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"Epic’s decision to go after Unity’s market also means increased competition. That competition will push both companies to make better tools. That’s a good thing for game developers and ultimately for people who play games."
no. epic's budget is unlimited, unity will either have to sell out or lower its price, meaning pretty soon you've got a monopoly.
really bad suit design.
i think they would have to be their own faction. veterans should have things like rolled sleeves and untucked pant legs
i will have good graphics.
******* awful. ****** stalker models from a decade ago. fail
lmao art style. it's a 2d game with flat cartoons.
tell your girlfriend, she looks 12.
face is a bit shite to be honest.
big stupid helmet=art style
it's by cd project red. the artist is known by name and famous in poland. don't try and steal credit for work, you dumb ****. it looks like **** using the mount and blade warband rigging and animation btw.
get more realistic armor. this cliched huge pauldron crap belongs in a pixar movie.
**** multiplayer. hope it'll be moddable.
give it a larger head for gods sakes. even the gun looks too huge compared with his tiny little head
i buy this game if there's not future super soldier ********, just tactical modern combat.
it looks like bad company 2 crap.
anyone see the original designs for the characters? about a million times better
show full size screenshot of the contest thumbnail. kthx
make the hips wide horizontally. normal humans don't look like this.
like i said, this game is making extensive headway in terms of bad taste.
i made a quip awhile back in the form of a mock critic quote: "breaking the rules of good taste" but that got buried quick.
too little too late. crysis engines are all quite unflexible, stupid and painful to use. oh and low mod output for that reason.
good character. might want to make the hands smaller. will affect weapon sizing, animations etc.
in reality, this thing would crumble under its own weight.
hi, in the description, you're missing [pays] tribute [to] the fabulous game Portal.
Also in the last line, it should say: "...have completed and [are] knowledgeable..."
lasty, i want to say the remodels are scare. if you need help designing new things, I can give you tips.
lose the gay muscle shirt. thanks
the kkk wear ceremonial robe. these rabbits wear ceremonial robes. the similarities end there.
need helmet redesign.
such a shame the engine couldn't render these soldiers like this.
agreed. i've seen swat with jeans. never with weird blue tiger russian camo
good lord. absolutely beautiful. looks the the chunks in the background are supposed to be nebulae? maybe blend the edges.
boob covered by ridiculously large gun
looks like a wet clay sculpture. the design looks horrible as well.
longer limbs imo. guy who said perfect is such a sycophantic muppet.
why wouldn't anyone track this mod. looks like a must have for all hw2 owners.
why not just make a human? that looks moronic. cliched robot design reminiscent of star wars ep4.
why even bother giving it body conforming armor you idiot? just a metal box where his chest is would work if he's a robot.
a botched design from a vision-less artist trapped in childhood. get some better aesthetic sensibilities before making more models.
this looks just like any other ww2 game. realism or not, i'm expecting more. first thing they can do is add different uniforms. enough of the greenish grey germans and the brownish tan allies.
smocks...coats. where be they?
traction war and festung europe are two indie ww2 games on the cryengine with near identical art quality, goals, and design choices.
just wanted to mention this. because twice the people developing one game seems more optimal than half the people producing 2 separate games
why? it looks like a cartoon mess.
btw, i mean actually porting the model. reskin is just the poor man's modding.
now we cna put call of duty ghost astronauts into the game right?
nice new cop model.
don't come to an unfinished game with clear discernible and clearly stated direction and ask it to be something else, it's disrespectful.
another artsy "game". can pretension overload be avoided? good luck.
some of the worst designs committed to sci fi. worse than 90s release to video sci fi b movies. just awful.
but hey, quad chainsaws. *facepalm*
lol acu...just lol
open cockpits=fail. space debris and ejecta liability. closed cockpits with periscopes=the best
wtf are you talking about? it's cryengine. basically an ue3 knock off with better foliage.
imaginative name, brilliant graphics. i just hope this game isn't sunk by world of sailships(aka naval action)
what a waste of effort. play red orchestra 2 you stupid *****.
the russian soldiers are cool. everything else? horseshit.
congratulations on finding a publisher. i've been playing the forest, and it's amazing how 4 people can develop something that looks that good.
since this is on the same engine, would you say that level of visual fidelity would be achievable here?
the police sim idea is ambitious, i'd hate to see the game go into oblivion because the visuals are too dated or something.
i laughed. if this is a joke/satire mod, funny. if not, wow. total fail
looks way better than tier 1
the armor design looks terribad
whole lotta outdated engine
lmao the art direction is atrocious
how will gearbox even compete with this?
way too gamey and casual. **** off
it's such a piece of ****, it won't be missed
crafting a narrative aesthetic. stopped reading there. pretension mumbo jumbo.
the images didn't help either. just another cartoon game.
go back to call of duty, then. this is a realistic game. down with explosive rounds.
get rid of the space debris magent canopy that screams shoot me
killzone knockoff. fail.
stupid looking helmet
this is original and realistic. the head is "off" though. probably just the t pose but the collar seems really high.
these ships, if they are to go deep, need to look more like the trieste. no elegant lines, just heavy duty.
yes, anyone who doesn't think so is an abject moron.
you're an idiot. he looks like a freaking mutant. nobody has head to body ratio like that, not even ectomorphs and basketball players
cool. a real world vest. not another future fantasy hybrid vest #574565
more realism please. the beat cop looks like a swole cliched aciton hero swat officer for no reason.
wow image how ****** the face and hands will look compared to the unfirom
it looks nothing like a desert eagle, which is huge. ******
this looks like natural selection 2 but with better art direction
and then the ****** head gets added on
you guys are idiots. do you honestly think they'd hang bodies in no man's land with machinegun fire everywhere? and bodies didn't hang on trees, an explosion with enough force to lift a man will leave him in bits. what a stupid suggestion.
cool model will be ruined by ****** warband head
if you have a 50 man art team and a million dollar budget.
bikini armor. so effective.
money on artwork? a bit silly. i'd pay for a game though. with actual gameplay.
buy 2 games in order to play another mindless zombie rehash? no thanks.
yep lets pad him in angular armor and leave huge spots unprotected. smart.
what a tiny body. **** game
the arm needs to be less defined. people usually aren't flexing in a relaxed state, their muscles wouldn't be bulging like that. body fat people.
stalker models are for people with no understanding of anatomical proportions and thinks clown shoes look cool. they're ugly, outdated and poorly done. crysis models are much better. but this looks like vaporware anyway. on the off chance that this does not die, please use good models(ie, not stalker). thanks.
in short: if i wanted to play ugly stalker, i'd play stalker. you have a chance to turn stalker into something good, use it.
please don't use stalker human characters. they look so bad. instead edit crysis characters.
i see nips
spies or fashion models? give them something more practical to wear. you know how hard ridiculous they look with a cod piece? must make exfil and infil very hard
and nigga please, give them proper night vision goggles, not some fantasy star trek crap. god i hate the stylization of games. always with the over the top and ridiculous designs.
soldier needs normals(recommend xnormal) and they need polyonal improvement as well. see ww1 mod "the trench" for understanding of how normal maps improves the visuals.
needs more color variance. vibrancy, basically. we have this concept of battlefields being gloomy due to video games and movies which portray it as such, and the fact that color photography really didn't develop back then. well..a battlefield is as colorful as any other place. you need to reflect that. urine colored filter is for movies trying to look "old" and gloomy, not for games. remember, fps=first person shooter, not first person camera strapped to the head, with post process effect jammed up his *** shooter.
not spoiled, just completely retarded. he's the ******* who hasn't figured out the wrinkles and details on a model come from normal maps.
this rivals some of the higher poly lod0 models from games like arma 2, which is notorious for having high detailed models.
my friend, your helmet gives the user zero peripheral vision.
minecraft is crap for bandwagon hopping morons. if you bought it, you're an abject retard. bottom line.
awesome models. very realistic. can't vouch for vampire pus, because i've never seen it.
head too large.
looks nothing like dead space, you visually impaired dimwit. it looks awesome and it's a shame they didn't adopt this kind of armor. looks much more realistic than the "generic robot soldier" they have going now.
why does survival horror always have monsters?
m67, guy. this is a ww2 nade.
larger waist, more sloped shoulders, smaller head.
ha the old one is such crud