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we should make a "reverse twitter" , all game ratings require a comment with a minimum of 140(or more ^^) characters. the ratings with a comment can be rated themselfe, and if enougth people disagree with a negative/positiv comment it should be ignored for the final score.
Now we as a comunity can manage the review system and a good game should always have enought fans to remove these 1/10 hate comments. It depends only on the implementation of the system.
This way we dont prevent people from rating a game who bought it on other stores like GOG, and force them to contact the devs for a desura activation, if it is not included in the release they have bought.
I hope something like this could work for the Desura admins.
During my last demo play through i tried all possible monitor configurations, but it does not look like it is possible to play the game the way it is intended with less than the full 3200x800, which i could not accomplish .
After playing the demo today i am unsure if i should buy the game just to support your hard work and the interesting concept of the game. I really want to.
I realy have to thank you for the long, detailed answer. I did not expect to get such a deep insight into the production process of your game. Seeing how much hard work was put into this project ... looking from the outside it´s astonishing .
The buisness is hard and most of the work and time invested by the developers is not visible to the consumers... I realy appreciate what you (and all the other developers)
do and whish you good luck with your game and many sales.
Tried the demo as well, its nice, and the game could be a lot of fun, but 12,99€ is a litle bit too much for my taste (Euro/Yen is 1/101.5 and Euro/US-Dollar is 1/1,299 at the moment). Could be wrong but this looks like a problem most of the games suffer for europeans.
Or is it something Desura does on its own ?
and how much(if it exist...) is the game in british pound ?
Just curious to know how the pricing is decided...
I´m sorry, if this somehow sounded mean... wasn´t intended