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Hmm, I kind of feel like its a reborn of the old Corperate Addon Mod, anyway, nice start! but i wish u can also surprise us with new and fixed content for the 2 current Knight mods~
soo I can expect the when the mod comes out, the game may lag like that lol?
Nice one with the lovely B-wings through~
I thought those lasers should be firing from the 3 laser cannons, 1 on top, 2 at sides outside the engines, instead of firing from somewhere near the cockpit?
Finally can play some realistic rebels' activities~
Really would like to see them workable in game. Nice job:)
lol it has wings from the MC80 Liberty class?
looks interesting through~
will we have sth similar like more gas refinery at Bespin? and similar mines on other planets like Kessel, Sullust and Mustafar?
Btw space mine looks like a glowing stone in dark space XD
Is the patch install everything listed in that post?
Or I need to install the original 2.15 one from here: Thrawnsrevenge.com first?
Is the ship only be buildable on Sullust or on all shipyards for NR only?
I kind of feeling that the HammerHead is quite overpowered
Why cant the IR get Secutor and Bellator too? They have at least a few on Byss in the Operational Shadow Hand as IR's huge fleet of terror lol.... plz add them to IR plz~?
Well maybe there are overlap but I kind of feel Bellator is cool for the IR side lol, along with those dreadnoughts :)
*sorry for thinking about PA should be mostly similar to IR lol
ok.....Veageance Frigate is a Long range SMG, Aggressor class is like shot gun and Impstar is like normal rifle lol
btw its really cool with the gravity well effect, really looks like matters suck into the vacuum space lol
I thought Dominator SD is the successor of the Interdictor class SD lol :)
Is it possible that we can have a GC featuring Darth Krayt's Empire and the Galactic Alliance Remnant only?
Is that just me or anyone feel that it has the Hangar like the one on the Enterprise(Star Trek)?lol
Nice idea btw~
Whats the name of the music tracks u used in it? It sounds great~
Why not add it to the Imperial Remnant Navy also? It has this ship throughout the Post-Endor Era and it was saw used during the Reborn Empire period.
"In 10 ABY, at least one vessel of this class was part of the fleet orbiting Byss when Luke Skywalker was brought to the planet to face the then-resurrected Emperor Palpatine."
If by scale on this picture with respect to ISD II's length, the Mandator III is 7.4km while the Mandolorian dreadnought is 4.4km...
So....its kind of impressive of its size lol
Btw I think of sth: Maybe the Zenith-Class, apart from being hero starships, it can be the 'Fleet Commander' Unit. Maybe with 2 Hammerheads and 2 Forays as escort fleet too~
In that case the cost of the Fleet Commander can be at around 12100s, not sure if this idea works lol.
Similar idea can also be with the Empire and the Mandos side, but I haven't yet think of which ship is suitable as fleet commander for them...
Why not both? Keep the orginial Thranta as lower tier support ship, reduce its price from 7800 to ~6800 and use Zenith as the upgraded version of the original one, costs 8200, added ion cannons and more lassssers.....I think it can help preserve the Thranta while adding new one~ :)
Prefer Gero's model of ISD :)
Hi I added u on it with name Noob Skywalker, i want to ask that whether gold version is supported and if it is need for a legal version to play in multiplayer??
You can name this thing Sorannan-Class Star Destroyer~ btw I love this ship:)
I selected RC mode for the Hoth official map, then I launched it and then it becomes complete blank of blackness on the screen with a small grey button at the bottom left.....Is it anything wrong to that?
I tried the GC and I found a problem...
Whenever I place a fleet or unit to Ilum to attack or conquer it, it instantly crush the game...
I don't know whether this is a global issue or sth else :(
I think this is Bellator-Class, Not Mandator-I....It should looks differently from that and similar to this: Media.moddb.com
(plz correct me if I am wrong (: )
Anyway, it looks great~
Long Live the Empire!
So....I have this Idea:
Tranquility-Class Support Cruiser
Point-Defence Laser cannons x20
Laser Cannons x12
Concussion Missile Launchers x2
Dual Heavy Turbolaser Turrets x2 (Venator's main guns)
Act as a fighter-screening starship, it give protections to Republic capital ships with its rapid point-defense system. It is also capable of fighting smaller Separatist, pirate starships and support larger ships with its turbolasers. However, its weaker than the Dreadnought class as the Tranquiity acted more to be support than combat.
Ability: Tracker-Beam, All power to Engines
Passive Ability(autocratic): Point-Defence laser systems
Sorry for bad English:(
Nice mod, most of the units are scaled perfectly~ would love to see improvements in the English version :)
So whats the function of the ship in game? To be a suicide warship for the Vong or a ship for New Republic to increase population values? Or just civilian transports that New Republic must escort them or NR receive credits penalty?
I cant download it...it just appear to be a whole piece of codes, would u like to put it in a folder or Make it a Rar file that contains it?
sorry that my country is blocked my Gamefront from downloading anythings, can u upload another links? Great thx :)
Looking good ,especially with the starships, and I am quite interested in these 'New Jedi Civil War' lol, keep it up:)