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Comment History  (150 - 180 of 898)
cinco
cinco Dec 19 2013 says:

never has a more realistic looking rifle been made for a game. full stop.

-2 votes   media: Enfield No.4 Mk I*
cinco
cinco Dec 19 2013 says:

these flowers look better than the entire art asset catalogue of the call of duty franchise or anything artists employed by ea could muster.

truly amazing talent on display.

+1 vote   media: Rememberance Day CryEngine3 screenshot
cinco
cinco Dec 16 2013 says:

so realistic armor based on real medieval replicas and manuscripts or more fantasy bs? basically whether you attract one audience or the other hinges on this question.

-2 votes   game: Life is Feudal
cinco
cinco Nov 10 2013 says:

soviet tractor

+1 vote   media: dev-log-2
cinco
cinco Nov 3 2013 replied:

zeltbahns and gaiters eh?

0 votes   game: Traction Wars
cinco
cinco Nov 3 2013 says:

is this real life?

0 votes   media: Early WIP Level
cinco
cinco Nov 3 2013 replied:

with how popular, and increasingly popular, retarded ******** like call of duty and battlefield are, i doubt it.

+4 votes   media: Current HUD Design
cinco
cinco Nov 2 2013 says:

they suck

-1 votes   media: Drone 01
cinco
cinco Nov 2 2013 says:

more magic=sci fi ********. thought mass effect got it all out of our systems

-1 votes   media: The World of Pharus
cinco
cinco Nov 2 2013 replied:

it's a slash em up, you should probably move along.

-2 votes   game: Bushido: Legend of the Samurai
cinco
cinco Oct 28 2013 replied:

battlefield without the unrealistic arcade ******** would basically be the perfect game. too bad those stupid ************* are always aiming to "broaden the audience", aka make money off stupid people who can tolerate retarded ******** like jumping out of a helicopter pilot seat in mid air then landing on a passing plane after shooting the pilot out of its cockpit. moronic nonsense like that dominates a typical battlefield round

0 votes   game: Black Market: Nemesis
cinco
cinco Oct 26 2013 says:

green space station is lag city.

+1 vote   game: Space Engineers
cinco
cinco Oct 24 2013 says:

custom astronauts possible?

also, legs need to move on rotation animation

0 votes   news: Space Engineers announced
cinco
cinco Oct 23 2013 says:

knee padding needs to be graphed on. abrasion on a pressure suit is just asking for trouble.

0 votes   media: Space Engineers - Alpha Screenshot
cinco
cinco Oct 22 2013 says:

parallax mapping, shader 3 effectcs, etc. all needed to bring it to life. **** gearbox they're doing some ****** cel shaded texture remake for 15 dollars. this already looks way better than their crappy attempt

+1 vote   mod: Classic - Mass Effect Reborn
cinco
cinco Oct 21 2013 buried:

(buried)

shoots a guy 5 times point blank to kill him. totally realistic

-11 votes   game: No Heroes
cinco
cinco Oct 21 2013 buried:

(buried)

"realistic, fast paced"

contradiction

-10 votes   game: No Heroes
cinco
cinco Oct 21 2013 says:

spaghetti monster

-3 votes   media: Spirit of the Garden
cinco
cinco Oct 21 2013 says:

good lord. cna you imagine this with parallax mapping, shader 3 effects, normal mapping, etc, etc? who needs gearbox?

0 votes   media: new Higi Powerstation
cinco
cinco Oct 21 2013 says:

sorry, that was harsh. i was ****** by what you did to those beautiful ships. that's all

-3 votes   mod: Homeworld 2 Ultra High Graphics
cinco
cinco Oct 21 2013 says:

hoyl!

also needs normal mapping

0 votes   media: Ingame preview
cinco
cinco Oct 21 2013 says:

btw, you guys look like you're making high poly ships as concepts? you know there's a mod that adds parallax mapping, specularity, and normal mapping to the game. the latest version is included in in the babylon 5 mod files. you could possible bake higher quality normal maps using those hi poly models.

-1 votes   mod: Vaygr Expansion
cinco
cinco Oct 20 2013 says:

face is a bit shite to be honest.

-1 votes   media: British Grenadier
cinco
cinco Oct 20 2013 buried:

(buried)

nothing more than a novelty feature.

-7 votes   game: Traction Wars
cinco
cinco Oct 18 2013 says:

ok design ruined by the stupid knife fins. all aspect of ship design must be functional as well as artistic. anything serving as only artistic styling is ****.

find a way to make those fins look functional(in a realistic manner) or fail forever.

-1 votes   media: Terran Alliance Destroyer
cinco
cinco Oct 16 2013 says:

furry ***

-2 votes   media: So i Drew a Draconian (not-really)
cinco
cinco Oct 16 2013 says:

we have i7s now. go crazy on the details please

0 votes   media: WIP Christmas preview version for download
cinco
cinco Oct 16 2013 says:

vagyr ships aren't boxes. i see the subtlety of cunningham's design as escaped you

-2 votes   media: Vaygr new Dreadnaught
cinco
cinco Oct 16 2013 says:

sorry, sharp jet fighter nose is a no go.

-2 votes   media: Second Version of "Blade" MK15
cinco
cinco Oct 16 2013 replied:

they're very cunningham, which is a good thing. i notice you put goblins, antennas, details etc where they would make sense. that is good. the general look of simple shapes with bilateral asymmetry and general irregularity is also inspired. i suppose as a different vagyr sect within the battle group, the ship design differences is plausible.

+1 vote   mod: Vaygr Expansion
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