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make the character's heads slightly bigger. they look freakish.
larger heads needed
the new character models look like generic robot soldier crap. bring back the soldiers based on the concept art.
looks nothing like dead space, you visually impaired dimwit. it looks awesome and it's a shame they didn't adopt this kind of armor. looks much more realistic than the "generic robot soldier" they have going now.
mosin nagant? this is a shooting range mod, not a historical rifle presentation. jesus christ, some people just don't get it.
better character models needed imo. gay orange shirt and khakis look fecal
a little rabbit themed vapor
good crucible. include sim mode. thanks
minecraft looks like ****, so a better looking version is welcome.
why the **** are there so many opposing source mods? join together already.
what's with the clown shoes?
sorry for the triple post, but is it possible to replace the models in your game from the ones from dods? not saying this as a slight, i'm just interested in knowing if it can be done so at least i can remedy the problem on my end.
i did not ignore your replies, but the fact is, you have ignored my criticism of the models and chose to confide in your numerous fans who continue to sing the same song: "the devs are infallible, the models are perfect".
like i said, for the sake of the mod itself, get someone to assist in the proportions department. the helmet and head size isn't the only problem here. the ridiculous ankle girth, the ridiculous leg to torso ratio. the lack of a hip. the legs connect to the torso like a ragdoll.
more realistic anatomy please.
gah requires ep2!!!!!!!
duke "boring as ******* ****" nukem.
i won't be playing this mindless gunfest
add an sp portion and i'm in. don't want to play with people and do idiotic multiplayer objectives. a good story+campaign> a million multiplayer modes.
one of the only mods i will never touch because they refuse to hire a modeler competent in anatomy and kinesiology. the fact that he didn't notice that the allied helmet was way too big speaks volumes. please, at least hire an ratio and proportions man to assist in the character models. they look awful at this point. and the poorly done custom animations do not help at all.
awful=the environment looks like crap. and the player models look boxy, angular and just terribly made overall. i suggest recruiting a lot of new talent like mugofdoom and people like that who are very able modelers.
even if we don't get pistols, why is it not possible to use improvised weapons? such as a piece of pipe, a butcher's knife. seems strange how your only option is to run and hide.
wow everyone making games for money these days. what happened to creating mods as a hobby?
lol @ mugofdoom's comment.
way to ******* fumble, guys.
original, innovative, and entertaining.
one of the greatest mods ever. but unintentionally hilarious.
and you got to give him some credit at least for the special effects and environment enhancements. i never cared much for the alyx model either.
jesus christ mods like this make me sad. look at that beautiful weapon and the character models and environment are still awful.
what a mess of misplaced priorities.
dead mod. also, not that funny. ie, you have a child's sense of humor. ie, you're a moron.
aside from the visuals and exploration, there's not much else to do. i suggest adding more interaction with the world. a handheld flashlight as an item, for example. crabs and fishes could be featured. a pistol would also be fine.
why does survival horror always have monsters?
get a new character modeller.