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Easy Eights are **** compared to Panzer 4 J's which the Blitzkrieg Doctrine ***** out even faster (they only cost 35 fuel).
As for the Sturmtiger, Wikipedia claims that a total of 19 were built and saw combat in the Warsaw uprising and the Ardennes Offensive. As for balance if it is expensive to produced, capped at one, and has a high price for its rocket ability, it would be similar to a V1 strike.
Regarding the Maus, as you said it was a prototype, and was never produced. Besides, there is no need for it as the Jagdtiger, and King Tiger (arguably even the Jagdpanther) already fulfill its role.It would also be very hard to balance, as nothing would be able to penetrate it. The Super Pershing on the other hand will be on par with the King Tiger at best.
Both of the units I mentioned saw combat in real life and real life is realistic, so what is your point?
I read some comments regarding the Super Pershing, and I was wondering if it will be included in the upcoming patch, if at all? The Super Pershing for US Armor, along with the Sturmtiger for Terror would be nice additions to this mod in my personal opinion.
I hope that the problems regarding the forum will be resolve swiftly, and I would like to thank you for all of your continued hard work in making the Blitzkrieg Mod the greatest Company of Heroes mod!
There is no release date, but here is the changelog:
Congratulations, you and your team deserve it! :)
I can also confirm that the AI does not appear to be working in any map or game mode.
Thank you for the new version Modern Warfare Development Team!
Thank you for the response Lavo, but there is no need to apologize. Thank you for all of the work you already put into this mod.I did not realize that the ships were rescaled, I just thought that the engagement ranges were reduced.
I'm very excited that the ships will be re-scaled, as the small ship sizes are my only criticism of this mod. Is there any estimate for the release date of it?
Thanks for the response.
Panzerwerfer is in the Wehrmacht Blitzkrieg Doctrine, and the King Tiger is in the Panzer Elite Tank Hunter Doctrine.
I hope that Cerberus, or the Reaper Forces will be the next faction to be released. :)
I'm sorry; I think I'll stop now.
That is too bad. I thank you for the response.
Thank you for the response Lord_Set, but what about non-heretic Geth?
Hello, I was wonder if this mod will also feature the Krogan and Rachni (do they even have ships) and non-heretic Geth?
Geth are Geth, therefore it would be impossible to discriminate between Heretic and Non-Heretic Geth. I would certainly like to see a Geth vs.Collectors match up for the sake of game play and variety, but I do agree that some assumptions will have to be made depending on the match up. I do not think that this should translate into more work for the developers though, and that there should only be one Geth faction with one name. Sorry for the longer response. :)
Thanks for the reply Marth. I was wondering, will it include a Geth vs. Collector match up? Also, have you considered rebalancing the Geth pulse rifle(making it more accurate)?
Hello, is there any release estimate on the upcoming patch? Thank you.
Okay, thank you very much.
Hello .Corey., thank you for the response, but I do not think I worded my question correctly. I was not asking if fleet supply is unlimited, but rather if capital ship crews were unlimited, so that we can build as many capital ships as the supply allows for.
Hello, I was wondering if capital ships will be unlimited in this mod so that we can construct a fleet of Star Destroyers (assuming that they will fulfill the role of capital ships)?
The pulse rifle was also very accurate in Mass effect 2. I agree that a more accurate representation of it in this mod would be if it received a damage reduction and an increase in rate of fire and accuracy.
Thanks for the responses Marth and Wulf. I believe I found another bug: the Abomination and Husk also cannot heal, but the Abomination does have passive health regeneration while the Husk does not.
Hello Wulf, thanks again for your response regarding map freezing. I found a few bugs that I would like to bring to your attention:
1) The Husk and Abomination have a large melee icon in the center of the screen.
2) The Scion cannot restore its health, the Geth Prime cannot restore its ammo, and the Geth Juggernaut cannot restore its health nor its ammo.
3) The Collector Guardian cannot fly.
Thank you for the response Joccaren.
I was wondering, will all of the Reaper ships be capital ships? If so, will the Collector ships fulfill the roles of frigates and cruisers? Thank you.
I also noticed that the Collectors are pretty hard to beat on insanity since Harbinger randomly spawns and kicks my *** regardless of the hero setting.