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cinco
cinco 7hours 51mins ago says:

crap. doesn't fit homeworld at all

+1 vote   media: Tobari attack craft
cinco
cinco Jan 24 2015, 2:21am says:

that planet. 3d model? also, pbr lighting?

+1 vote   media: New Megalith: Engineering Bay (HWU model)
cinco
cinco Jan 24 2015, 1:09am replied:

i've been won over by the recent material they showed,which were much better than the cel shaded crap they released initially. furthermore rob cunningham gives this his approval(but then again gearbox lent them the homeworld ip for shipbreakers, so he might just be being a good business partner)...however gearbox selling pre orders for a game before it showed anything was highly suspect so my suspicions were still well warranted

+1 vote   mod: Homeworld REMASTERED
cinco
cinco Jan 23 2015, 2:58pm says:

will you make a sim version featuring modern subs like akula and typhoon? the graphics are nice, i just can't handle the boring arcade gameplay.

i think you'll get a lot of customers from silent hunter and dangerous waters community

+1 vote   game: SeaCraft
cinco
cinco Jan 23 2015, 3:49am says:

matrix!

+1 vote   game: Naumachia: Space Warfare
cinco
cinco Jan 20 2015, 12:42am says:

doesn't matter how fast bullets travel, it depends on mass. it's not going to knock your helmet off if it is strapped, and it is almost always strapped on in the german army.

it only makes sense if only a few of the characters cna have their helmets unstrapped, but then it'll only come off when they fall down and it comes loose. a bullet doesn't carry enough force to knock it off.

+1 vote   media: Helmets can now be shot off!
cinco
cinco Jan 14 2015, 10:14pm says:

either get real medieval clothing or gtfo

-1 votes   game: Medieval Engineers
cinco
cinco Jan 11 2015, 3:50pm says:

side scroller. fail

-1 votes   game: Anoxemia
cinco
cinco Jan 5 2015, 1:30am says:

just make it 3rd person so you don't fail

0 votes   game: NEBULA
cinco
cinco Jan 4 2015, 8:02pm buried:

(buried)

what an ugly protagonist

-5 votes   game: After Resetâ„¢ RPG
cinco
cinco Dec 31 2014, 10:02pm replied:

i'd pay 2 hundred. not purchasing any of the garbage produced by ubisoft, ea, activision, over the years has provided me plenty of surplus to spend on once in a decade gems like this.

+1 vote   media: War of Rights indie of the year awards
cinco
cinco Dec 31 2014, 10:00pm buried:

(buried)

right, because they should develop this awesome game for free. what's the point of reaching a broad audience if they get nothing in return for it?

oh and if you say just do microtransactions, i'm going to tell you to **** off.

-5 votes   game: War of Rights
cinco
cinco Dec 31 2014, 9:58pm says:

so much better than the horseshit coming out on the mount and blade engine

-1 votes   game: War of Rights
cinco
cinco Dec 22 2014, 9:24pm says:

ship design is atrocious. just a heads up

0 votes   game: Skyfire
cinco
cinco Dec 12 2014, 11:45am replied:

ok good to hear

+2 votes   game: Melee: Battlegrounds
cinco
cinco Dec 11 2014, 9:33pm says:

gotta admit, this is cool. medieval horse

+1 vote   media: A Horse
cinco
cinco Dec 11 2014, 9:31pm buried:

(buried)

stop trying to steal kingdom come deliverance's thunder you ahistorical pos

did a guy actually just do a spinning sword slice maneuver? **** off unrealistic ****

-8 votes   game: Melee: Battlegrounds
cinco
cinco Dec 10 2014, 2:42am buried:

(buried)

ro 2 already did this. should have just made a west front mod

-5 votes   game: Traction Wars
cinco
cinco Dec 6 2014, 9:57pm says:

when cape and zeltbahn?

+1 vote   mod: Immersion Overhaul Mutator
cinco
cinco Dec 6 2014, 6:41pm says:

nice models, **** engine. move it to unreal 4 to get those marmoset render lighting

+1 vote   media: Zenaida and Anthony
cinco
cinco Nov 27 2014, 1:04pm says:

arena fps...what's the draw?

+1 vote   game: Reflex
cinco
cinco Nov 23 2014, 10:42pm says:

her boots look stupid. straps way too bulcky. and she's got zero musculature on her arms and legs

0 votes   game: Extract 237
cinco
cinco Nov 23 2014, 2:59am replied:

lol quake level design was still a bunch of corridors. it was just more convoluted than today's level design. a perfect level design would reflect how actual locations looked

+1 vote   game: Ashen Rift
cinco
cinco Nov 22 2014, 12:27am says:

just make this swat 6:space marine

0 votes   game: Interstellar Marines
cinco
cinco Nov 11 2014, 11:57pm replied:

nice how you were able to follow the original curved organic sea shell/crab design while injecting something new and never seen before to the bentusi.

+1 vote   media: Bentusi Destroyer
cinco
cinco Nov 11 2014, 11:55pm replied:

i hope you will port some of these ships to the remaster. i mean the bentusi designs are brilliant.

+1 vote   mod: Homeworld 2: FX - Commander
cinco
cinco Nov 8 2014, 1:22am says:

pornstar proportions. can't wait for the alternative butt length cutoff jeans outfit

+1 vote   media: First 3D characters in development
cinco
cinco Nov 8 2014, 1:21am says:

it's complete ****. do over

0 votes   media: Updated Player Model
cinco
cinco Nov 5 2014, 10:27pm says:

how many people are on the dev team and what was your budget? i'm curious how you can make something as polished as this and still better than most triple a shooter games.

this makes evolve looks like crap, frankly speaking.

+2 votes   game: Depth
cinco
cinco Oct 23 2014, 11:26pm says:

how many rusts do people have to make/really need?

-1 votes   game: NO RETURN
cinco
cinco Feb 9 2011, 10:14pm says:

yep. about 3 mods, and a dozen custom maps/missions in 3 years.

that's what you call great mod support/mod community/sdk accessibility

not.

-3 votes   game: Crysis
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