This member has provided no B.O. on themself...
This is a description of the basics to the Lore of Abundantia.
Plenty more things to know about it.
Mainly made up of random facts about it.
A summary of OrkMoths lore in general, then an explanation on their race and religion.
A summary of OrkMoths cities, population and economy.
A summary of Seasalkan lore in general, then an explanation on their race and religion.
A summary of Seasalk's cities, race again and economy.
I will now be doing half month (2 week) updates for OrkMoth, so you can see our exact stage in development. This explains what we've done and the texture...
A quick question for the community on whether they think the game should have open gameplay/map movement, or map-based movement.
Just a quick update on where we are at, and what we will be adding, and changes, etc.
I wrote this for the Contagion Zombie-themed 500-word limit competition. It involves Greek Mythology, so it fits into the fantasy genre, thus I posted...
Explore the maps (walk-about-release), new novel, and soundtrack. Feel free to contribute ideas too.
An important message to watchers of Orkmoth.......
As you may know... Tetropolis is a platformer, based upon the arcade game Tetris, where there are many puzzles to be solved and levels to complete.
Now, you know we cancelled Orkmoth. We decided to make a game again, but rather than continuing with Orkmoth (which has a load of bugs and problems [A...
SINK, like Orkmoth was cancelled. The concept was buggy in the engine I used. Also, I'm too busy to continue development (also, I think it's a waste of...
Use this pointless news post to see whether you're a ModDB-aholic.
Hello, I'm writing this just to inform everyone on updates, and where you can get support for the engine.
Just an update on the re-development of The Caverns 3. Mainly about the limitations of the engine and how I'll try to overcome them.
New update about the themes and updates to the game The Caverns 3.