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I can also confirm that the AI does not appear to be working in any map or game mode.
Thank you for the new version Modern Warfare Development Team!
Thank you for the response Lavo, but there is no need to apologize. Thank you for all of the work you already put into this mod.I did not realize that the ships were rescaled, I just thought that the engagement ranges were reduced.
I'm very excited that the ships will be re-scaled, as the small ship sizes are my only criticism of this mod. Is there any estimate for the release date of it?
Thanks for the response.
Panzerwerfer is in the Wehrmacht Blitzkrieg Doctrine, and the King Tiger is in the Panzer Elite Tank Hunter Doctrine.
I hope that Cerberus, or the Reaper Forces will be the next faction to be released. :)
I'm sorry; I think I'll stop now.
That is too bad. I thank you for the response.
Thank you for the response Lord_Set, but what about non-heretic Geth?
Hello, I was wonder if this mod will also feature the Krogan and Rachni (do they even have ships) and non-heretic Geth?
Geth are Geth, therefore it would be impossible to discriminate between Heretic and Non-Heretic Geth. I would certainly like to see a Geth vs.Collectors match up for the sake of game play and variety, but I do agree that some assumptions will have to be made depending on the match up. I do not think that this should translate into more work for the developers though, and that there should only be one Geth faction with one name. Sorry for the longer response. :)
Thanks for the reply Marth. I was wondering, will it include a Geth vs. Collector match up? Also, have you considered rebalancing the Geth pulse rifle(making it more accurate)?
Hello, is there any release estimate on the upcoming patch? Thank you.
Okay, thank you very much.
Hello .Corey., thank you for the response, but I do not think I worded my question correctly. I was not asking if fleet supply is unlimited, but rather if capital ship crews were unlimited, so that we can build as many capital ships as the supply allows for.
Hello, I was wondering if capital ships will be unlimited in this mod so that we can construct a fleet of Star Destroyers (assuming that they will fulfill the role of capital ships)?
The pulse rifle was also very accurate in Mass effect 2. I agree that a more accurate representation of it in this mod would be if it received a damage reduction and an increase in rate of fire and accuracy.
Thanks for the responses Marth and Wulf. I believe I found another bug: the Abomination and Husk also cannot heal, but the Abomination does have passive health regeneration while the Husk does not.
Hello Wulf, thanks again for your response regarding map freezing. I found a few bugs that I would like to bring to your attention:
1) The Husk and Abomination have a large melee icon in the center of the screen.
2) The Scion cannot restore its health, the Geth Prime cannot restore its ammo, and the Geth Juggernaut cannot restore its health nor its ammo.
3) The Collector Guardian cannot fly.
Thank you for the response Joccaren.
I was wondering, will all of the Reaper ships be capital ships? If so, will the Collector ships fulfill the roles of frigates and cruisers? Thank you.
I also noticed that the Collectors are pretty hard to beat on insanity since Harbinger randomly spawns and kicks my *** regardless of the hero setting.
For some reason the Polis Massa and Geonosis maps always cause my game to crash to my desktop within a few minutes of game play, and without an error message. I do not have this problem on any other map. Does anyone else have this problem or know how to fix it? Thank you.
I was wondering, would it be possible to have multiple versions of the same map? It could be a way to allow players to select the factions they want to play with. Each map could have five different "eras" to account for all of the combinations.
Death Star-1 eras: Systems Alliance vs. Collectors, Systems Alliance vs. Geth, etc.
Death Star-2 eras: Geth vs. Collectors, etc.
This is simply one of the greatest and most polished mods I have ever played! I would like to graciously thank the development team for all of the time and work they put into this mod as it clearly shows! My only criticism is that there is no era-type system to select the factions that will fight.
Also, I would like to report a bug: the Geth Juggernaut cannot restore its health or ammunition from drops or boxes.
P.S. The Geth are awesome! ;D
I guess January 13 it is (hopefully).
So...while we wait...how was everyone's day?