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Comment History  (0 - 30 of 59)
cool80s Dec 17 2014, 4:11am says:

still keepin it real I see ;)

+1 vote   article: Meet the Half-Life 2 : MMod
cool80s Dec 5 2014, 8:39pm says:

This is the main menu of the launcher.

+1 vote   media: One Click Connect. ;)
cool80s Dec 5 2014, 4:07pm says:

still kicking *** and chewing bubble gum I see! Good to see you still working on your stuff bud!! Im still workin too!

+1 vote   mod: Half-Life 2 : MMod
cool80s Nov 14 2011, 8:32pm says:

legit as ****. END OF STORY.

+2 votes   media: Sapience Teaser Trailer #1
cool80s Nov 14 2011, 8:27pm says:


+1 vote   media: Amherst, MA. Dylan's Brain.
cool80s Jul 24 2011, 7:53am says:

this game is only gunna be fun if you add some crazy *** easter egg on how to get the ray gun every thim and then you telll me abought it ;) JK its a bad *** mod anyway keep up the good work broski u got my vote... but u should still do that!!

+2 votes   mod: Nazi Zombies Source 2
cool80s Jul 24 2011, 3:04am says:

***** lookin good gunship great progress :) how u been?

+2 votes   mod: Half-Life 2 : MMod
cool80s Jul 18 2011, 11:17pm says:

how do you install the 3ds max plugins to export from 3ds max 9 to ce3?!?!?!?!?!

+2 votes   article: Crysis 2 Mod SDK 1.1 update
cool80s May 15 2011, 11:45am says:

lookin cool gunship!

+1 vote   media: Enhanced Mod V2 - New Particle Muzzleflashes
cool80s Feb 8 2011, 8:25pm replied:

try typeing sv_unlockchapters 15 in the consol(~), just a thought... Oh and one other thing make sure the name of the map in the maps folder is the same name as the map in the chapter.cfg in the config folder. Hope that helps :)

+1 vote   mod: Radiator
cool80s Feb 8 2011, 8:14pm says:

Dr.horrible at installing hl2 mods lol

+1 vote   mod: Half-Life 2 : MMod
cool80s Feb 7 2011, 5:31pm says:

does this mod have anything to do w/ smod outbreak?

+1 vote   mod: Situation Outbreak Two
cool80s Feb 7 2011, 5:24pm replied:

i think what he ment was that 1 of the legs on each side look ****** compared to the rest (like they wer added in later) to the left its the third leg back and to the right its the forth. hope that cleared things up :)

+1 vote   media: Spider Mutation
cool80s Feb 7 2011, 5:07pm says:

reading sucks haha go play games!

0 votes   media: A boring day.......
cool80s Feb 7 2011, 2:14am says:

id say it could use a new fite particle but very good job :)

+1 vote   media: FarCrysis Dynamic Fire Test
cool80s Feb 6 2011, 12:52am replied:

hey if i ever need c++ help can i come to u cuz i try to keep a lookout for good coders there hard to come by haha

+1 vote   group: VMF's and Vodka
cool80s Feb 6 2011, 12:32am says:

i dint know u were the maker of ivans secrets very cool

-1 votes   member: Shirk
cool80s Feb 6 2011, 12:07am says:

orange's face haha > :0

+1 vote   media: Screenshots
cool80s Feb 5 2011, 2:11pm says:

velkan you should make maps 4 me ;)i need a map maker

+1 vote   media: WIP Path 1
cool80s Feb 5 2011, 2:05pm says:

how does this work exactly?

+1 vote   media: Part 2- Dynamic Exterior Lighting 2
cool80s Jan 3 2011, 1:21am says:

i like the grass are they normal sprites or r they animated (sway back n forth)?

+1 vote   media: Undergrowth?
cool80s Jan 3 2011, 1:09am says:

damn! start developing again this mod looke AWSOME!

+1 vote   mod: Half Life - The Uprising (CE2)
cool80s Jan 3 2011, 1:06am says:

good luck man looks promising

+3 votes   mod: Inquietude
cool80s Dec 12 2010, 6:00pm says:

you should make it beep from when u press the button to see how long ur holdin it

+1 vote   media: Codename: JMOD Grenade Cooking Demonstration
cool80s Nov 2 2010, 1:52pm says:

you should keep that **** going it was the best!!!!

+1 vote   media: Posters
cool80s Sep 27 2010, 6:24pm says:

glad your mod is coming good :) keep up the good work gunship!!!!

+1 vote   article: Unforseen consequences Last News
cool80s Sep 27 2010, 6:19pm says:

it seems like all you did story wise is change 17 to 25 lol

+6 votes   mod: The Returning
cool80s Sep 27 2010, 6:18pm replied:

are you using a shader for this effect?

+1 vote   media: Damage
cool80s Sep 16 2010, 12:23am says:

how did you get the dlight to shine and project shadows onto view model?!?! and also you shuld get it to project onto the player model as well! and it didnt used to do that did it???? and good work!!

+1 vote   media: CGuard Beam & Projected Light effects
cool80s Aug 18 2010, 9:10pm says:

someone needs to make a working creamator!!!!! perhaps the guys over at missing info!!!

+1 vote   media: some pre-release stuff.
cool80s Apr 18 2010, 7:57pm says:

yo in your discription... well ill let you find it: HL 2 EP2 horror mod, in which, a GIRL gets into another world, via the mirror in HIS basement. I already did, about 2 characters, it is the main character...

... Thats one ****** up girl lol

+2 votes   mod: [Look around]
cool80s Mar 16 2010, 10:20pm says:

Hey Ive been trying to get this for EVER but i cant get it to work :(. I keep geting errors on compile.If you can fix this or shed light on my problem it would be much apriciated! Thx XD

-2 votes   article: Easy Pickable Weapon System Tutorial By Morais PGSI
cool80s Mar 4 2010, 8:35pm says:

I have a quick question. Im wanting to know how to emulate a shader in game Because I wanted to use the nightvision,blood,and water drip shaders found in smod but i cant figure out how to work with them. Would i need specific code that only the maker of the shader would have witch would then make it imposible or could I do it w/ some scriptin say i just wanted to bind one to a key or to show up when hit by a bullet? any advice would be much apriciated and be kind i know nothing of shaders! :)

+1 vote   article: Source Shaders Tutorial
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Dec 28, 2014
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