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ok good to hear
gotta admit, this is cool. medieval horse
stop trying to steal kingdom come deliverance's thunder you ahistorical pos
did a guy actually just do a spinning sword slice maneuver? **** off unrealistic ****
ro 2 already did this. should have just made a west front mod
when cape and zeltbahn?
nice models, **** engine. move it to unreal 4 to get those marmoset render lighting
arena fps...what's the draw?
her boots look stupid. straps way too bulcky. and she's got zero musculature on her arms and legs
lol quake level design was still a bunch of corridors. it was just more convoluted than today's level design. a perfect level design would reflect how actual locations looked
just make this swat 6:space marine
nice how you were able to follow the original curved organic sea shell/crab design while injecting something new and never seen before to the bentusi.
i hope you will port some of these ships to the remaster. i mean the bentusi designs are brilliant.
pornstar proportions. can't wait for the alternative butt length cutoff jeans outfit
it's complete ****. do over
how many people are on the dev team and what was your budget? i'm curious how you can make something as polished as this and still better than most triple a shooter games.
this makes evolve looks like crap, frankly speaking.
how many rusts do people have to make/really need?
pros: original idea and execution. attempt at realism.
cons: really looks outdated, clunky animations, just disappointing to behold.
crafting a narrative aesthetic. stopped reading there. pretension mumbo jumbo.
the images didn't help either. just another cartoon game.
kind of dumb. they're strapped on.
so much repeated work. join up with the other sail ship dev please. thanks
i really liked the series, but i don't think i can get behind this. looks like a hitman absolution clone(dumbed down)
hope i'm wrong. waiting on more info.
go back to call of duty, then. this is a realistic game. down with explosive rounds.
basically mount and blade 2.5
the new version have the zeltbahn and capes fixed?
halo knock off with more retarded lights and colors
or nether, suvarium, h1z1, rust, the forest, etc, etc.
hint: it's not. it also looks nowhere near as good.
good luck on your dayz clone.
get rid of the space debris magent canopy that screams shoot me
nice new cop model.
looks way better than tier 1
it's such a piece of ****, it won't be missed
killzone knockoff. fail.
stupid looking helmet
this is original and realistic. the head is "off" though. probably just the t pose but the collar seems really high.
these ships, if they are to go deep, need to look more like the trieste. no elegant lines, just heavy duty.
yes, anyone who doesn't think so is an abject moron.
you're an idiot. he looks like a freaking mutant. nobody has head to body ratio like that, not even ectomorphs and basketball players
cool. a real world vest. not another future fantasy hybrid vest #574565
more realism please. the beat cop looks like a swole cliched aciton hero swat officer for no reason.
wow image how ****** the face and hands will look compared to the unfirom
it looks nothing like a desert eagle, which is huge. ******
this looks like natural selection 2 but with better art direction
and then the ****** head gets added on
you guys are idiots. do you honestly think they'd hang bodies in no man's land with machinegun fire everywhere? and bodies didn't hang on trees, an explosion with enough force to lift a man will leave him in bits. what a stupid suggestion.
cool model will be ruined by ****** warband head
if you have a 50 man art team and a million dollar budget.
bikini armor. so effective.
money on artwork? a bit silly. i'd pay for a game though. with actual gameplay.
buy 2 games in order to play another mindless zombie rehash? no thanks.
yep lets pad him in angular armor and leave huge spots unprotected. smart.
what a tiny body. **** game
the arm needs to be less defined. people usually aren't flexing in a relaxed state, their muscles wouldn't be bulging like that. body fat people.
stalker models are for people with no understanding of anatomical proportions and thinks clown shoes look cool. they're ugly, outdated and poorly done. crysis models are much better. but this looks like vaporware anyway. on the off chance that this does not die, please use good models(ie, not stalker). thanks.
in short: if i wanted to play ugly stalker, i'd play stalker. you have a chance to turn stalker into something good, use it.
please don't use stalker human characters. they look so bad. instead edit crysis characters.
i see nips
spies or fashion models? give them something more practical to wear. you know how hard ridiculous they look with a cod piece? must make exfil and infil very hard
and nigga please, give them proper night vision goggles, not some fantasy star trek crap. god i hate the stylization of games. always with the over the top and ridiculous designs.
soldier needs normals(recommend xnormal) and they need polyonal improvement as well. see ww1 mod "the trench" for understanding of how normal maps improves the visuals.
needs more color variance. vibrancy, basically. we have this concept of battlefields being gloomy due to video games and movies which portray it as such, and the fact that color photography really didn't develop back then. well..a battlefield is as colorful as any other place. you need to reflect that. urine colored filter is for movies trying to look "old" and gloomy, not for games. remember, fps=first person shooter, not first person camera strapped to the head, with post process effect jammed up his *** shooter.
not spoiled, just completely retarded. he's the ******* who hasn't figured out the wrinkles and details on a model come from normal maps.
this rivals some of the higher poly lod0 models from games like arma 2, which is notorious for having high detailed models.
my friend, your helmet gives the user zero peripheral vision.
minecraft is crap for bandwagon hopping morons. if you bought it, you're an abject retard. bottom line.
awesome models. very realistic. can't vouch for vampire pus, because i've never seen it.
head too large.
looks nothing like dead space, you visually impaired dimwit. it looks awesome and it's a shame they didn't adopt this kind of armor. looks much more realistic than the "generic robot soldier" they have going now.
why does survival horror always have monsters?
m67, guy. this is a ww2 nade.
larger waist, more sloped shoulders, smaller head.
ha the old one is such crud