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Comment History  (390 - 420 of 435)
.Clash Feb 3 2010, 2:14pm replied:

It will say "morph to lurker", but it will have that unit's icon. This will only appear if you have starcraft version 1.15.1.

+1 vote   mod: Starcraft: Malediction
.Clash Feb 2 2010, 7:25pm replied:

So, should I lower the canister rifle(ghost) range? Or do you literally mean bomb(Nukes)? Cause I drastically increases the sight range. Didn't think that would affect nukes.

+1 vote   mod: Starcraft: Malediction
.Clash Jan 31 2010, 1:17pm says:

1 and 2

+1 vote   media: What rifle do you want implemented into the game?
.Clash Jan 28 2010, 8:52pm replied:

I hope not :(

+1 vote   mod: StarCraft: Sons of War
.Clash Jan 26 2010, 9:03pm replied:

That sounds terrible and awesome looking. Do this.

+8 votes   media: The Ghost
.Clash Jan 20 2010, 12:34am replied:

Yea, me too :/

+2 votes   news: Modular Combat: Thank You So Much!
.Clash Jan 17 2010, 3:13am says:

This sounds amazing! One question though, will the goun animations be changed in 1.1? Because I ******* love them in the current version.

0 votes   news: L.U.R.K. 1.1 Update #2
.Clash Jan 9 2010, 12:34am replied:

I'd say LURK.

-1 votes   mod: STALKER Complete 2009 (2012)
.Clash Jan 3 2010, 9:46pm says:


+1 vote   mod: The Rising
.Clash Dec 22 2009, 4:55pm replied:

That would be the m1911.

+1 vote   mod: Super Mod Pack 2.4
.Clash Dec 15 2009, 8:04pm replied:


+4 votes   download: Time slow script for all source games
.Clash Dec 9 2009, 4:49pm says:

Needs more pen0r.

+1 vote   media: T-800 Infiltrator Model 101 (Naked)
.Clash Nov 27 2009, 5:57pm says:

This is probably the smartest player I've seen in the game, beats me all the time.

+2 votes   media: Player of the Week #2: Decker
.Clash Nov 15 2009, 8:02pm says:

lol, this just looks hilarious, where did you get this idea?

+2 votes   mod: Dino D-Day
.Clash Nov 11 2009, 8:12pm replied:

Damn, I didn't see that before, thanks!

+1 vote   mod: Modular Combat
.Clash Nov 11 2009, 8:07pm says:

Well, to my suprise, I was selected to be a 77 beta tester. Could somebody tell me when this starts? Or if it has already started, could sombody show me how to connect to the server? Thanks.

+1 vote   mod: Modular Combat
.Clash Nov 1 2009, 4:20am says:

Looks good.

+2 votes   media: Check out our new font!
.Clash Nov 1 2009, 3:53am says:

I hope this mod doesn't die, most good hl2 mods die before release :(

Are there gonna be HL2 concept NPCs in there? That would be badass.

Also, are you gonna be able to play as the combine? That would make this mod the best thing ever.

+2 votes   mod: Seven: Episodes (Seven hour war mod)
.Clash Nov 1 2009, 3:48am replied:

Pretty badass, eh?

+2 votes   mod: Celerity
.Clash Oct 31 2009, 6:35pm replied:

crosshair 1 in console, yo

+1 vote   mod: Strider Mountain
.Clash Oct 30 2009, 6:21pm replied:

Looks like SOMEONE needs to get out more...

-1 votes   mod: Lost Story: Episode One (Last Days Of The Earth)
.Clash Sep 25 2009, 6:03pm says:

Hey, in the stalker complete 09 mod, it said something about pressing like, f9 to skip the storyline and enable freeplay, would that be possible for this mod?

+1 vote   mod: Super Mod Pack 2.4
.Clash Sep 25 2009, 6:01pm replied:


+1 vote   mod: Super Mod Pack 2.4
.Clash Sep 25 2009, 12:40am replied:

New allspawn? Does that mean you'll have to start a new game?

+1 vote   mod: Super Mod Pack 2.4
.Clash Sep 22 2009, 9:59am replied:

Ignore this, I tried using dynamic lighting.

+1 vote   mod: Super Mod Pack 2.4
.Clash Sep 21 2009, 11:48pm replied:

Sorry, but I'm not good with all this technical ****... How would I see how much ram I've got? I have 27 gigs of free space, does that count? And same with with the 64 bit OS, would that be a way you set it up, or the Operating system itself? Cause I have XP.

+1 vote   mod: Super Mod Pack 2.4
.Clash Sep 21 2009, 10:39pm replied:

I tried loading an earlier save, but this time it was the same file, but the "argument" was stalker shadow of chernoby l\gamedata\te xtures\arsenal_mod\sayga .

+1 vote   mod: Super Mod Pack 2.4
.Clash Sep 21 2009, 10:26pm says:

Well, that one was my fault, I forgot to install patch 20 after reinstalling, but now I have another error:

Expression : Ran out of memory
Function : CRender::texture_load
File : E:\stalker \sources\trunk\xr_3da \xrRender\Texture.cpp
Line : 356
Description : D3DXCreate TextureFromFileInMemoryEx ( HW.pDevi ce,S->pointer(),S->length(), D3DX_DEFAULT,D3DX_DEFAULT, IMG.MipLevels,0, IMG.Format, D3DPOOL_ SYSTEMMEM, D3DX_DEFAULT, D3DX_DEFAULT, 0,&IMG,0, &T_sysmem )
Arguments : c:\program files\steam\st eamapps\common\stalker shadow of chernobyl\gamedata\tex tures\wpn\

+1 vote   mod: Super Mod Pack 2.4
.Clash Sep 21 2009, 7:51pm says:

Hey, I got another error, anyone know a solution? I can't load any saves anymore.

Expression : fatal error
Function : CInifile::r_section
File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
Line : 342
Description : <no expression>
Arguments : Can't open section 'wpn_addon_arisaka_scope'

+1 vote   mod: Super Mod Pack 2.4
.Clash Sep 20 2009, 10:02pm replied:

Sorry, that save is gone, but if it ever happens again, I'll try that out and let you know if it works.

+1 vote   mod: Super Mod Pack 2.4
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