ICQ-369521239 Half-Life 1 improver, beggining compiler.Well, count me as a noob in HL1 modding.Half-Life 2-texture editor.

Comment History  (0 - 30 of 355)
ClaneLord
ClaneLord Jun 9 2015 says:

A new version incoming with new levels?Sign me up! :D Watching

+1 vote   mod: Rebalance Mod Ultimate
ClaneLord
ClaneLord Apr 6 2015 says:

Has anyone merged this with CoP's AF3?

+1 vote   mod: Dynamic Shaders
ClaneLord
ClaneLord Apr 4 2015 says:

Oooh, will we be able to gas,electrocute OR burn him?

+1 vote   media: Questionable Ethics Renovations
ClaneLord
ClaneLord Mar 27 2015 replied:

Scratch that.I found it.The name is helluva frigging confusing and misleading. Ought to just call it "Firestorm over Kaurava"

+2 votes   download: Beta Firestorm over Kaurava 2
ClaneLord
ClaneLord Mar 27 2015 replied:

Actually the same thing is happening to me.Using steam version and unpacking it to the mentioned root folder. Simply not showing up in the mod manager.I checked as per your instructions, everything's fine

+2 votes   download: Beta Firestorm over Kaurava 2
ClaneLord
ClaneLord Feb 8 2015 replied:

It'd be great if you could post it in some way at least.I'd love to play for example SGM2.2 for COP with this and Atmosfear.

+1 vote   media: DS 2.0 CTP in AtmosFear 3
ClaneLord
ClaneLord Feb 6 2015 says:

Kinda wish this was shared so others can play the game with these shaders.

+2 votes   media: DS 2.0 CTP in AtmosFear 3
ClaneLord
ClaneLord Aug 22 2014 replied:

Still the same issues after a clean reinstall.

+1 vote   mod: Autumn Aurora 2
ClaneLord
ClaneLord Aug 22 2014 replied:

Yes to both of those.Just to be sure I'm going to try a complete reinstall again.

+1 vote   mod: Autumn Aurora 2
ClaneLord
ClaneLord Aug 22 2014 replied:

Unpacked with 7z.

+1 vote   mod: Autumn Aurora 2
ClaneLord
ClaneLord Aug 22 2014 replied:

Thats not the problem,the problem is the main menu UI.Its not a translation issue here,What happens is.I do what is said in FAQ 2,then I boot up the game,its in russian, I go to start new game, I pick difficulty and it kicks me back to the main menu selection with quit options save/load and newgame.Using english texts crashes the game.
The log for crash with full english text is here.
Expression : false
Function : ParseFile
File : E:\stalker\sources\trunk \xrXMLParser\xrXMLParser.cpp
Line : 48
Description : XML file[$game_config$] parsing failed. Can't find include file:[text\eng\string_table_tips_escape.xml]
I can understand that you aren't magicians,but this is a new release as I can tell, maybe a bug crawled into it that you didn't notice or something.**** happens, I personally just want to play the game because this looks pretty damn awesome.

+1 vote   mod: Autumn Aurora 2
ClaneLord
ClaneLord Aug 22 2014 replied:

Well if I install it with english version the game crashes before I even reach the menu.And I can't magically buy a legal english version in Russia,come on.

+1 vote   mod: Autumn Aurora 2
ClaneLord
ClaneLord Aug 22 2014 replied:

Its already a fresh install.

+1 vote   mod: Autumn Aurora 2
ClaneLord
ClaneLord Aug 22 2014 replied:

Well there is no crash.I did what is suggested in FAQ for the crash on other versions.And when I tried actually starting a new game its as if I'm pressing cancel.I select any difficulty and it kicks me back to main menu selections.Over and over.Can't start on any difficulty.

+1 vote   mod: Autumn Aurora 2
ClaneLord
ClaneLord Aug 22 2014 replied:

After doing what was suggested, I'm unable to actually start a new game.I really hope this can be fixed and fixed soon, I really want to try this mod out.

+1 vote   mod: Autumn Aurora 2
ClaneLord
ClaneLord Aug 22 2014 says:

Tried installing this on a russian version of the game, the thing CTD's before even loading the menu.Really hoping that you'll fix that or something :c
:EDIT:Nevermind should've read the FAQ,gona try what was suggested.

+1 vote   mod: Autumn Aurora 2
ClaneLord
ClaneLord Apr 28 2014 says:

Just as a note to the developers,disabling the first person body still causes crashes because of the foot bone,and while fighting rats.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
ClaneLord
ClaneLord Jul 26 2013 replied:

To put matters worse it has been going on for quite a few updates now.I don't know what the devs are thinking doing this stuff.

+1 vote   news: BUILD 251 IS NOW LIVE ON STEAM!
ClaneLord
ClaneLord Jul 26 2013 replied:

Agreed, I wish the developers would just randomly start spectating rounds and see that Khaara just get overpowered more and more.Give marines some ******* slack or limit some of the stuff, Like onoses!Have one per 6 marines at least and lower its health or something.

+1 vote   news: BUILD 251 IS NOW LIVE ON STEAM!
ClaneLord
ClaneLord Jul 25 2013 replied:

That does work but doesn't that completly cut out most of the SMOD settings you guys have put up?

+1 vote   download: SMOD: CryLife 1.5.8 Public Re-release
ClaneLord
ClaneLord Jul 25 2013 says:

Just crashes upon launch to me, I loaded everything up, copied the Un-patch for HL2+HL2DM+CSS, still doesn't work.
I get the loading screen before the menu and then bam, error with a HL2.exe.

+3 votes   download: SMOD: CryLife 1.5.8 Public Re-release
ClaneLord
ClaneLord Jan 19 2013 replied:

I actually agree.Alot of the time I saw early as **** onos rush moments where marines were just steamrolled.
Just spawn, start slowly building fighting get into the usual stuff when you find out that aliens have capped half the map and got onoses out the ******* ***.They had FOUR at the time.At least make a limit to 1 onos per like 10 marines, or balance the frigging exos and onoses so they can't be rushed toward.

+3 votes   news: Build 236 is now live on Steam!
ClaneLord
ClaneLord Jan 6 2013 says:

This is so broken as heck. I got GOTY copy on steam, it demands I turn off UAC ( like hell I aint gona do that if I can go around that the easier way), it does not notice the expansion packs or the exe. Seriously couldn't you just make a simple installer for this that just installs everything in order instead of this clusterfuck?

0 votes   mod: Morrowind Overhaul - Sounds & Graphics
ClaneLord
ClaneLord Nov 7 2012 says:

Please tell me you will release these.Are they included in the demo?

+1 vote   media: Animations Preview
ClaneLord
ClaneLord May 20 2012 replied:

Got this fixed.Stupid edit button.It seems implementation in a mod didnt work so well.

+1 vote   mod: Trinity Render: Custom Edition
ClaneLord
ClaneLord May 20 2012 says:

All right.Test number 2 did this.Flashlight and shadows work however the problem is there is no more bloodspurts or smoke effects,they seem to have gone off.Original version works fine.I would appreciate the help

+1 vote   mod: Trinity Render: Custom Edition
ClaneLord
ClaneLord May 19 2012 says:

I tried a clean install of custom edition.What's the problem?It seems that the flashlight wont show up!At least when I attempt to go through the training course.Not having impulse 101 is annoying to testing.

+1 vote   mod: Trinity Render: Custom Edition
ClaneLord
ClaneLord Feb 25 2012 replied:

Does not work for me,upload the flipping .rar,much easier and simpler and not a pain in the ***.
:EDIT:Nevermind,Filesmelt is a bitch.Gona redownload.

+1 vote   mod: Half-Life: Redux
ClaneLord
ClaneLord Nov 2 2011 says:

Hey,where did my comment go.
Anyway,will you be fixing the zombie ability to spawn anywhere near player so long that he cant see them?Like,for example, I go around the corner to grab a pistol,go back to the same place and now there's two more zombies there.

+3 votes   news: Patch 1.01 Notes (Download coming later today)
ClaneLord
ClaneLord Nov 2 2011 says:

Still needs to add distance of zombie spawn from players.STILL NEEDS THAT!

+1 vote   news: Patch 1.01
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