Origionally worked on the half life 2 modification - Nightfall in 2006/07. I'm currently studying for a qualification in computer game art while I compile a more comprehensive portfolio. Some work examples can be found below, so if you're interested drop me a comment. Personally I dabble in all areas of art, but I'm more comfortable with building environment assets. Presently working as an artist on a modification called 'The Spire' for the Unreal development kit.
Here's our overview of the main features that will be hitting steam in Eden Star when our new build goes live.. plus a bit of eye candy and a video preview...
After our recent build update last Friday we're starting to see the fruits of our labor with the upcoming survival system.
This weeks round up shows off our latest progress on our final weapon system, creatures, survival mechanics and colony bases.
Get your beast conquering boots on Pioneers, the Juggernaut is in town (by town we mean your base).
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