Agreed.
Oh man, this is awesome! Will the Cybran Dragon have that same red, glowy shading on its underside or is that a touch-up for this photo?
This game is made so much better by a little bit of Valve Time on your part.
Quality over release dates!
Still though, the model qualities are so good for all sizes of your units, this could be an Experimental. :P
From my messing around with SC2 (noob modder here)
It seems that most of the UI is hard-coded, making something like this difficult. Still, these guys managed to get the resource manager UI working, so for all I know they might be able to do that.
Oh man, this thing is so cute, chunky and (probably) spammable;
It looks like its going to be the next Peewee Kbot.
Move over, Cybranosaurus Rex, there's a new cyborg ready to claim your title that is far more worthy than you.
This is epic! I'll admit, I was skeptical when I saw the untextured version in the last few pics, but this is a amazing! I can't wait to have this thing marching (flying?) along the battlefield to crush my enemies.
I love it! It is like after the truce between FA and SC2, the UEF took a little bit of the Cybran (Three-pronged upper part) and Aeon (Sphere in center) shield generators, but smoothly integrated it into the original UEF tech.
I'm loving this. The glowing sensor 'Runes' upon its head/torso really do wonders for this little guy. I'd love to see more sensor arrays on Cybran units with this same style in the future.
Awesome work. The Halo does give it a nice Seraphim feel. My only idea for improvement is maybe segment the wings and make them sort of float in space the way the hale does to intensify the Seraphim feel.
Both, really. It has that clinically clean yet intimidating post-human look that the HL2 Combine has, plus the 'combined' Seraphim and Aeon tech.
This is awesome. It encompasses the overall smoothness and cool of Aeon architecture whilst containing enough of some certain types of curve to have a slight Seraphim feel to it. Like I've said before, it feels like Combine Tech to me.
(Which, by the way, is a very good thing)
The merge of the Seraphim weirdness and the Aeon's shiny clean whiteness gives all of your Aeon models the look of Combine synths. I like it very much.
How shiny. This is much better than the original PythonCard looking one.
Awesome! This 'bot combines the agile look of the Mech Marine with the blocky, down-to-earth and simple look of the Peewee.
I'm not sure if this was intended, but the model manages to feel like a Total Annihilation mech while at the same time fitting in perfectly with the SC2 revamp units.
Glorious. You are giving the Aeon a very HL2 Combine-ish feel to them.
I hope to see more Aeon designs in the future.
Commander_Helios
S.P.H. joined
Greetings! I have fled from the God-forsaken (both figuratively and literally) Gas Powered Games forums, and settled here to track the progress of my favorite mod, SC2 Revamp Expansion. My interests include using Game Maker from before 8.1, making simple Supreme Commander 1/FA/2 mods, and LEGO. In video games I enjoy all of the Supreme Commander games, and a few Valve titles, Team Fortress 2 the most. Sillygibs for the win!