This member has provided no B.O. on themself...
Use this pointless news post to see whether you're a ModDB-aholic.
An important message to watchers of Orkmoth.......
SINK, like Orkmoth was cancelled. The concept was buggy in the engine I used. Also, I'm too busy to continue development (also, I think it's a waste of...
I wrote this for the Contagion Zombie-themed 500-word limit competition. It involves Greek Mythology, so it fits into the fantasy genre, thus I posted...
A summary of OrkMoths lore in general, then an explanation on their race and religion.
A summary of OrkMoths cities, population and economy.
A summary of Seasalkan lore in general, then an explanation on their race and religion.
A summary of Seasalk's cities, race again and economy.
Just a quick update on where we are at, and what we will be adding, and changes, etc.
A quick question for the community on whether they think the game should have open gameplay/map movement, or map-based movement.
I will now be doing half month (2 week) updates for OrkMoth, so you can see our exact stage in development. This explains what we've done and the texture...
Hello, I'm writing this just to inform everyone on updates, and where you can get support for the engine.
Now, you know we cancelled Orkmoth. We decided to make a game again, but rather than continuing with Orkmoth (which has a load of bugs and problems [A...
As you may know... Tetropolis is a platformer, based upon the arcade game Tetris, where there are many puzzles to be solved and levels to complete.
This is a description of the basics to the Lore of Abundantia.
Plenty more things to know about it.
Mainly made up of random facts about it.
New update about the themes and updates to the game The Caverns 3.
Just an update on the re-development of The Caverns 3. Mainly about the limitations of the engine and how I'll try to overcome them.
Explore the maps (walk-about-release), new novel, and soundtrack. Feel free to contribute ideas too.