Greetings! I'm a 3D artist currently learning more and more everyday :) Right now practicing advance rigging (controllers and facial rigging with bones. I use 3ds max and zbrush for modeling and just beginning to learn Maya for rigging. I am also beginning to learn UDK!
The model itself is completely made in Zbrush, rigged in maya, and rendered with Marmoset toolbag 2, and xnormal for baking.
It took me about a week to get it all completed.
Finally got the time to render this video. gonna start uploading some more models I'm working on soon.