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Comment History  (690 - 720 of 898)
cinco
cinco Nov 19 2010, 9:18pm says:

also, i just took a closer look at the avatar and it has a radar dish, tubes and 2 led lights. i must say, at the microscopic level, lights would be pointless, and the radar dish loses its function as well.

microscoptic insulted tubes would also be inefficient. anything microscopic will have to rely on circuitry.

+1 vote   game: Alife
cinco
cinco Nov 19 2010, 9:08pm says:

they're missing helmets.

0 votes   mod: Mars City Security
cinco
cinco Nov 19 2010, 9:03pm says:

entities look a bit too cute. might want to take inspiration from electron microscope photos and diagrams.

looks a bit like microbot

+1 vote   game: Alife
cinco
cinco Nov 18 2010, 9:42am says:

gross

+1 vote   media: Meet the Tank: The Heavy
cinco
cinco Nov 18 2010, 9:40am says:

black guy with 8 pack...uh no thanks

-3 votes   media: IOTY Promotion
cinco
cinco Nov 17 2010, 1:01am says:

cliched scifi ninja is cliched

-1 votes   game: Turbulence
cinco
cinco Nov 16 2010, 4:12am says:

office attire=nightgown? hmmm

+1 vote   media: 1912 Female Office Worker NPC WIP
cinco
cinco Nov 14 2010, 8:18pm says:

make this for crysis and you have my download. crysis wars=tard burger.

+2 votes   news: Wreckage - Announcement
cinco
cinco Nov 14 2010, 8:15pm buried:

(buried)

replace the retarded robots with humans and this mod will look great. humans in biosuits...mmmm

also, 12 year old girl snipers=silly and stupid.

-8 votes   mod: Lost Hope
cinco
cinco Nov 14 2010, 8:13pm replied:

windlab, you're kidding right? stop using video games as reference and actually google some of these guns you're utterly ignorant about.

+1 vote   media: Sniper concept
cinco
cinco Nov 12 2010, 4:49pm says:

t'aint a statue. t'is a trophy

+1 vote   news: Nigthtmare House 2 wins an award
cinco
cinco Nov 11 2010, 1:11pm says:

the marine models are good. need to be more organic. armor is designed to fit humans, not polygons, remember. good job.

+2 votes   game: Interstellar Marines
cinco
cinco Nov 9 2010, 11:29pm buried:

(buried)

are you kidding me with the 4 year old drawing who fails utterly at anatomy and kinesiology? you actually adore that crap?

you don't even need concept art for characters like that. what's so hard about searching for bank robber and police or swat google image?

a 5 year old could draw something better than that. and i could draw something better than that in 5 minutes. i'd post it, but i'd have to scan is and everything. wastes me time. my point is, that guy sucks at drawing.

-9 votes   mod: Bank Heist
cinco
cinco Nov 8 2010, 2:22am says:

your character models have incredibly short legs. advice you revise the model and post updated screenshots.

0 votes   mod: Iron Europe - 1914 - 1916
cinco
cinco Nov 8 2010, 1:49am says:

player models needed.

+2 votes   game: Traction Wars
cinco
cinco Nov 8 2010, 1:47am says:

as per usual, fail mod is fail. i have very low tolerance for broken promises. and i'm sure that is true for almost everyone. just for future reference, team chivalry.

-1 votes   mod: Age of Chivalry
cinco
cinco Nov 5 2010, 6:14pm says:

fail.

+1 vote   game: All Points Bulletin: Reloaded
cinco
cinco Nov 5 2010, 6:00pm says:

soldiers might need more armor. just saying.

+1 vote   game: The Last Days
cinco
cinco Nov 5 2010, 5:57pm says:

looks good. the character heads seem a bit too big. or conversely, make the body larger.

+1 vote   game: Ether Fields
cinco
cinco Nov 5 2010, 5:49pm says:

could have been more creative with the armor design. oh well.

0 votes   game: ORION: Prelude
cinco
cinco Nov 5 2010, 5:37pm says:

study real medieval armor design. you might benefit. the current slew of armors you have showing is quite dismal.

0 votes   game: Archasis
cinco
cinco Nov 2 2010, 2:02am says:

the hydrolic powered combat suits look viably mainly because concepts for those exist in defense contract proposals, which is where you probably got the idea from, but i suggest changing them to be more pleasing, aesthetically. first, by removing the industrial inspirations. adopting more coverage and organic shapes.

+2 votes   mod: Jastian Summer
cinco
cinco Nov 2 2010, 1:13am replied:

i think he means the ability to don gas masks, tactical vests, helmets, etc to influence the visuals(and maybe gameplay)

+1 vote   mod: No More Room in Hell
cinco
cinco Nov 2 2010, 1:11am says:

1. sexy zombies
2. sexy female playable character
3. riot cop with gas mask playable character
4. national guard with hazmat gear playable character
5. sexy male playable character(for homosexual fans of the game)
6. black, hispanic, asian, arabic, hindu, persian character models(for minority fans of the game)

thank you. your work is excellent. i look forward to playing the finished product. cinco out.

also, pleas eon gaylord character desigs. ie, a gas mask should look like a gas mask, not a futuristic gaylord visor. thank you

-2 votes   mod: No More Room in Hell
cinco
cinco Nov 2 2010, 1:08am says:

no offense friend, but a skin isn't going to cut it. new model/bones/animation required asap. game's showing its age.

+7 votes   mod: Battle Grounds 2
cinco
cinco Nov 1 2010, 2:31am says:

great design. in the same mold as the original vagyr fighters.

+1 vote   media: Vaygr Elite Fighter
cinco
cinco Nov 1 2010, 2:29am says:

good lord. absolutely beautiful. looks the the chunks in the background are supposed to be nebulae? maybe blend the edges.

+1 vote   media: Empire At War
cinco
cinco Nov 1 2010, 2:27am says:

cnlpepper's updated shaders. investigate it. appropriate it.

you're welcome in advance.

+1 vote   mod: Path To Victory
cinco
cinco Oct 31 2010, 5:43am says:

lol americans/canadians are more affluent and can afford to sit around and play games all day.

deal with it, you peasants from 3rd world rot-holes.

lol

-4 votes   game: Vindictus
cinco
cinco Oct 30 2010, 10:18pm says:

interesting. medieval would have been a better choice imo.

+1 vote   game: Centuria
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