| Currents projects | Stalker Reloaded project for Stalker series(WIP) Section seven for half life 2(Not yet started)

Comment History  (0 - 30 of 319)
Clear_strelok
Clear_strelok Sep 20 2014, 2:05pm says:

"S.T.A.L.K.E.R.: R.A.D.U.X. is the definitive version of the cult classic S.T.A.L.K.E.R. Trilogy, rebuilt in the latest and greatest iteration of the X-Ray Engine for Current Gen."

Is... is it real ?

+2 votes   mod: S.T.A.L.K.E.R.: R.E.D.U.X.
Clear_strelok
Clear_strelok Apr 19 2014, 12:08pm says:

It looks really great, I'm downloading it right now !

+2 votes   article: SRAP2: Part II Release!!!
Clear_strelok
Clear_strelok Dec 28 2013, 3:03pm replied:

This would have been easier, and the default G36 model is already pretty good, but you probably noticed that this one has only one scope instead of the two mounted on the original rifle, so a new model was definitly needed here.

+1 vote   media: G36 Model
Clear_strelok
Clear_strelok Dec 21 2013, 8:10pm says:

That's a damn good idea ! Are you also going to apply this feature on the few radios that are not playing any music ? (Like the ones in the military base and red forest for example)

+6 votes   media: Useable Radios
Clear_strelok
Clear_strelok Oct 27 2013, 6:10am says:

This guy kind of reminds me of Nate from Telltale's Walkind Dead games: Images2.wikia.nocookie.net

+4 votes   media: 5 Days
Clear_strelok
Clear_strelok Aug 9 2013, 8:01pm replied:

That was weird.

+9 votes   media: G3SG1 ingame test
Clear_strelok
Clear_strelok Aug 9 2013, 7:47pm says:

It Looks really good. My only reserve is about the fake reflection on the scope lens since it will probably looks odd in the underground levels. By the way, did you use painted lighting for this one ?

+2 votes   media: G3SG1 ingame test
Clear_strelok
Clear_strelok Aug 7 2013, 6:08pm replied:

It's clearly implied in the game that many organisations like the mercenaries and the ONU observers brought their own arsenal into the zone, including a lot of NATO weapons. So I don't see the problem with the presence of German, Italian and English modern weapons instead of an SKS, really.

+1 vote   media: M4 progress
Clear_strelok
Clear_strelok Aug 7 2013, 4:43pm says:

Looks good. Maybe the metal part could use more scratches and details though.

+1 vote   media: M14 ingame
Clear_strelok
Clear_strelok Jun 28 2013, 8:20pm says:

So, I have just finished the last level after almost five hours and this is clearly the most impressive mod i've played since Black Mesa.

First, it is absolutely beautiful. I sometimes found it hard to believe that I was actually playing a source mod and the artistic direction honors the Half-Life atmosphere.

Then the level design is a lesson of fluidity and efficiency. The gameplay himself is not really original, but the puzzles are fun and simple, the gunfights are very well constructed and this is one of the very few mods where I never had to spend ten minutes wondering what the devs wanted me to do.

In fact, this campaign is so well built that it could easily have been part of the game on which it is based. We want more now!

+3 votes   mod: Mission Improbable
Clear_strelok
Clear_strelok Jun 28 2013, 7:54pm replied:

Yeah, this issue occurs with a lot of mods since the Source Games files format update. Fortunately, this gentleman has found a solution: Steamcommunity.com

You just have to copy and paste the content of this page: Pastebin.com into a file named "gameinfo.txt". (This file is located in the main folder of the mod)

+5 votes   mod: Mission Improbable
Clear_strelok
Clear_strelok Jun 24 2013, 8:19pm says:

Hey everyone ! There will be an update about the progress of the mod soon, but until then, you could check out the latest videos i've uploaded here: Moddb.com

+1 vote   mod: Call of Pripyat Reloaded
Clear_strelok
Clear_strelok Jun 24 2013, 8:11pm says:

I was actually very inspired by the contemplative videos of Metro 2033 and S.T.A.L.K.E.R made by this gentleman while making this trailer: Youtube.com Seriously, take a look at his channel and do not hesitate to follow his work. His editing work is great and he has pretty good visual ideas.

+2 votes   media: Call of Pripyat Reloaded - Atmosphere Trailer
Clear_strelok
Clear_strelok Jun 24 2013, 6:33pm says:

"bringing Ton of A-Life improvements"
"Enhanced Stealth aspects"
Ok, I'm in.

+5 votes   media: MISERY 2.0 trailer
Clear_strelok
Clear_strelok Jun 24 2013, 5:53pm replied:

Well, it's seems quite strange since no one ever reported me that kind of A.I reactions. Actually, here is the kind of situation you face with the Hardcore option installed: Youtube.com

+1 vote   mod: Call of Pripyat Reloaded
Clear_strelok
Clear_strelok Jun 24 2013, 5:51pm replied:

Quite Soon now, i'm going to post an update and somes videos tomorow.

+1 vote   mod: Call of Pripyat Reloaded
Clear_strelok
Clear_strelok Jun 14 2013, 6:28pm says:

Looks nice ! I particularly love the ground texture.

+2 votes   media: PRZ2 in 2560x1080
Clear_strelok
Clear_strelok Apr 10 2013, 7:03am says:

The grip seems to be a little too bright. Otherwise, it looks really great.

+7 votes   media: Makarov, ingame
Clear_strelok
Clear_strelok Apr 9 2013, 10:31am replied:

Yep, it is a Vanilla issue that usually happen for some reason when you try to take a screenshot. To fix it, just restart the game and check the options to turn on the crosshair and other HUD elements again.

+1 vote   mod: Call of Pripyat Reloaded
Clear_strelok
Clear_strelok Apr 9 2013, 10:22am replied:

You probably played with the Hardcore version, which removes the damage differences between difficulty modes. I just put online a small patch that should fix it as well as the running speed and a few other things.

But the development begins to move quickly again since the end of my preliminary exams. So if you want, you can wait untill the release of the 0.9 version or check out for Misery 2, which will probably be the greatest mod for Stalker since AMK 1.4.

+2 votes   mod: Call of Pripyat Reloaded
Clear_strelok
Clear_strelok Apr 4 2013, 9:09am says:

have i ever told how amazing sound design is in this mod ? (I particularly like the depressed respiration of the snorks)

+1 vote   media: Clear Skies Gameplay Demo 2
Clear_strelok
Clear_strelok Apr 1 2013, 6:57am says:

"The story of a bloodsucker who forever changed the destiny of humanity".

...

p-p-p-p Pre-order.

+3 votes   media: Official Announcement
Clear_strelok
Clear_strelok Mar 31 2013, 7:36pm says:

Ha ha, and a happy 1st April to everyone!

+1 vote   media: Opening Cinematic
Clear_strelok
Clear_strelok Mar 24 2013, 10:14pm says:

By the way, are you using a Render for this texture as Gnomus did for his own scopes, or is it 100% handmade ?

+1 vote   media: Testing with scope textures
Clear_strelok
Clear_strelok Mar 24 2013, 10:11pm says:

It seems strange that the scope seems to cast a shadow on the transparent part of the screen. But apart from that, that's pretty refreshing.

+1 vote   media: Testing with scope textures
Clear_strelok
Clear_strelok Mar 4 2013, 11:17am says:

A nice, ambitious and varied weather overhaul that manage to stay very close to the original Stalker palette of colours. Great job !

+1 vote   download: S.W.T.C. Call Of Pripyat
Clear_strelok
Clear_strelok Mar 4 2013, 11:12am replied:

The fact is it can be difficult to develop effective patches with a relatively small number of returns on the mod. It is difficult to find the source of a bug or crash when only one or two people report it. I've experienced and it took me a long time to start being able to identify clearly the problems relating to my mod.

My advice to the author, since his work his clearly impressive, will be to make a news to present his mod with some news pretty screenshots and videos. News usually appear in the main page of ModDB, which is the best way to get enoughg comments and feedbacks to constantly improve the project. It is a pretty good work we have here, keep it up !

-1 votes   mod: S.W.T.C. Call Of Pripyat
Clear_strelok
Clear_strelok Dec 29 2012, 12:25pm replied:

There are actually a description of the mod on all other pages. I copy here for you:
"Clear sky Reloaded is a mod designed to completely overhaul and expand the original game system to provide Clear Sky as is should be with tweaks, bugfixs and gameplay change to improve the game balance and a series of massives sounds and graphics improvements."

+1 vote   mod: Clear Sky Reloaded
Clear_strelok
Clear_strelok Dec 29 2012, 12:17pm replied:

Saluch ! Est-ce que t'as validé le fichier FSgame.ltx qui se trouve dans le répertoire racine de Stalker ? Il y a un fichier de ce nom correctement modifiée livré avec cette version si je me souviens bien. (A priori je vois que ça. Le mod est théoriquement plus stable que Misery en cela qu'il modifie moins drastiquement le jeu et plus stable que le Complete, qui commence a dater)

Il y aussi, en plus du gamedata, des fichiers localisés dans le dossier Bin qui doivent être copié-collés dans le répertoire racine pour fonctionner avec le mod.

Si ça ne marche toujours pas, (Enfin ça m'étonnerait, pas d'inquiétudes a avoir) rends toi dans "Mes Documents/S.T.A.L.K.E.R. - Call of Pripyat/Logs" et ouvre le fichier texte qui utilise le nom de ton compte Windows. Ensuite envois-moi le contenu par MP ou par mail que je puisse voir d'où vient le problème.

0 votes   download: Call of Pripyat Reloaded 0.8 Beta
Clear_strelok
Clear_strelok Nov 25 2012, 4:22pm says:

Thanks, man ! And by the way, one question for everyone:
Did you think the stalker arsenal could be better with one more MP5-Like SMG ? I actually take a look a some pretty good UMP-45 and MP7 models and i was wondering what you were thinking about seeing this weapons in the zone.

+2 votes   media: AK-47
Clear_strelok
Clear_strelok May 20 2012, 12:36pm replied:

Yep, there are There are six degrees of damage with their own texture variant.

+1 vote   media: Designing Dynamic Helmet HUD
Clear_strelok
Clear_strelok May 10 2012, 2:07pm says:

My2cents.
The skin looks good, no problems with that but... I must admit that i'm not really sure a Black/Gold desert eagle perfectly fit the Stalker atmosphere.

+2 votes   media: Nimble's Deagle WIP
Clear_strelok
Clear_strelok May 7 2012, 3:52pm says:

Just two things: I Think it will be better to remove the annoying loading disk icon, and also the stamina bar and player crouch/standing icon on the left seems to take too much of the screen space. The rest seems perfect to mee, i always loved the Shadow of Tchernobyl HUD Style.

+2 votes   media: New Hud (WIP)
Clear_strelok
Clear_strelok Aug 21 2011, 8:25am says:

i approve Predator, this si a good job.
I want to kick some Monoliths *** with thids beautiful thing.
Now.

+3 votes   media: SCAR updated
Clear_strelok
Clear_strelok Aug 9 2011, 6:47am says:

Yeah.

+1 vote   media: 16:10 Wallpaper
Clear_strelok
Clear_strelok Aug 9 2011, 4:49am says:

The ground texture is originaly made by Argus, i've just made some tweaks on this one.

+1 vote   media: Call of Pripyat Reloaded 0.7.5
Clear_strelok
Clear_strelok Aug 5 2011, 3:41pm says:

Read the description, his story is extended, he can selling special Ammunitions and he suit a CS-3 Outfit from the Clear sky's Old beta.

+1 vote   media: Extended Nimble
Clear_strelok
Clear_strelok Aug 5 2011, 3:31pm says:

This is really stable, even more than the previous Atmosfear version.

+1 vote   media: First tests With Atmosfear 3
Clear_strelok
Clear_strelok Jun 19 2011, 5:21pm says:

You have my respect. Untill the end of times.

+2 votes   media: QuickScopes!!! STALKER STYLE
Clear_strelok
Clear_strelok Jun 13 2011, 5:00am says:

Nope, the google French/English translation is really apocalyptic. Im actually looking for help in the french community.^^

+1 vote   media: News and Improved Quests and storyline
Clear_strelok
Clear_strelok Jun 5 2011, 5:19am says:

Miam. Looks pretty good.

+1 vote   media: Abakan Redux
Clear_strelok
Clear_strelok Mar 27 2011, 9:45am replied:

This is because the Custom FOV i use but its not included in the mod.^^

+1 vote   media: Call of Pripyat Reloaded 0.7.5 - HUD test
Clear_strelok
Clear_strelok Mar 13 2011, 3:28pm says:

Yep, i try to make the models better too.

+1 vote   media: SIG 550
Clear_strelok
Clear_strelok Mar 9 2011, 8:25am says:

Natural colors. Hell yeah.

+10 votes   media: Lost Alpha with special Atmosfear weather (r2)
Clear_strelok
Clear_strelok Mar 6 2011, 6:25am says:

Zaton.

+2 votes   media: Call of Pripyat Reloaded 0.7.5
Clear_strelok
Clear_strelok Jan 29 2011, 9:21am says:

0.7 ^^

+1 vote   media: Call of Pripyat Reloaded
Clear_strelok
Clear_strelok Jan 24 2011, 2:38pm says:

Exactly. This is not the final release but this is stable. ^^

+2 votes   download: Call of Pripyat Reloaded 0.7 [Outdated]
Clear_strelok
Clear_strelok Jan 5 2011, 11:29am says:

Hu ? No. All the names of the creators are in the credits, and the readme...

+2 votes   media: Call of Pripyat Reloaded
Clear_strelok
Clear_strelok Dec 12 2010, 4:08pm says:

"Must no fap !"

-4 votes   media: In-Game Render
Clear_strelok
Clear_strelok Nov 16 2010, 2:59pm says:

C'est beau, vraiment.
J'adore vraiment l'idée d'un Hud intégralement en 3D, j’espère que ce sera discret une fois en jeu mais en tout cas l'intégration a l'air parfaite.
Peut être accentuer un peu le coté "holographique" ?

0 votes   media: HUD System - Light
Clear_strelok
Clear_strelok Nov 14 2010, 9:53am says:

Yes, its only in-game screenshots ( I just remove HUD ).
if you want i can send my user.ltx. ^^

+1 vote   media: Clear sky Reloaded 0.8.6
Clear_strelok
Clear_strelok Oct 30 2010, 5:58am says:

The screen is really nice but there is maybe a problem with the Dof for me.

+1 vote   media: TGZ 2011
Clear_strelok
Clear_strelok Oct 30 2010, 5:51am says:

Theres is differents themes for the night and the day.
The night only use the original Stalket soundtrack.^^

+1 vote   media: Marsh theme
Clear_strelok
Clear_strelok Oct 29 2010, 6:19pm says:

But...but. TT
Dont be affraid this is a radio song for the stalker bases ( i think i added that to the bandit bases ).

+1 vote   media: Radio test
Clear_strelok
Clear_strelok Oct 29 2010, 4:54pm says:

Okay there is juste a test to have your feedbacks. ^^
I have replaced the music with a song from Fallout soundtrack and i think there is much better. Anyway do not worry if some of the music seem irrelevant, I'm currently making a choice among the many avenues available to me. Anyway thank you for your helpful comments.

+1 vote   media: New Yantar Theme
Clear_strelok
Clear_strelok Oct 18 2010, 4:07pm says:

I insist. It's really wonderful, however it may be a little empty places in terms of "life." I think that adding a little more dispersed and diverse vegetation make it even better.

+2 votes   mod: Butterfly - Prelude
Clear_strelok
Clear_strelok Sep 6 2010, 3:31pm says:

**** yeah !
Now the game has a superb visual identity, lighting management really gives something very beautiful.

PS: Ah et il faut réduire la taille de l'icône de dialogue aussi :ninja:

+1 vote   article: Open thy eyes and see!
Clear_strelok
Clear_strelok May 18 2010, 6:02pm says:

i think this the cordon from the build 1935 :)

+1 vote   media: Lost Alpha DX9 Tests
Clear_strelok
Clear_strelok May 18 2010, 12:04pm says:

mod improves a little the English localization of the game = ^
and then what do you mean by bad? (Me and my crappy english XD)

+1 vote   media: Call of pripyat Reloaded 0.6 Trailer
Clear_strelok
Clear_strelok May 17 2010, 2:46pm says:

I am trying to upload the archive, the mod will be available Wednesday at the latest. ^^
PS: Thanks to millenia for his fantastic AK-74 Texture ! <3

+1 vote   media: Call of pripyat Reloaded 0.6.0 Screens
Clear_strelok
Clear_strelok May 8 2010, 10:10am says:

I normally just put it, it takes a little time to treat ModDB music.
it works now ^ ^

+1 vote   media: Entering Darkvalley
Clear_strelok
Clear_strelok May 8 2010, 6:21am says:

Да, роман практически невозможно найти в моей стране, TT (Франция)

+1 vote   media: Stalker CS Reloaded 0.7 screenshots
Clear_strelok
Clear_strelok Apr 14 2010, 5:00pm says:

The second track you speak? ok I'll change it ^ ^
[HS] the way I put the presentation date, prewiew of 0.7.6 version will follow x)

+1 vote   media: Intro video test ( Updated )
Clear_strelok
Clear_strelok Feb 14 2010, 1:35am says:

Yes,the mod fixes many flaws of Spawn, crashes, and fixes a few ia mutants, especially the bug grenades hurled without restraint is completely corrected
= ^

+1 vote   mod: Clear Sky Reloaded
Clear_strelok
Clear_strelok Feb 4 2010, 5:15am says:

Not to worry,
this will have moments defined by a special script (in any case I have not worked on it XD)

+1 vote   media: Extrem Mod Soundtrack : Duty theme
Clear_strelok
Clear_strelok Oct 20 2009, 1:45pm says:

This is a old version of the weather on the screen (weather from panoramic mod...) x)

+1 vote   media: Extrem Mod 1.0 Screens
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