:30am says:

I think it'd be better if you just posted in your native language rather than butchering the English language so hard. I hardly understand anything you've written here.

+3 votes     game: Access To Reality
©orporatefilth™
©orporatefilth™ Feb 1 2013, 4:18am says:

"due to a reason" i love that lol

+4 votes     media: Media for News - Not Braindead yet! [2013-01-28]
©orporatefilth™
©orporatefilth™ Jan 29 2013, 8:44am says:

hello.

+2 votes     game: Pulse Shift
©orporatefilth™
©orporatefilth™ Jan 27 2013, 11:16am says:

this made me giddy inside.

+1 vote     media: Piggy by maskedvertexeater
©orporatefilth™
©orporatefilth™ Jan 15 2013, 12:59am says:

Reading Valves employee handbook makes me want to make valve games.

+1 vote     poll: You want to design games in the future as...
©orporatefilth™
©orporatefilth™ Nov 12 2012, 11:34am says:

can i get a wallpaper of this?

+1 vote     media: I need a hand... Ho ho hooooo...
©orporatefilth™
©orporatefilth™ Nov 12 2012, 4:12am says:

Need some help with graffiti art?

+2 votes     media: Subway_Traincart_Preview 3
©orporatefilth™
©orporatefilth™ Oct 19 2012, 1:32pm says:

I LOVE IT.

+3 votes     article: Introducing Slide DB
©orporatefilth™
©orporatefilth™ Oct 13 2012, 10:33am replied:

There is a saying among developers.
Gameplay > Realism.
always.

+3 votes     game: Eris
©orporatefilth™
©orporatefilth™ Mar 4 2012, 4:42pm says:

Its eli

+2 votes     media: The Bandit
©orporatefilth™
©orporatefilth™ Dec 30 2011, 8:50pm says:

okayyy...that looks more like a bathroom. Where's the beds? How is this comparable, its hardly the same environment.

+1 vote     media: Beach Assault - OverDose WIP 7
©orporatefilth™
©orporatefilth™ Sep 5 2011, 4:22pm says:

Impressive. This looks absolutely fantastic. Wonderful job on this level

+1 vote     media: DefendLiberty1
©orporatefilth™
©orporatefilth™ Aug 26 2011, 1:52pm says:

WATCHING. Keep working, this looks bad ***

+2 votes     game: Legend of Grimrock
©orporatefilth™
©orporatefilth™ Jun 15 2011, 4:16pm says:

woah

+1 vote     media: Screens1
©orporatefilth™
©orporatefilth™ May 30 2011, 9:00pm says:

incredible

+2 votes     game: Hijack is forbidden!
©orporatefilth™
©orporatefilth™ May 10 2011, 5:33am says:

i couldnt stop laughing at your description. god that is so terrible.

+4 votes     download: Operation KillZone - Part One
©orporatefilth™
©orporatefilth™ May 2 2011, 8:37am says:

YES.

+1 vote     mod: Chernobyl
©orporatefilth™
©orporatefilth™ Apr 30 2011, 10:27am says:

HIGH FIVE

+1 vote     media: Scavenger Buggy
©orporatefilth™
©orporatefilth™ Apr 28 2011, 12:18am says:

Alienware went from making computers...to spaceships?

+2 votes     media: Ligonier WIP
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