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Comment History  (0 - 30 of 863)
cinco Dec 12 2014, 11:45am replied:

ok good to hear

+2 votes   game: Melee: Battlegrounds
cinco Dec 11 2014, 9:33pm says:

gotta admit, this is cool. medieval horse

+1 vote   media: A Horse
cinco Dec 11 2014, 9:31pm buried:


stop trying to steal kingdom come deliverance's thunder you ahistorical pos

did a guy actually just do a spinning sword slice maneuver? **** off unrealistic ****

-6 votes   game: Melee: Battlegrounds
cinco Dec 10 2014, 2:42am says:

ro 2 already did this. should have just made a west front mod

-2 votes   game: Traction Wars
cinco Dec 6 2014, 9:57pm says:

when cape and zeltbahn?

+1 vote   mod: Immersion Overhaul Mutator
cinco Dec 6 2014, 6:41pm says:

nice models, **** engine. move it to unreal 4 to get those marmoset render lighting

+1 vote   media: Zenaida and Anthony
cinco Nov 27 2014, 1:04pm says:

arena fps...what's the draw?

+1 vote   game: Reflex
cinco Nov 23 2014, 10:42pm says:

her boots look stupid. straps way too bulcky. and she's got zero musculature on her arms and legs

0 votes   game: Extract 237
cinco Nov 23 2014, 2:59am replied:

lol quake level design was still a bunch of corridors. it was just more convoluted than today's level design. a perfect level design would reflect how actual locations looked

+1 vote   game: Ashen Rift
cinco Nov 22 2014, 12:27am says:

just make this swat 6:space marine

0 votes   game: Interstellar Marines
cinco Nov 11 2014, 11:57pm replied:

nice how you were able to follow the original curved organic sea shell/crab design while injecting something new and never seen before to the bentusi.

+1 vote   media: Bentusi Destroyer
cinco Nov 11 2014, 11:55pm replied:

i hope you will port some of these ships to the remaster. i mean the bentusi designs are brilliant.

+1 vote   mod: Homeworld 2: FX - Commander
cinco Nov 8 2014, 1:22am says:

pornstar proportions. can't wait for the alternative butt length cutoff jeans outfit

+1 vote   media: First 3D characters in development
cinco Nov 8 2014, 1:21am says:

it's complete ****. do over

0 votes   media: Updated Player Model
cinco Nov 5 2014, 10:27pm says:

how many people are on the dev team and what was your budget? i'm curious how you can make something as polished as this and still better than most triple a shooter games.

this makes evolve looks like crap, frankly speaking.

+2 votes   game: Depth
cinco Oct 23 2014, 11:26pm says:

how many rusts do people have to make/really need?

-1 votes   game: NO RETURN
cinco Oct 18 2014, 11:36pm says:

pros: original idea and execution. attempt at realism.

cons: really looks outdated, clunky animations, just disappointing to behold.

0 votes   game: Enforcer: Police Crime Action
cinco Oct 16 2014, 10:53pm says:

crafting a narrative aesthetic. stopped reading there. pretension mumbo jumbo.

the images didn't help either. just another cartoon game.

-1 votes   game: InnerSpace
cinco Sep 25 2014, 10:19pm says:

zaltbahn now!

+1 vote   mod: Immersion Overhaul Mutator
cinco Sep 25 2014, 10:19pm says:

kind of dumb. they're strapped on.

-1 votes   media: Helmets can now be shot off!
cinco Sep 15 2014, 2:33am says:

so much repeated work. join up with the other sail ship dev please. thanks

-4 votes   game: Blackwake
cinco Sep 10 2014, 10:19pm says:

i really liked the series, but i don't think i can get behind this. looks like a hitman absolution clone(dumbed down)

hope i'm wrong. waiting on more info.

0 votes   game: Death to Spies 3
cinco Aug 30 2014, 3:01am replied:

go back to call of duty, then. this is a realistic game. down with explosive rounds.

+3 votes   article: Immersion Overhaul Mutator v.1.14 is out!
cinco Aug 30 2014, 3:00am says:

zeltbahn working?

0 votes   article: Immersion Overhaul Mutator v.1.14 is out!
cinco Aug 29 2014, 11:02pm says:


-1 votes   media: Gloria Victis Sneak Peak!
cinco Aug 29 2014, 11:00pm says:

basically mount and blade 2.5

-3 votes   game: Gloria Victis
cinco Aug 26 2014, 1:45pm says:

the new version have the zeltbahn and capes fixed?

0 votes   mod: Immersion Overhaul Mutator
cinco Aug 26 2014, 12:49am buried:


halo knock off with more retarded lights and colors

-5 votes   media: The Assault Gen1
cinco Aug 25 2014, 1:20am replied:

or nether, suvarium, h1z1, rust, the forest, etc, etc.

hint: it's not. it also looks nowhere near as good.

good luck on your dayz clone.

-3 votes   game: Survius
cinco Aug 20 2014, 8:50pm says:

get rid of the space debris magent canopy that screams shoot me

0 votes   media: Waiting For Takeoff
cinco Aug 6 2014, 5:52pm says:

nice new cop model.

0 votes   media: Small Police station
cinco May 31 2014, 3:01pm says:

looks way better than tier 1

0 votes   media: The Tier 0 Suit
cinco May 28 2014, 6:30pm replied:

it's such a piece of ****, it won't be missed

0 votes   game: Ryse
cinco Mar 23 2014, 1:21pm says:

killzone knockoff. fail.

-2 votes   media: KRM - Medic
cinco Mar 23 2014, 1:21pm says:

stupid looking helmet

-2 votes   media: Atacama Harbor
cinco Mar 11 2014, 2:26am says:

this is original and realistic. the head is "off" though. probably just the t pose but the collar seems really high.

0 votes   media: Scientist and wip section
cinco Dec 22 2013, 5:21pm says:

these ships, if they are to go deep, need to look more like the trieste. no elegant lines, just heavy duty.

+2 votes   game: Subnautica
cinco Nov 2 2013, 4:54am says:

they suck

0 votes   media: Drone 01
cinco Oct 13 2013, 7:29am replied:

yes, anyone who doesn't think so is an abject moron.

-1 votes   media: GDC Screen 3
cinco Sep 22 2013, 4:17pm replied:

you're an idiot. he looks like a freaking mutant. nobody has head to body ratio like that, not even ectomorphs and basketball players

+1 vote   media: British Soldiers - WIP
cinco Sep 22 2013, 4:16pm says:

cool. a real world vest. not another future fantasy hybrid vest #574565

-1 votes   media: Improved Outer Tactical Vest - WIP
cinco Jun 26 2013, 12:24am says:

more realism please. the beat cop looks like a swole cliched aciton hero swat officer for no reason.

-1 votes   media: New actions, new car
cinco Jun 1 2013, 3:20am buried:


wow image how ****** the face and hands will look compared to the unfirom

-7 votes   media: Nassau and Austrian Troops
cinco Mar 17 2013, 2:05am replied:

it looks nothing like a desert eagle, which is huge. ******

-1 votes   media: sileced .44 magnum in BF3
cinco Aug 28 2012, 11:38pm says:

this looks like natural selection 2 but with better art direction

+1 vote   game: Unvanquished
cinco Aug 19 2012, 9:25pm says:

and then the ****** head gets added on

-3 votes   media: Russian Line Infantry
cinco Aug 7 2012, 5:36am says:

you guys are idiots. do you honestly think they'd hang bodies in no man's land with machinegun fire everywhere? and bodies didn't hang on trees, an explosion with enough force to lift a man will leave him in bits. what a stupid suggestion.

0 votes   media: Entourage models
cinco Jul 19 2012, 11:58pm says:

cool model will be ruined by ****** warband head

-1 votes   media: Prussian Musketeer
cinco Jul 19 2012, 11:57pm says:

tiny feet

-2 votes   media: Prussian Cavalrymen
cinco Feb 25 2012, 4:56am says:

if you have a 50 man art team and a million dollar budget.

+3 votes   media: Cryengine3 Sample Mod Works
cinco Feb 8 2012, 5:06pm says:

bikini armor. so effective.

+4 votes   media: Riverwood
cinco Jan 17 2012, 10:15pm says:

money on artwork? a bit silly. i'd pay for a game though. with actual gameplay.

-3 votes   media: Release date media!
cinco Jan 12 2012, 7:06pm buried:


buy 2 games in order to play another mindless zombie rehash? no thanks.

-7 votes   article: Dynamic Zombie Sandbox V.85 Release
cinco Oct 1 2011, 8:43am buried:


yep lets pad him in angular armor and leave huge spots unprotected. smart.

-8 votes   media: Soldier tier 3
cinco Aug 16 2011, 9:10pm says:

what a tiny body. **** game

-3 votes   media: German Officer
cinco Jul 14 2011, 11:45pm buried:



-15 votes   media: Specialist class, completed model
cinco Jun 15 2011, 9:35pm says:

the arm needs to be less defined. people usually aren't flexing in a relaxed state, their muscles wouldn't be bulging like that. body fat people.

0 votes   media: Swat Male - hi-res Still Pics
cinco May 19 2011, 6:23am says:

silver sword

+1 vote   media: Zidane vs Materazzi
cinco Mar 26 2011, 11:28pm replied:

stalker models are for people with no understanding of anatomical proportions and thinks clown shoes look cool. they're ugly, outdated and poorly done. crysis models are much better. but this looks like vaporware anyway. on the off chance that this does not die, please use good models(ie, not stalker). thanks.

in short: if i wanted to play ugly stalker, i'd play stalker. you have a chance to turn stalker into something good, use it.

+1 vote   game: CryZone:NEYA-7
cinco Mar 26 2011, 4:53am says:

please don't use stalker human characters. they look so bad. instead edit crysis characters.

-1 votes   game: CryZone:NEYA-7
cinco Mar 18 2011, 7:56pm says:

i see nips

+1 vote   media: Found more mass.
cinco Mar 17 2011, 4:39am says:

spies or fashion models? give them something more practical to wear. you know how hard ridiculous they look with a cod piece? must make exfil and infil very hard

and nigga please, give them proper night vision goggles, not some fantasy star trek crap. god i hate the stylization of games. always with the over the top and ridiculous designs.

+1 vote   media: Spy personalization
cinco Feb 26 2011, 9:24pm says:

soldier needs normals(recommend xnormal) and they need polyonal improvement as well. see ww1 mod "the trench" for understanding of how normal maps improves the visuals.

+1 vote   media: Countdown to D-Day
cinco Feb 13 2011, 8:02pm says:

needs more color variance. vibrancy, basically. we have this concept of battlefields being gloomy due to video games and movies which portray it as such, and the fact that color photography really didn't develop back then. well..a battlefield is as colorful as any other place. you need to reflect that. urine colored filter is for movies trying to look "old" and gloomy, not for games. remember, fps=first person shooter, not first person camera strapped to the head, with post process effect jammed up his *** shooter.

+1 vote   media: Gheluvelt pt 2
cinco Feb 13 2011, 3:31pm says:

not spoiled, just completely retarded. he's the ******* who hasn't figured out the wrinkles and details on a model come from normal maps.

this rivals some of the higher poly lod0 models from games like arma 2, which is notorious for having high detailed models.

0 votes   media: Early war British solider
cinco Feb 7 2011, 2:48am says:

my friend, your helmet gives the user zero peripheral vision.

+1 vote   media: The Indie Dream
cinco Jan 13 2011, 1:16pm buried:


minecraft is crap for bandwagon hopping morons. if you bought it, you're an abject retard. bottom line.

-33 votes   group: 2010 Indie of the Year Awards
cinco Jan 7 2011, 9:29pm buried:


seems silly

-8 votes   media: Concept Art - Fish People
cinco Dec 9 2010, 1:17am says:

awesome models. very realistic. can't vouch for vampire pus, because i've never seen it.

+3 votes   article: Jaws of Evolution deep sea content update!
cinco Nov 29 2010, 12:44am says:

head too large.

+1 vote   media: Child civilian
cinco Sep 22 2010, 11:15pm says:

looks nothing like dead space, you visually impaired dimwit. it looks awesome and it's a shame they didn't adopt this kind of armor. looks much more realistic than the "generic robot soldier" they have going now.

+1 vote   media: ULP Concept Art
cinco Sep 2 2010, 1:17am says:

why does survival horror always have monsters?

0 votes   game: Amnesia: The Dark Descent
cinco Jun 13 2010, 5:25am says:

m67, guy. this is a ww2 nade.

-2 votes   media: 10 years of Opposing Force
cinco Jun 1 2010, 4:58pm says:

larger waist, more sloped shoulders, smaller head.

-2 votes   media: Resistance and Liberation Open Beta 1.2 media
cinco May 28 2010, 7:37pm says:

ha the old one is such crud

+1 vote   media: Difference
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Dec 21, 2014
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