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You are a brave soul.
Yep, it works fine
They can only get so much smaller
We've already been testing new sounds in our internal build. The beta sounds are definitely not final.
Well that's just rude.
All wings report in
Digging the addition of AO maps to your new stuff! Only worried that it might look jarring when compared to older stuff (unless you plan on going back and adding AO maps to everything... 0_0)
I actually noticed that in the reference pic I was using ( Img3.wikia.nocookie.net ) but decided to roll with it anyways. I did add extra lines to cover it up, now that you mention it though. Nice catch!
Looks pretty fantastic...I'm gonna have to reinstall the game for you :P
You should try baking shadow maps into your textures too!
Or the past. We haven't decided yet.
Lookin' good! Loving the detail on that (battle? assault?) rifle
Play it and judge for yourself (leave a good rating if you like it!)
Maybe this can give you a rough idea of what you need, though:
Wow, nice job guys :)
We made it better in every possible way.
They're not lasers; they're masers!
All of them
Well they'll be glossy ingame to be as close to glass as we can get
I used to get the NAT/P2P error like you, but then I checked my firewall
Have you considered replacing the modeled rotors with planes that have a motion blurred texture applied?
Shadows are kinda important, just saying. And 30k triangles on an infantry unit is a ridiculous amount.
I'm pretty sure that none of us on the team have the time to do this, due to the number of tweaks to the code that is involved. However, you can feel free to stick the art folder from TR into the FX Mod folder and see how that looks.
I'd say release later, but have a screenshot blitz or some gameplay videos up for MotY. You shouldn't release something you aren't completely comfortable with imo
I can vote for more than one mod XD
Voted, of course :)
Stay tuned, all hope is not lost