Media Officer for the Shock Therapy mod.

Comment History  (0 - 30 of 133)
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Com-Link @ EotRS Gunlock Multipurpose Fighter

We're looking into that possibility.

Good karma+1 vote
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Com-Link @ Back to the drawing board!

It will probably be a bit less black once the skin is up to standard with the RA3 shaders.

Good karma+1 vote
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Com-Link @ EotRS Gunlock Multipurpose Fighter

Updated the description with the unit lore!

And again, the weapon details didn't fit :P

Weapons:
- Air-to-air Gauss Cannons
- Air-to-ground Ray Force homing Wave Force beams

Ability:
Ray Storm
Fire multiple overcharged Ray Force beams on a target area, disables Ray Force for a few moments after firing.

Good karma+2 votes
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Com-Link @ Allied Wolfhound Tank Destroyer

Since it didn't fit in the description:

Wolfhound main weapon:
- 10,5 anti-tank cannon firing SABOT shells, these can pierce multiple vehicles in a row, excluding the heaviest of vehicles.
The cannon is a very dedicated anti-vehicle weapon, using it against anything else is not advised.

Secondary Ability:
-Fortify
Switch to 'bunker' mode, immobilizes the Wolfhound, but grants a larger field of fire, and higher resistance against damage.

---

Deutschland's Finest, coming to a tank battle near you!

Good karma+5 votes
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Com-Link @ Red Alert 3: Shock Therapy

All super powers have been disabled at this point for remodelling and balancing.

The Allied super power is being worked on, no details can be disclosed at this point.

The April Fool's 'mammoth tank' will -NOT- be added, as it's a bad pun to say the least. A normal Mammoth Tank (RA1/C&C1/3 style) has no place since the Apocalypse fills that role, so one makes the other redundant. The Apocalypse will -not- have AA missiles either.

New buildings will only be added if needed, there have been ideas for separate structures for the Super Abilities or RADAR structures, I'm not sure if those ideas still remain.
As for an Empire airfield, I don't think they need one as they are now.

Good karma+2 votes
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Com-Link @ Red Alert 3: Shock Therapy

This mod is far from dead, we're very busy working on some big changes right now.

Good karma+4 votes
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Com-Link @ Red Alert 3: Shock Therapy

When in doubt: send more xD

Good karma+2 votes
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Com-Link @ Red Alert 3: Shock Therapy

Yes, this problem has already been confirmed by the team, and will be addressed in the next version (I think)

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

The Shogun Executioner was removed so TheWorms could tweak with the Empire's super ability.

The ShogEx, or a replacement ability, will return in a later version.

Good karma+2 votes
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Com-Link @ Red Alert 3: Shock Therapy

1: we have had some ideas floating around, but TheWorms has other priorities
2: The Allied super ability is still being made, and TheWorms has his own plans with the Empire ability
3: the mod will be done when it's done.

Good karma+2 votes
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Com-Link @ Red Alert 3: Shock Therapy

I've updated the link to the site

Good karma+2 votes
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Com-Link @ Red Alert 3: Shock Therapy

because the vertical sweep isn't possible in the RA3 vanilla engine

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

Our forum is now temporary located on Forum.falloutstudios.org

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

as stated before, try to reinstall the game itself

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

Maybe try to reinstall RA3, if possible even on a different directory.

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

This mod is for:

COMMAND AND CONQUER: RED ALERT 3

and requires PATCH 1.12

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

short version:
yes

long version:
YES!!!

Good karma+1 vote
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Com-Link @ Shock Therapy 1.011 is released!

*packs up sniper*

well well, we can't have sensitive info spilled too soon xD

Good karma+3 votes
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Com-Link @ Red Alert 3: Shock Therapy

that's classified information.

nah, just kiddin' xD

new post is coming up too, FYI

Good karma+2 votes
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Com-Link @ Red Alert 3: Shock Therapy

Fallout Studios has temporarily disabled their registration.
Forum.falloutstudios.net

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

The "Mammoth" tank April Fool's joke will not be included into Shock Therapy.

Good karma+1 vote
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Com-Link @ Shock Therapy Revised version 1.01c

No, you just need this version of Shock Therapy to play it.

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

You could play multiplayer with this mob, but you won't be able to actually play with people who don't have the same version of this mod. But setting up LAN games via virtual LAN programs with people who have the mod will work.

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

We're still running some internal tests, and Natasha has orders to snipe any potential leaks...
But what I can say is that there is work being done on 1.01c... And... *gets shot* xD

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

1.01c will be released when it's done. No sooner, no later.

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

Yes, the GKO is a buildable unit for the Empire.

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

Newspost awaiting approval!

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

We have resolved the problem, but I'm waiting a bit to see if I can post more 'updates' together in one news post.

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

That would be our forum, but we're currently sorting our forum out atm.

If you have any ideas, PM me.

Good karma+1 vote
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Com-Link @ Red Alert 3: Shock Therapy

There will be an official announcement regarding our forums soon, but we're all currently busy with real life.

Work is already resuming, though slowly.

Good karma+1 vote
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