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The Caverns 3 Update Two

The Caverns 3 Update Two

News 0 comments

New update about the themes and updates to the game The Caverns 3.

The Caverns 3: Update 30th June

The Caverns 3: Update 30th June

News 0 comments

Just an update on the re-development of The Caverns 3. Mainly about the limitations of the engine and how I'll try to overcome them.

RGM News - 27/03/12

RGM News - 27/03/12

Raycasting Game Maker 2 comments

Hello, I'm writing this just to inform everyone on updates, and where you can get support for the engine.

Are YOU a ModDB-aholic?

Are YOU a ModDB-aholic?

ModDB-aholics 19 comments

Use this pointless news post to see whether you're a ModDB-aholic.

Final Update
Orkmoth

Final Update

Orkmoth 0 comments

SINK, like Orkmoth was cancelled. The concept was buggy in the engine I used. Also, I'm too busy to continue development (also, I think it's a waste of...

Something New
Orkmoth

Something New

Orkmoth 2 comments

Now, you know we cancelled Orkmoth. We decided to make a game again, but rather than continuing with Orkmoth (which has a load of bugs and problems [A...

Tetropolis - What we plan to do....
Tetropolis

Tetropolis - What we plan to do....

Tetropolis 0 comments

As you may know... Tetropolis is a platformer, based upon the arcade game Tetris, where there are many puzzles to be solved and levels to complete.

Cancellation
Orkmoth

Cancellation

Orkmoth 2 comments

An important message to watchers of Orkmoth.......

Update (01/10/2011)
Orkmoth

Update (01/10/2011)

Orkmoth 2 comments

Explore the maps (walk-about-release), new novel, and soundtrack. Feel free to contribute ideas too.

Hades Vengence

Hades Vengence

40k (Sci-fi and Fantasy) Writers Workshop 4 comments

I wrote this for the Contagion Zombie-themed 500-word limit competition. It involves Greek Mythology, so it fits into the fantasy genre, thus I posted...

News! (17/07/2011)
Orkmoth

News! (17/07/2011)

Orkmoth 2 comments

Just a quick update on where we are at, and what we will be adding, and changes, etc.

Open Gameplay, or map based?
Orkmoth

Open Gameplay, or map based?

Orkmoth 12 comments

A quick question for the community on whether they think the game should have open gameplay/map movement, or map-based movement.

OrkMoth  So Far!
Orkmoth

OrkMoth So Far!

Orkmoth 1 comment

I will now be doing half month (2 week) updates for OrkMoth, so you can see our exact stage in development. This explains what we've done and the texture...

Nation Two: SEASALK (part two)
Orkmoth

Nation Two: SEASALK (part two)

Orkmoth 0 comments

A summary of Seasalk's cities, race again and economy.

Nation Two: SEASALK (part one)
Orkmoth

Nation Two: SEASALK (part one)

Orkmoth 1 comment

A summary of Seasalkan lore in general, then an explanation on their race and religion.

Nation One: ORKMOTH (part two)
Orkmoth

Nation One: ORKMOTH (part two)

Orkmoth 0 comments

A summary of OrkMoths cities, population and economy.

Nation One: ORKMOTH (part one)
Orkmoth

Nation One: ORKMOTH (part one)

Orkmoth 3 comments

A summary of OrkMoths lore in general, then an explanation on their race and religion.

The Basics of Abundantia
Orkmoth

The Basics of Abundantia

Orkmoth 0 comments

This is a description of the basics to the Lore of Abundantia. Plenty more things to know about it. Mainly made up of random facts about it.

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