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Comment History  (0 - 30 of 75)
Cingularity
Cingularity - - 75 comments @ Horizons

damn, well done. i wish i could make a playlist with all these

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Galaxial

Tracking this one... but someone looks like they play Eve

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Complex Enhanced 8.5 released

Sounds like I get to have fun all over again.... will be said to see the planets maps go though. That was an original piece that was well placed.

Good karma+2 votes
Cingularity
Cingularity - - 75 comments @ Possible UNSC capital shipyards

agreed... and love the idea of the modular shipyards

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Cybran XP battleship

holy crap... how am i supposed to play as the uef when you have the cybran have this monster?

Good karma+6 votes
Cingularity
Cingularity - - 75 comments @ Endless Effect

+1 and it would be nice to introduce more of a pirate presence with this in mind. Something similar to sins of a solar empire in that they are roaming pirates with a thicker presence and potentially more dangerous even in the late game.

Good karma+2 votes
Cingularity
Cingularity - - 75 comments @ Battle

awesome... i love the fleet size increase, really captured well here. Looking great, keep up the great work.

Good karma+2 votes
Cingularity
Cingularity - - 75 comments @ First two EVE Outposts ingame.

I think the more prerequisites for titans the better... if you are going to have them, make them worth it.

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Bomber Ready

It would be a good and bad thing (depending on who is the receiving end) to see a hotdropping supercarrier in game... especially if they are as effective as in eve.

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Endless Effect

Great idea... lots of potential with this one. I love Endless Space and have patiently been waiting for some good mods, I wish you the best and will definitely be tracking.

Good karma+3 votes
Cingularity
Cingularity - - 75 comments @ Awaiting your Command

The matar were made for such encounters!

Good karma+2 votes
Cingularity
Cingularity - - 75 comments @ Cerberus Carrier Titan: V1

Even better... Thats good stuff

Good karma+3 votes
Cingularity
Cingularity - - 75 comments @ Cerberus Carrier Titan: WIP

As said before, great concept with lots of room for great gameplay. Any idea what spec the titan would have? Offensive, support or defensive? Would love to see a size comparison

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Freeworlds: Tides of War

This seems like some good pr for the great work you all have been doing... Pcgamer.com

Good karma+6 votes
Cingularity
Cingularity - - 75 comments @ Fighter Script Demo

now that is clean... great work guys

Good karma+2 votes
Cingularity
Cingularity - - 75 comments @ new textures

Mmmm... now that is a supercarrier.

Good karma+3 votes
Cingularity
Cingularity - - 75 comments @ Titans?

Keep in mind that according to the eve storyline titans were the size of small moons. I would love to see the titans in game but also think that everything should be scaled down from this picture.

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Empires and Rebels

Great idea... Will definitely diversify gameplay for the better. Couple questions though...

1. What about pirate (rebel) capitals? (Could just tweak main faction's stats and colors)
2. Any intention of throwing in the sansha supercarrier? It would do very well at the pirates homebase :)

Good karma+2 votes
Cingularity
Cingularity - - 75 comments @ Revamp navy

I love the idea of moving your entire base to the sea... essentially possible with floating mass generators and research facilities in addition to the unit-producers. Everything mentioned in the post I give a huge +1 million. However, you guys are doing this mod right and taking your time, so just stay with it and know that you have already done an awesome job.

Looking forward to the release!

Good karma+4 votes
Cingularity
Cingularity - - 75 comments @ DarthMod Napoleon

I am having the same problem as DNS-Freak, it will load a little bit then crash. Doesn't matter which country, campaign or setting... can't figure it out.

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Map is Growing - Sector Random Asteroids

are the sectors in this map going to be big enough to fit a large number of ships? how is the late game, large fleet engagements?

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Standart Gate

looking great and loving the planet in the background... it's amazing that hw2 can support these graphics.

Good karma+3 votes
Cingularity
Cingularity - - 75 comments @ Illuminate Artillery Preview

is aeon the only race with this capability? Looks amazing btw

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Star Trek: Continuum

thats what i was missing, thanks... and just fyi, amazing work! one of the most detailed and well done mods i have ever played. Props.

Good karma+3 votes
Cingularity
Cingularity - - 75 comments @ Star Trek: Continuum

Having an issue getting started...

Downloaded into this path... "C:\Program Files (x86)\Sierra\Homeworld2\Bin\Release"

However, the launcher will open but the game won't start. I have reinstalled a few times to try to figure it out and the only error i get is when i go to pick a folder to install into, i get the error message the the "homeworld.exe" isn't there. However, it is there and i have other mods running from the same path... any help for me?

Good karma+2 votes
Cingularity
Cingularity - - 75 comments @ Star Trek: Continuum - Release ALPHA

Having an issue getting started...

Downloaded into this path... "C:\Program Files (x86)\Sierra\Homeworld2\Bin\Release"

However, the launcher will open but the game won't start. I have reinstalled a few times to try to figure it out and the only error i get is when i go to pick a folder to install into, i get the error message the the "homeworld.exe" isn't there. However, it is there and i have other mods running from the same path... any help for me?

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Mining Animation finished and applied to all Miner

well, if you dont have them player controlled the players will be able to focus more on combat and strategy, letting the economy run itself with minimal interaction (catpuring new sectors and research). Which could be good, could be bad... takes out a little of the overall rts skill, but adds more to another aspect of the gameplay.

as far as giving up the slots to allow it, I have two other friends who i play hw2 with, so having 3v3 would be nice, but 3v2 and upping the difficulty would compensate well. Plus, you still have 2v2...

overall i can see pros and cons to both... whichever flows best is my preferance :P

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Mining Animation finished and applied to all Miner

it is amazing how much you can get done... keep up the great work, cant wait to try it out.

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Miners in action

so you will not be able to build any structures then? or maybe just defenses?

Good karma+1 vote
Cingularity
Cingularity - - 75 comments @ Homeworld 2

anyone know how to play a multiplayer game for HW2... my friend and I have the 1.1 patch but can't get into the same game with each other via gamespy or directconnect

Good karma+2 votes