Greetings! I'm a 3D artist currently learning more and more everyday :)
I'm keeping a watch on this ;)
Maybe because the developers are French? lol
Defiantly don't want to be on the other end of that blade <:D
So many great pieces! I hope you can find a great environment artist to replicate them :)
Nice looking axe :)
uhh, thanks xD
Somehow I highly doubt Chuck Norris will support Obama :P
So beautiful! I can really feel the coldness and calmness of the swamp
He's the most interesting man in the world.
Good job so far! The jump animation could use more bending in the abdomen.
Amazing job guys!
Very nice details there :D
Did you take a picture of this with a camera? Why?
Very good for a first highpoly model! Keep going!
I don't know why, but that girl reminds me of April O'Neil from TMNT.
Awesome job though. :)
Very nice :)
Very smooth! Great job!
when will the contest be over?
Out of all the tripods in the WotW series. I like this style the most. Very nice modeling job.
I like how XBOX 360 is in big words when the ps3 and pc is at the bottom.
release date 1993 0_o
very fun game! one of my faves :)
Looks cool, although the hand texture needs work
yeah a specular will do this a lot of justice!
ah yes, i wasn't to sure abut welding it or not, but i guess i should weld it :p I haven't really have the time working with normal maps so i will see how it turns out.
that's a lot of questions answered :p
Thanks, I plan on bringing the helmet to zbrush to put some scratches and chips on it when its finished :)
I love Developer commentaries <3
Really nice especially for 900 tris :)
the setting Reminds me of the movie HOST :P
Very good indeed.
good but the clothes need a little more work
not everything ;)
yes, job well done :)
Hmm, did you use the hair modifier? You should use planes instead, becuase its easier to style it that way, and it gives it an anime-ish look.
very neat :D
or you can start from a low poly sphere (8 faces) and build from there :D at-least that's how i do it :P
Hmm maybe adding some folding or wrinkles on the banner to give it more depth?
very nice render ;D
yeah this is an old model :P
Playing as a dog will be weird xD
I agree with Klammy, i don't care if its an "early drawing" you should really only show the finish concept art, or at least practice drawing/coloring.
good i guess
Hahaa second :P
the chest part looks right but the head and legs don't look right
Isn't foliage just a plane with a texture on it?
very cool :D
texture needs work
very relaxing :D
Very cool! i like the arcade look ;D
I hope you guys find a good texture artist! I will help but i don't have the proper tools to texture (photoshop)
Thanks, i got i little confuse with the candy
I'm confused is it called a life saber,light saber or life saver? Because i hear multiply people call it that!
I hope she doesn't bite! D:
Very cool, Customization is the BEST!!!!
Very cool, cant wait to see how the textures look on it.
STUPID ****** STOP SPAMMING YOU GAY **** STAIN!!!
I dont know why somebody voted me down :/ Developer confirmed that it has a 5 inch 720p Hd screen
Psp2 will xD
A lot of indies are not done!xD
Awesome! i like it, very cool!
i did xD
looks so awesome dude! Defiantly cant wait!
Late reply, but thanks! :P
They use a program called "hammer editor".
Now, now...How about we stop bumping this game and let it die?
Yeah, he was actually saying "Post" but the ending kinda got cut off :P
Keep up the great work, guys!
edit: I fixed it by starting up half life and setting the render to opengl. Works great now :D.
Every time I switch to opengl mode on that pop up, and restart steam, its still comes up with the error saying I need to switch to opengl. Is there a way to fix this? When I play in D3d mode its really buggy, and I cant even use my flashlight!
I really want to get this game, but 30 dollars is really steep for me. Is it worth it? I played the demo and became hooked on custom battle mode.
np! I really like your stuff! :)
I love the Dino Crisis games on the ps1! Brings back old memory's :)
haha so fun :)
Yeah I think I made his hands a little to skinny, xD.
I like your avatar :P
Headphones, since I usually "multitask" while playing games ;)
Different weight styles so it wont be boring battling against the same enemy.
Wow those concept artist are amazing! awesome progress :)
Thank you :)
Awesome work guys n gals, I'm loving all the features you're adding :)
Will pick this up once available on steam :)
Love the animation! Those tracks are also awesome, Great work!
Very detailed props.
Very awesome :D
Thanks man! This is a extremely useful Tut! I usually use 3Ds max hair and fur modifier along with splines to act as a guide thereupon I convert it into a mesh, then import them into zbrush. But this way seems more easier.
:'( She needs a hug
I have to agree with you on that, I played the beta and it was fun with friends, but got completely boring and dull fast. I mean if they had an unlock system like tf2 and MOD support instead of these dlc, then maybe this game would have been more promising. Playing fun user created maps would just be a blast!
Good to hear that you're back! :D
Yeah I was just testing some matcaps, Of coarse the final version will be textured, etc.
Very psychedelic :)
Looks great so far!
This looks very interesting! Can't wait to see more!
thank you :)
Pc gamers would have a six-pack on their fingers :D
Very nice work man! I hope you guys find the right environment artist to replicate these fantastic concept arts!
Holy crap! The gameplay looks so much fun! Defiantly can't wait to play!
Yeah, I'll try to make 2 versions, with version two being more "mangled" up, is a great idea.
Me three :O
Awesome anatomy sculpt!
A little too dark to see anything, but overall nice model.
I remember seeing this on turbosquid :D
dude can you stop spamming "GeT It SiGNed" on every psp mod?
Good work Mexicouger
looks a little long.
model needs work! especially the smoothing.
Yes! The cockpit looks really detail and realistic too :D
I would like to fund but I'm saving my money to buy a limited edition of a game. But i do like the progress that you guys are making :)
Who what when where?
you should check your updates more often :P
Hmm needs to be a brighter color...Why not yellow? :D
yep I'm still working on the hair, I'll try looking at different hair style's on the net :D
Very Very Nice :)
very nice :D
Well i guess it depends on the complexity of the model itself,and how much the engine you are using can handle. but try to keep it low poly. and remember the textures play a huge part in low poly modeling.
oh yeah my model right know is 3,358 polys
You can look at this video
plane modeling is very useful but time consuming.
Even though its head modeling there still a lot of useful tips.
And this is box modeling, Very fast but you need to be careful where to put your edge loops or else it would be chaos.
and yes i do pay attention to my polys so that i dont go over the my limit.
You can show how much your polys in 3ds max by right clicking the word "user" in the viewport then click "show statistic" and it will sow you polys.
There really isn't a good tutorial on how to model an anime model but here's a few I found on the internet
Hope i help!
Nice, but i think the palm is too small or something xD
FREAKING AWESOME >:D
OK now i can watch it :D looks awesome by the way ;)
i hate being first :(
This is disgusting, you should be ashamed of yourself.
Yeah i had lots of troubles with hair D: This is really mt first time making a "anime" model so its really hard bringing something 2D and making it 3D without a good reference's.
I wish! I FREAKING WISH! :(
WOOT! got here 4 minutes after the video Processed :D
OMG!!! has anyone actually report this guy??
good news :D I'm so exited to Play this game! Although (correct me if I'm wrong) $20 bucks is a little cheap?
First! oh no im gonna get voted down :O anyway great work! I really like the charger animations! ^.^
i like the texture :P
yes i was wondering the same thing too -_-
but how many tris?
Very cool, i like the textures :)
Thats a lot of tris 0_o
Whats is it? Intel! Whats the secret!
If you credit me for it :P